missed proc refs

This commit is contained in:
SandPoot
2024-03-12 22:17:30 -03:00
parent 83102c5cf4
commit 676cb864b1
292 changed files with 505 additions and 505 deletions
+2 -2
View File
@@ -420,7 +420,7 @@ GLOBAL_LIST_EMPTY(teleportlocs)
if(D.operating)
D.nextstate = opening ? FIREDOOR_OPEN : FIREDOOR_CLOSED
else if(!(D.density ^ opening))
INVOKE_ASYNC(D, (opening ? /obj/machinery/door/firedoor.proc/open : /obj/machinery/door/firedoor.proc/close))
INVOKE_ASYNC(D, (opening ? TYPE_PROC_REF(/obj/machinery/door/firedoor, open) : TYPE_PROC_REF(/obj/machinery/door/firedoor, close)))
/area/proc/firealert(obj/source)
if(always_unpowered == 1) //no fire alarms in space/asteroid
@@ -513,7 +513,7 @@ GLOBAL_LIST_EMPTY(teleportlocs)
var/mob/living/silicon/SILICON = i
if(SILICON.triggerAlarm("Burglar", src, cameras, trigger))
//Cancel silicon alert after 1 minute
addtimer(CALLBACK(SILICON, /mob/living/silicon.proc/cancelAlarm,"Burglar",src,trigger), 600)
addtimer(CALLBACK(SILICON, TYPE_PROC_REF(/mob/living/silicon, cancelAlarm),"Burglar",src,trigger), 600)
/area/proc/set_fire_alarm_effects(boolean)
fire = boolean
+1 -1
View File
@@ -922,7 +922,7 @@
if(STR == src_object)
progress.end_progress()
return
while(do_after(user, 1 SECONDS, src, NONE, FALSE, CALLBACK(STR, /datum/component/storage.proc/handle_mass_item_insertion, things, src_object, user, progress)))
while(do_after(user, 1 SECONDS, src, NONE, FALSE, CALLBACK(STR, TYPE_PROC_REF(/datum/component/storage, handle_mass_item_insertion), things, src_object, user, progress)))
stoplag(1)
progress.end_progress()
to_chat(user, "<span class='notice'>You dump as much of [src_object.parent]'s contents into [STR.insert_preposition]to [src] as you can.</span>")
+1 -1
View File
@@ -170,7 +170,7 @@
if(isobj(A) || ismob(A))
if(A.layer > highest.layer)
highest = A
INVOKE_ASYNC(src, .proc/SpinAnimation, 5, 2)
INVOKE_ASYNC(src, PROC_REF(SpinAnimation), 5, 2)
throw_impact(highest)
return TRUE
+1 -1
View File
@@ -69,7 +69,7 @@
/datum/game_mode/traitor/post_setup()
for(var/datum/mind/traitor in pre_traitors)
var/datum/antagonist/traitor/new_antag = new antag_datum()
addtimer(CALLBACK(traitor, /datum/mind.proc/add_antag_datum, new_antag), rand(10,100))
addtimer(CALLBACK(traitor, TYPE_PROC_REF(/datum/mind, add_antag_datum), new_antag), rand(10,100))
if(!exchange_blue)
exchange_blue = -1 //Block latejoiners from getting exchange objectives
..()
+2 -2
View File
@@ -51,7 +51,7 @@
matching_designs = list()
/obj/machinery/autolathe/ComponentInitialize()
AddComponent(/datum/component/material_container, SSmaterials.materialtypes_by_category[MAT_CATEGORY_RIGID], 0, TRUE, null, null, CALLBACK(src, .proc/AfterMaterialInsert))
AddComponent(/datum/component/material_container, SSmaterials.materialtypes_by_category[MAT_CATEGORY_RIGID], 0, TRUE, null, null, CALLBACK(src, PROC_REF(AfterMaterialInsert)))
/obj/machinery/autolathe/Destroy()
QDEL_NULL(wires)
@@ -477,4 +477,4 @@
// override the base to allow plastics
/obj/machinery/autolathe/ComponentInitialize()
var/list/extra_mats = list(/datum/material/plastic)
AddComponent(/datum/component/material_container, SSmaterials.materialtypes_by_category[MAT_CATEGORY_RIGID] + extra_mats, 0, TRUE, null, null, CALLBACK(src, .proc/AfterMaterialInsert))
AddComponent(/datum/component/material_container, SSmaterials.materialtypes_by_category[MAT_CATEGORY_RIGID] + extra_mats, 0, TRUE, null, null, CALLBACK(src, PROC_REF(AfterMaterialInsert)))
+1 -1
View File
@@ -137,7 +137,7 @@
if(G.suiciding) // The ghost came from a body that is suiciding.
return FALSE
if(clonemind.damnation_type) //Can't clone the damned.
INVOKE_ASYNC(src, .proc/horrifyingsound)
INVOKE_ASYNC(src, PROC_REF(horrifyingsound))
mess = TRUE
update_icon()
return FALSE
@@ -207,7 +207,7 @@
else
playsound(src, 'sound/arcade/hit.ogg', 50, TRUE, extrarange = -3)
timer_id = addtimer(CALLBACK(src, .proc/enemy_action,player_stance,user),1 SECONDS,TIMER_STOPPABLE)
timer_id = addtimer(CALLBACK(src, PROC_REF(enemy_action),player_stance,user),1 SECONDS,TIMER_STOPPABLE)
gameover_check(user)
///the enemy turn, the enemy's action entirely depend on their current passive and a teensy tiny bit of randomness
+1 -1
View File
@@ -283,7 +283,7 @@
/obj/machinery/computer/security/telescreen/entertainment/proc/BigClick()
SIGNAL_HANDLER
INVOKE_ASYNC(src, /atom.proc/interact, usr)
INVOKE_ASYNC(src, TYPE_PROC_REF(/atom, interact), usr)
/obj/machinery/computer/security/telescreen/entertainment/proc/notify(on)
if(on && icon_state == icon_state_off)
+1 -1
View File
@@ -350,7 +350,7 @@
glow.update_light()
continue
if(prob(2)) // Unique effects for the dance floor that show up randomly to mix things up
INVOKE_ASYNC(src, .proc/hierofunk)
INVOKE_ASYNC(src, PROC_REF(hierofunk))
sleep(playing.song_beat)
#undef DISCO_INFENO_RANGE
+7 -7
View File
@@ -113,7 +113,7 @@
set_frequency(frequency)
if(closeOtherId != null)
addtimer(CALLBACK(.proc/update_other_id), 5)
addtimer(CALLBACK(PROC_REF(update_other_id)), 5)
if(glass)
airlock_material = "glass"
if(security_level > AIRLOCK_SECURITY_METAL)
@@ -224,9 +224,9 @@
return
if(density)
INVOKE_ASYNC(src, .proc/open)
INVOKE_ASYNC(src, PROC_REF(open))
else
INVOKE_ASYNC(src, .proc/close)
INVOKE_ASYNC(src, PROC_REF(close))
if("bolt")
if(command_value == "on" && locked)
@@ -403,7 +403,7 @@
secondsBackupPowerLost = 10
if(!spawnPowerRestoreRunning)
spawnPowerRestoreRunning = TRUE
INVOKE_ASYNC(src, .proc/handlePowerRestore)
INVOKE_ASYNC(src, PROC_REF(handlePowerRestore))
update_icon()
/obj/machinery/door/airlock/proc/loseBackupPower()
@@ -411,7 +411,7 @@
src.secondsBackupPowerLost = 60
if(!spawnPowerRestoreRunning)
spawnPowerRestoreRunning = TRUE
INVOKE_ASYNC(src, .proc/handlePowerRestore)
INVOKE_ASYNC(src, PROC_REF(handlePowerRestore))
update_icon()
/obj/machinery/door/airlock/proc/regainBackupPower()
@@ -1127,9 +1127,9 @@
if(!axe.wielded)
to_chat(user, "<span class='warning'>You need to be wielding \the [axe] to do that!</span>")
return
INVOKE_ASYNC(src, (density ? .proc/open : .proc/close), 2)
INVOKE_ASYNC(src, (density ? PROC_REF(open) : PROC_REF(close)), 2)
else
INVOKE_ASYNC(src, (density ? .proc/open : .proc/close), 2)
INVOKE_ASYNC(src, (density ? PROC_REF(open) : PROC_REF(close)), 2)
if(I.tool_behaviour == TOOL_CROWBAR)
if(!I.can_force_powered)
+1 -1
View File
@@ -23,7 +23,7 @@
. = ..()
SSradio.remove_object(src, air_frequency)
air_connection = SSradio.add_object(src, air_frequency, RADIO_TO_AIRALARM)
INVOKE_ASYNC(src, .proc/open)
INVOKE_ASYNC(src, PROC_REF(open))
/obj/machinery/door/airlock/alarmlock/receive_signal(datum/signal/signal)
..()
+2 -2
View File
@@ -89,7 +89,7 @@
for(var/obj/machinery/door/window/brigdoor/door in targets)
if(door.density)
continue
INVOKE_ASYNC(door, /obj/machinery/door/window/brigdoor.proc/close)
INVOKE_ASYNC(door, TYPE_PROC_REF(/obj/machinery/door/window/brigdoor, close))
for(var/obj/structure/closet/secure_closet/brig/C in targets)
if(C.broken)
@@ -117,7 +117,7 @@
for(var/obj/machinery/door/window/brigdoor/door in targets)
if(!door.density)
continue
INVOKE_ASYNC(door, /obj/machinery/door/window/brigdoor.proc/open)
INVOKE_ASYNC(door, TYPE_PROC_REF(/obj/machinery/door/window/brigdoor, open))
for(var/obj/structure/closet/secure_closet/brig/C in targets)
if(C.broken)
+1 -1
View File
@@ -254,7 +254,7 @@
if (. & EMP_PROTECT_SELF)
return
if(prob(severity/5) && (istype(src, /obj/machinery/door/airlock) || istype(src, /obj/machinery/door/window)) )
INVOKE_ASYNC(src, .proc/open)
INVOKE_ASYNC(src, PROC_REF(open))
/obj/machinery/door/proc/unelectrify()
secondsElectrified = MACHINE_NOT_ELECTRIFIED
+1 -1
View File
@@ -128,7 +128,7 @@
/obj/machinery/door/firedoor/power_change()
if(powered(power_channel))
stat &= ~NOPOWER
INVOKE_ASYNC(src, .proc/latetoggle)
INVOKE_ASYNC(src, PROC_REF(latetoggle))
else
stat |= NOPOWER
+2 -2
View File
@@ -38,9 +38,9 @@
/obj/machinery/door/poddoor/shuttledock/proc/check()
var/turf/T = get_step(src, checkdir)
if(!istype(T, turftype))
INVOKE_ASYNC(src, .proc/open)
INVOKE_ASYNC(src, PROC_REF(open))
else
INVOKE_ASYNC(src, .proc/close)
INVOKE_ASYNC(src, PROC_REF(close))
/obj/machinery/door/poddoor/incinerator_toxmix
name = "combustion chamber vent"
+3 -3
View File
@@ -349,11 +349,11 @@
return
if(density)
INVOKE_ASYNC(src, .proc/open)
INVOKE_ASYNC(src, PROC_REF(open))
else
INVOKE_ASYNC(src, .proc/close)
INVOKE_ASYNC(src, PROC_REF(close))
if("touch")
INVOKE_ASYNC(src, .proc/open_and_close)
INVOKE_ASYNC(src, PROC_REF(open_and_close))
/obj/machinery/door/window/brigdoor
name = "secure door"
+1 -1
View File
@@ -20,7 +20,7 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
/obj/machinery/doppler_array/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE,null,null,CALLBACK(src,.proc/rot_message))
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE,null,null,CALLBACK(src,PROC_REF(rot_message)))
/obj/machinery/doppler_array/Destroy()
GLOB.doppler_arrays -= src
@@ -56,7 +56,7 @@
if(program)
program.receive_user_command(href_list["command"])
addtimer(CALLBACK(program, /datum/computer/file/embedded_program.proc/process), 5)
addtimer(CALLBACK(program, TYPE_PROC_REF(/datum/computer/file/embedded_program, process)), 5)
usr.set_machine(src)
addtimer(CALLBACK(src, PROC_REF(updateDialog)), 5)
+1 -1
View File
@@ -703,7 +703,7 @@ For the other part of the code, check silicon say.dm. Particularly robot talk.*/
if(HOLORECORD_SOUND)
playsound(src,entry[2],50,TRUE)
if(HOLORECORD_DELAY)
addtimer(CALLBACK(src,.proc/replay_entry,entry_number+1),entry[2])
addtimer(CALLBACK(src,PROC_REF(replay_entry),entry_number+1),entry[2])
return
if(HOLORECORD_LANGUAGE)
var/datum/language_holder/holder = replay_holo.get_language_holder()
+1 -1
View File
@@ -41,7 +41,7 @@
stored_research = new /datum/techweb/specialized/autounlocking/limbgrower
. = ..()
AddComponent(/datum/component/plumbing/simple_demand)
AddComponent(/datum/component/simple_rotation, ROTATION_WRENCH | ROTATION_CLOCKWISE, null, CALLBACK(src, .proc/can_be_rotated))
AddComponent(/datum/component/simple_rotation, ROTATION_WRENCH | ROTATION_CLOCKWISE, null, CALLBACK(src, PROC_REF(can_be_rotated)))
/obj/machinery/limbgrower/ui_interact(mob/user, datum/tgui/ui)
. = ..()
+2 -2
View File
@@ -129,7 +129,7 @@
on = !on
if(on)
INVOKE_ASYNC(src, .proc/magnetic_process)
INVOKE_ASYNC(src, PROC_REF(magnetic_process))
@@ -316,7 +316,7 @@
if("togglemoving")
moving = !moving
if(moving)
INVOKE_ASYNC(src, .proc/MagnetMove)
INVOKE_ASYNC(src, PROC_REF(MagnetMove))
updateUsrDialog()
@@ -127,7 +127,7 @@ DEFINE_BITFIELD(turret_flags, list(
base.layer = NOT_HIGH_OBJ_LAYER
underlays += base
if(!has_cover)
INVOKE_ASYNC(src, .proc/popUp)
INVOKE_ASYNC(src, PROC_REF(popUp))
/obj/machinery/porta_turret/proc/toggle_on(var/set_to)
var/current = on
@@ -599,7 +599,7 @@ DEFINE_BITFIELD(turret_flags, list(
if(target)
popUp() //pop the turret up if it's not already up.
setDir(get_dir(base, target))//even if you can't shoot, follow the target
INVOKE_ASYNC(src, .proc/shootAt, target)
INVOKE_ASYNC(src, PROC_REF(shootAt), target)
return TRUE
return
+1 -1
View File
@@ -13,7 +13,7 @@
/obj/machinery/sheetifier/Initialize(mapload)
. = ..()
AddComponent(/datum/component/material_container, list(/datum/material/meat), MINERAL_MATERIAL_AMOUNT * MAX_STACK_SIZE * 2, TRUE, /obj/item/reagent_containers/food/snacks/meat/slab, CALLBACK(src, PROC_REF(CanInsertMaterials)), CALLBACK(src, .proc/AfterInsertMaterials))
AddComponent(/datum/component/material_container, list(/datum/material/meat), MINERAL_MATERIAL_AMOUNT * MAX_STACK_SIZE * 2, TRUE, /obj/item/reagent_containers/food/snacks/meat/slab, CALLBACK(src, PROC_REF(CanInsertMaterials)), CALLBACK(src, PROC_REF(AfterInsertMaterials)))
/obj/machinery/sheetifier/update_overlays()
. = ..()
+2 -2
View File
@@ -40,13 +40,13 @@
jackpots = rand(1, 4) //false hope
plays = rand(75, 200)
INVOKE_ASYNC(src, .proc/toggle_reel_spin, TRUE)//The reels won't spin unless we activate them
INVOKE_ASYNC(src, PROC_REF(toggle_reel_spin), TRUE)//The reels won't spin unless we activate them
var/list/reel = reels[1]
for(var/i = 0, i < reel.len, i++) //Populate the reels.
randomize_reels()
INVOKE_ASYNC(src, .proc/toggle_reel_spin, FALSE)
INVOKE_ASYNC(src, PROC_REF(toggle_reel_spin), FALSE)
/obj/machinery/computer/slot_machine/Destroy()
if(balance)
+3 -3
View File
@@ -138,7 +138,7 @@
/obj/effect/anomaly/grav/high/Initialize(mapload, new_lifespan)
. = ..()
INVOKE_ASYNC(src, .proc/setup_grav_field)
INVOKE_ASYNC(src, PROC_REF(setup_grav_field))
/obj/effect/anomaly/grav/high/proc/setup_grav_field()
grav_field = make_field(/datum/proximity_monitor/advanced/gravity, list("current_range" = 7, "host" = src, "gravity_value" = rand(0,3)))
@@ -245,7 +245,7 @@
if(ismob(A) && !(A in flashers)) // don't flash if we're already doing an effect
var/mob/M = A
if(M.client)
INVOKE_ASYNC(src, .proc/blue_effect, M)
INVOKE_ASYNC(src, PROC_REF(blue_effect), M)
/obj/effect/anomaly/bluespace/proc/blue_effect(mob/M)
var/obj/blueeffect = new /obj(src)
@@ -280,7 +280,7 @@
T.atmos_spawn_air("o2=5;plasma=5;TEMP=1000")
/obj/effect/anomaly/pyro/detonate()
INVOKE_ASYNC(src, .proc/makepyroslime)
INVOKE_ASYNC(src, PROC_REF(makepyroslime))
/obj/effect/anomaly/pyro/proc/makepyroslime()
var/turf/open/T = get_turf(src)
+1 -1
View File
@@ -70,7 +70,7 @@
name = "poster - [name]"
desc = "A large piece of space-resistant printed paper. [desc]"
addtimer(CALLBACK(src, /datum.proc/_AddElement, list(/datum/element/beauty, 300)), 0)
addtimer(CALLBACK(src, TYPE_PROC_REF(/datum, _AddElement), list(/datum/element/beauty, 300)), 0)
/obj/structure/sign/poster/proc/randomise(base_type)
var/list/poster_types = subtypesof(base_type)
+1 -1
View File
@@ -19,7 +19,7 @@
/obj/effect/countdown/Initialize(mapload)
. = ..()
attach(loc)
RegisterSignal(loc, COMSIG_PARENT_QDELETING, .proc/on_parent_deleting)
RegisterSignal(loc, COMSIG_PARENT_QDELETING, PROC_REF(on_parent_deleting))
/obj/effect/countdown/proc/on_parent_deleting(atom/being_deleted, force)
qdel(src)
@@ -34,7 +34,7 @@
if(LAZYLEN(diseases_to_add))
AddComponent(/datum/component/infective, diseases_to_add)
addtimer(CALLBACK(src, /datum.proc/_AddElement, list(/datum/element/beauty, beauty)), 0)
addtimer(CALLBACK(src, TYPE_PROC_REF(/datum, _AddElement), list(/datum/element/beauty, beauty)), 0)
/**
* A data list is passed into this.
@@ -53,7 +53,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
for(var/i in 1 to number)
if(total_effects > 20)
return
INVOKE_ASYNC(src, .proc/generate_effect)
INVOKE_ASYNC(src, PROC_REF(generate_effect))
/datum/effect_system/proc/generate_effect()
if(holder)
@@ -42,7 +42,7 @@
/obj/effect/particle_effect/smoke/proc/kill_smoke()
STOP_PROCESSING(SSobj, src)
INVOKE_ASYNC(src, .proc/fade_out)
INVOKE_ASYNC(src, PROC_REF(fade_out))
QDEL_IN(src, 10)
/obj/effect/particle_effect/smoke/process()
@@ -113,7 +113,7 @@
var/matrix/M = new
M.Turn(Get_Angle(src, user))
transform = M
INVOKE_ASYNC(src, .proc/volthit)
INVOKE_ASYNC(src, PROC_REF(volthit))
/obj/effect/temp_visual/ratvar/volt_hit/proc/volthit()
if(user)
+1 -1
View File
@@ -494,7 +494,7 @@ RLD
choices += list(
"Change Window Type" = image(icon = 'icons/mob/radial.dmi', icon_state = "windowtype")
)
var/choice = show_radial_menu(user,src,choices, custom_check = CALLBACK(src,.proc/check_menu,user))
var/choice = show_radial_menu(user,src,choices, custom_check = CALLBACK(src,PROC_REF(check_menu),user))
if(!check_menu(user))
return
switch(choice)
+2 -2
View File
@@ -18,13 +18,13 @@
..()
ADD_TRAIT(owner, TRAIT_XENO_HOST, TRAIT_GENERIC)
owner.med_hud_set_status()
INVOKE_ASYNC(src, .proc/AddInfectionImages, owner)
INVOKE_ASYNC(src, PROC_REF(AddInfectionImages), owner)
/obj/item/organ/body_egg/Remove(special = FALSE)
if(!QDELETED(owner))
REMOVE_TRAIT(owner, TRAIT_XENO_HOST, TRAIT_GENERIC)
owner.med_hud_set_status()
INVOKE_ASYNC(src, .proc/RemoveInfectionImages, owner)
INVOKE_ASYNC(src, PROC_REF(RemoveInfectionImages), owner)
return ..()
/obj/item/organ/body_egg/on_death()
@@ -10,7 +10,7 @@
/obj/item/pda/clown/Initialize(mapload)
. = ..()
AddComponent(/datum/component/slippery, 120, NO_SLIP_WHEN_WALKING|SLIP_WHEN_JOGGING, CALLBACK(src, .proc/AfterSlip))
AddComponent(/datum/component/slippery, 120, NO_SLIP_WHEN_WALKING|SLIP_WHEN_JOGGING, CALLBACK(src, PROC_REF(AfterSlip)))
/obj/item/pda/clown/proc/AfterSlip(mob/living/carbon/human/M)
if (istype(M) && (M.real_name != owner))
+1 -1
View File
@@ -642,7 +642,7 @@ Code:
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Send Signal")
INVOKE_ASYNC(radio, /obj/item/integrated_signaler.proc/send_activation)
INVOKE_ASYNC(radio, TYPE_PROC_REF(/obj/item/integrated_signaler, send_activation))
playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
if("Signal Frequency")
@@ -113,7 +113,7 @@
if (loc != user)
return ..()
if(SEND_SIGNAL(src, COMSIG_IS_STORAGE_LOCKED))
INVOKE_ASYNC(src, /datum.proc/ui_interact, user)
INVOKE_ASYNC(src, TYPE_PROC_REF(/datum, ui_interact), user)
/obj/item/storage/portable_chem_mixer/attack_self(mob/user)
if(loc == user)
@@ -202,7 +202,7 @@
spans = list(M.speech_span)
if(!language)
language = M.get_selected_language()
INVOKE_ASYNC(src, .proc/talk_into_impl, M, message, channel, spans.Copy(), language)
INVOKE_ASYNC(src, PROC_REF(talk_into_impl), M, message, channel, spans.Copy(), language)
return ITALICS | REDUCE_RANGE
/obj/item/radio/proc/talk_into_impl(atom/movable/M, message, channel, list/spans, datum/language/language)
+2 -2
View File
@@ -182,7 +182,7 @@
impale(user)
return
if(spinnable && (wielded) && prob(50))
INVOKE_ASYNC(src, .proc/jedi_spin, user)
INVOKE_ASYNC(src, PROC_REF(jedi_spin), user)
/obj/item/dualsaber/proc/jedi_spin(mob/living/user)
for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH))
@@ -236,7 +236,7 @@
add_fingerprint(user)
// Light your candles while spinning around the room
if(spinnable)
INVOKE_ASYNC(src, .proc/jedi_spin, user)
INVOKE_ASYNC(src, PROC_REF(jedi_spin), user)
/obj/item/dualsaber/green
possible_colors = list("green")
+1 -1
View File
@@ -40,7 +40,7 @@
/obj/item/his_grace/attack_self(mob/living/user)
if(!awakened)
INVOKE_ASYNC(src, .proc/awaken, user)
INVOKE_ASYNC(src, PROC_REF(awaken), user)
/obj/item/his_grace/attack(mob/living/M, mob/user)
if(awakened && M.stat)
+1 -1
View File
@@ -742,7 +742,7 @@
playsound(get_turf(user), 'sound/effects/woodhit.ogg', 75, 1, -1)
H.adjustStaminaLoss(rand(12,18))
if(prob(25))
(INVOKE_ASYNC(src, .proc/jedi_spin, user))
(INVOKE_ASYNC(src, PROC_REF(jedi_spin), user))
else
return ..()
+1 -1
View File
@@ -848,7 +848,7 @@ GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
if(!H)
return //Type safety.
H.apply_damage(5, BRUTE, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM))
addtimer(CALLBACK(H, /mob/living/carbon/human.proc/dropItemToGround, src, TRUE), 1)
addtimer(CALLBACK(H, TYPE_PROC_REF(/mob/living/carbon/human, dropItemToGround), src, TRUE), 1)
/obj/item/toy/plush/plushling/New()
var/initial_state = pick("plushie_lizard", "plushie_snake", "plushie_slime", "fox")
+1 -1
View File
@@ -28,7 +28,7 @@
/obj/item/stack/medical/attack(mob/living/M, mob/user)
. = ..()
INVOKE_ASYNC(src, .proc/try_heal, M, user)
INVOKE_ASYNC(src, PROC_REF(try_heal), M, user)
/obj/item/stack/medical/proc/try_heal(mob/living/M, mob/user, silent = FALSE)
if(!M.can_inject(user, TRUE))
+1 -1
View File
@@ -68,7 +68,7 @@
if(merge)
for(var/obj/item/stack/S in loc)
if(can_merge(S))
INVOKE_ASYNC(src, .proc/merge, S)
INVOKE_ASYNC(src, PROC_REF(merge), S)
var/list/temp_recipes = get_main_recipes()
recipes = temp_recipes.Copy()
if(material_type)
@@ -28,7 +28,7 @@
/obj/structure/chair/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE, CALLBACK(src, PROC_REF(can_user_rotate),CALLBACK(src), .proc/can_be_rotated),null)
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE, CALLBACK(src, PROC_REF(can_user_rotate),CALLBACK(src), PROC_REF(can_be_rotated)),null)
/obj/structure/chair/proc/can_be_rotated(mob/user)
return TRUE
@@ -42,5 +42,5 @@
var/mob/living/buckled_mob = m
buckled_mob.electrocute_act(85, src, 1)
to_chat(buckled_mob, "<span class='userdanger'>You feel a deep shock course through your body!</span>")
addtimer(CALLBACK(buckled_mob, /mob/living.proc/electrocute_act, 85, src, 1), 1)
addtimer(CALLBACK(buckled_mob, TYPE_PROC_REF(/mob/living, electrocute_act), 85, src, 1), 1)
visible_message("<span class='danger'>The electric chair went off!</span>", "<span class='italics'>You hear a deep sharp shock!</span>")
+1 -1
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@@ -314,7 +314,7 @@
/obj/item/kirbyplants/ComponentInitialize()
. = ..()
AddElement(/datum/element/tactical)
addtimer(CALLBACK(src, /datum.proc/_AddElement, list(/datum/element/beauty, 500)), 0)
addtimer(CALLBACK(src, TYPE_PROC_REF(/datum, _AddElement), list(/datum/element/beauty, 500)), 0)
AddComponent(/datum/component/two_handed, require_twohands=TRUE, force_unwielded=10, force_wielded=10)
/obj/item/kirbyplants/random
@@ -478,7 +478,7 @@
id.update_label()
else
to_chat(L, "<span class='userdanger'>Your owner is already dead! You will soon perish.</span>")
addtimer(CALLBACK(L, /mob.proc/dust, 150)) //Give em a few seconds as a mercy.
addtimer(CALLBACK(L, TYPE_PROC_REF(/mob, dust), 150)) //Give em a few seconds as a mercy.
/datum/outfit/demonic_friend
name = "Demonic Friend"
+1 -1
View File
@@ -35,7 +35,7 @@
linked_minds |= user.mind
update_icon()
INVOKE_ASYNC(src, /atom/movable.proc/float, linked_minds.len)
INVOKE_ASYNC(src, TYPE_PROC_REF(/atom/movable, float), linked_minds.len)
if(linked_minds.len)
START_PROCESSING(SSobj, src)
set_light(lit_luminosity)
+1 -1
View File
@@ -16,7 +16,7 @@
/obj/structure/railing/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS ,null,CALLBACK(src, .proc/can_be_rotated),CALLBACK(src,.proc/after_rotation))
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS ,null,CALLBACK(src, PROC_REF(can_be_rotated)),CALLBACK(src,PROC_REF(after_rotation)))
/obj/structure/railing/Initialize(mapload)
. = ..()
+1 -1
View File
@@ -22,7 +22,7 @@
/obj/structure/statue/ComponentInitialize()
. = ..()
var/rotation_flags = ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS
AddComponent(/datum/component/simple_rotation, rotation_flags, null, CALLBACK(src, .proc/can_be_rotated))
AddComponent(/datum/component/simple_rotation, rotation_flags, null, CALLBACK(src, PROC_REF(can_be_rotated)))
/obj/structure/statue/proc/can_be_rotated(mob/user, rotation_type)
if(anchored)
@@ -27,7 +27,7 @@
/obj/structure/c_transit_tube/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,null,null,CALLBACK(src,.proc/after_rot))
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_FLIP | ROTATION_VERBS,null,null,CALLBACK(src,PROC_REF(after_rot)))
/obj/structure/c_transit_tube/proc/after_rot(mob/user,rotation_type)
if(flipped_build_type && rotation_type == ROTATION_FLIP)
@@ -313,7 +313,7 @@
/obj/structure/windoor_assembly/ComponentInitialize()
. = ..()
var/static/rotation_flags = ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS
AddComponent(/datum/component/simple_rotation, rotation_flags, can_be_rotated=CALLBACK(src, PROC_REF(can_be_rotated)), after_rotation=CALLBACK(src,.proc/after_rotation))
AddComponent(/datum/component/simple_rotation, rotation_flags, can_be_rotated=CALLBACK(src, PROC_REF(can_be_rotated)), after_rotation=CALLBACK(src,PROC_REF(after_rotation)))
/obj/structure/windoor_assembly/proc/can_be_rotated(mob/user,rotation_type)
if(anchored)
+1 -1
View File
@@ -120,7 +120,7 @@ GLOBAL_LIST_EMPTY(electrochromatic_window_lookup)
/obj/structure/window/ComponentInitialize()
. = ..()
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS ,null,CALLBACK(src, .proc/can_be_rotated),CALLBACK(src,.proc/after_rotation))
AddComponent(/datum/component/simple_rotation,ROTATION_ALTCLICK | ROTATION_CLOCKWISE | ROTATION_COUNTERCLOCKWISE | ROTATION_VERBS ,null,CALLBACK(src, PROC_REF(can_be_rotated)),CALLBACK(src,PROC_REF(after_rotation)))
/obj/structure/window/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
switch(the_rcd.mode)
+1 -1
View File
@@ -388,7 +388,7 @@ GLOBAL_LIST_EMPTY(station_turfs)
var/list/things = src_object.contents()
var/datum/progressbar/progress = new(user, things.len, src)
while (do_after(usr, 1 SECONDS, src, NONE, FALSE, CALLBACK(src_object, /datum/component/storage.proc/mass_remove_from_storage, src, things, progress, TRUE, user)))
while (do_after(usr, 1 SECONDS, src, NONE, FALSE, CALLBACK(src_object, TYPE_PROC_REF(/datum/component/storage, mass_remove_from_storage), src, things, progress, TRUE, user)))
stoplag(1)
progress.end_progress()