Update effect_system.dm
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@@ -56,6 +56,8 @@ would spawn and follow the beaker, even if it is carried or thrown.
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/datum/effect_system/proc/generate_effect()
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if(holder)
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location = get_turf(holder)
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if(location.contents.len > 200) //Bandaid to prevent server crash exploit
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return
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var/obj/effect/E = new effect_type(location)
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total_effects++
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var/direction
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