diff --git a/code/citadel/dogborgstuff.dm b/code/citadel/dogborgstuff.dm
index 6d97013415..38140bd839 100644
--- a/code/citadel/dogborgstuff.dm
+++ b/code/citadel/dogborgstuff.dm
@@ -625,30 +625,30 @@
T.adjustFireLoss(3)
update_gut()
- var/atom/target = pick(touchable_items)
- if(iscarbon(target)) //Handle the target being a mob
- var/mob/living/carbon/T = target
- if(T.stat == DEAD && T.digestable) //Mob is now dead
- message_admins("[key_name(hound)] has digested [key_name(T)] as a dogborg. ([hound ? "JMP" : "null"])")
- to_chat(hound,"You feel your belly slowly churn around [T], breaking them down into a soft slurry to be used as power for your systems.")
- to_chat(T,"You feel [hound]'s belly slowly churn around your form, breaking you down into a soft slurry to be used as power for [hound]'s systems.")
- src.hound.cell.give(30000) //Fueeeeellll
- T.stop_sound_channel(CHANNEL_PRED)
- playsound(get_turf(hound),"death_pred",50,0,-6,0,channel=CHANNEL_PRED)
- T.stop_sound_channel(CHANNEL_PRED)
- T.playsound_local("death_prey",60)
- qdel(T)
- update_gut()
-//Handle the target being anything but a mob
- else if(isobj(target))
- var/obj/T = target
- if(T.type in important_items) //If the object is in the items_preserved global list
- src.items_preserved += T
- //If the object is not one to preserve
- else
- qdel(T)
- src.update_gut()
- src.hound.cell.give(10)
+ var/atom/target = pick(touchable_items)
+ if(iscarbon(target)) //Handle the target being a mob
+ var/mob/living/carbon/T = target
+ if(T.stat == DEAD && T.digestable) //Mob is now dead
+ message_admins("[key_name(hound)] has digested [key_name(T)] as a dogborg. ([hound ? "JMP" : "null"])")
+ to_chat(hound,"You feel your belly slowly churn around [T], breaking them down into a soft slurry to be used as power for your systems.")
+ to_chat(T,"You feel [hound]'s belly slowly churn around your form, breaking you down into a soft slurry to be used as power for [hound]'s systems.")
+ src.hound.cell.give(30000) //Fueeeeellll
+ T.stop_sound_channel(CHANNEL_PRED)
+ playsound(get_turf(hound),"death_pred",50,0,-6,0,channel=CHANNEL_PRED)
+ T.stop_sound_channel(CHANNEL_PRED)
+ T.playsound_local("death_prey",60)
+ qdel(T)
+ update_gut()
+ //Handle the target being anything but a mob
+ else if(isobj(target))
+ var/obj/T = target
+ if(T.type in important_items) //If the object is in the items_preserved global list
+ src.items_preserved += T
+ //If the object is not one to preserve
+ else
+ qdel(T)
+ src.update_gut()
+ src.hound.cell.give(10)
else
testing("clean_cycle finished and reset")
cleaning_cycles = initial(cleaning_cycles)