From 67cd217681b306bfc3c39748b6ecab69f4708d59 Mon Sep 17 00:00:00 2001 From: Haresay <15344918+sirelgate@users.noreply.github.com> Date: Tue, 15 Aug 2017 10:19:38 -0600 Subject: [PATCH] bumped heat damage after calculating armor --- .../mob/living/carbon/human/species_types/furrypeople.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/species_types/furrypeople.dm b/code/modules/mob/living/carbon/human/species_types/furrypeople.dm index 26e4fa16fd..3d494a5a05 100644 --- a/code/modules/mob/living/carbon/human/species_types/furrypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/furrypeople.dm @@ -90,7 +90,7 @@ datum/species/mammal mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "taur","mam_body_markings") default_features = list("xenotail"="xeno","xenohead"="standard","xenodorsal"="standard","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None","mam_body_markings" = "xeno") armor = 15 - heatmod = 1.7 + heatmod = 1.9 no_equip = list(slot_head) attack_verb = "slash" attack_sound = 'sound/weapons/slash.ogg'