diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index 766ddcefc7..21afaab261 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -151,15 +151,15 @@ /datum/dynamic_ruleset/roundstart/heretics name = "Heretics" - antag_flag = ROLE_HERETIC + antag_flag = "heretic" antag_datum = /datum/antagonist/heretic protected_roles = list("Prisoner","Security Officer", "Warden", "Detective", "Head of Security", "Captain") restricted_roles = list("AI", "Cyborg") required_candidates = 1 weight = 3 - cost = 20 + cost = 25 scaling_cost = 15 - requirements = list(50,45,45,40,35,20,20,15,10,10) + requirements = list(60,60,60,55,50,50,50,50,50,50) antag_cap = list(1,1,1,1,2,2,2,2,3,3) diff --git a/code/modules/antagonists/eldritch_cult/eldritch_antag.dm b/code/modules/antagonists/eldritch_cult/eldritch_antag.dm index 367710b110..476a3fed59 100644 --- a/code/modules/antagonists/eldritch_cult/eldritch_antag.dm +++ b/code/modules/antagonists/eldritch_cult/eldritch_antag.dm @@ -6,6 +6,7 @@ job_rank = ROLE_HERETIC antag_hud_type = ANTAG_HUD_HERETIC antag_hud_name = "heretic" + threat = 25 var/give_equipment = TRUE var/list/researched_knowledge = list() var/total_sacrifices = 0