missed proc refs
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@@ -53,7 +53,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
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for(var/i in 1 to number)
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if(total_effects > 20)
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return
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INVOKE_ASYNC(src, .proc/generate_effect)
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INVOKE_ASYNC(src, PROC_REF(generate_effect))
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/datum/effect_system/proc/generate_effect()
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if(holder)
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@@ -42,7 +42,7 @@
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/obj/effect/particle_effect/smoke/proc/kill_smoke()
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STOP_PROCESSING(SSobj, src)
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INVOKE_ASYNC(src, .proc/fade_out)
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INVOKE_ASYNC(src, PROC_REF(fade_out))
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QDEL_IN(src, 10)
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/obj/effect/particle_effect/smoke/process()
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