missed proc refs
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@@ -72,7 +72,7 @@
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/obj/effect/mob_spawn/Initialize(mapload)
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. = ..()
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if(instant || (roundstart && (mapload || (SSticker && SSticker.current_state > GAME_STATE_SETTING_UP))))
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INVOKE_ASYNC(src, .proc/create)
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INVOKE_ASYNC(src, PROC_REF(create))
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else if(ghost_usable)
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GLOB.poi_list |= src
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LAZYADD(GLOB.mob_spawners[job_description ? job_description : name], src)
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@@ -89,7 +89,7 @@ GLOBAL_LIST_EMPTY(gateway_destinations)
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/datum/gateway_destination/gateway/post_transfer(atom/movable/AM)
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. = ..()
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addtimer(CALLBACK(AM,/atom/movable.proc/setDir,SOUTH),0)
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addtimer(CALLBACK(AM,TYPE_PROC_REF(/atom/movable, setDir),SOUTH),0)
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/* Special home destination, so we can check exile implants */
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/datum/gateway_destination/gateway/home
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