Shuttle stuffs and gateway refactor port https://github.com/tgstation/tgstation/pull/49868/
This commit is contained in:
@@ -37,6 +37,7 @@
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#define LOG_ADMIN_PRIVATE (1 << 14)
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#define LOG_ASAY (1 << 15)
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#define LOG_VIRUS (1 << 16)
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#define LOG_SHUTTLE (1 << 18)
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//Individual logging panel pages
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#define INDIVIDUAL_ATTACK_LOG (LOG_ATTACK)
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@@ -126,6 +126,10 @@
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if (CONFIG_GET(flag/log_vote))
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WRITE_LOG(GLOB.world_game_log, "VOTE: [text]")
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/proc/log_shuttle(text)
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if (CONFIG_GET(flag/log_shuttle))
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WRITE_LOG(GLOB.world_shuttle_log, "SHUTTLE: [text]")
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/proc/log_craft(text)
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if (CONFIG_GET(flag/log_craft))
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WRITE_LOG(GLOB.world_crafting_log, "CRAFT: [text]")
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@@ -1485,6 +1485,8 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
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set waitfor = FALSE
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return call(source, proctype)(arglist(arguments))
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#define TURF_FROM_COORDS_LIST(List) (locate(List[1], List[2], List[3]))
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/proc/num2sign(numeric)
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if(numeric > 0)
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return 1
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@@ -38,8 +38,7 @@ GLOBAL_LIST_EMPTY(servant_spawns) //Servants of Ratvar spawn here
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GLOBAL_LIST_EMPTY(city_of_cogs_spawns) //Anyone entering the City of Cogs spawns here
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GLOBAL_LIST_EMPTY(ruin_landmarks)
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//away missions
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GLOBAL_LIST_EMPTY(awaydestinations) //a list of landmarks that the warpgate can take you to
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//away missions
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GLOBAL_LIST_EMPTY(vr_spawnpoints)
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//used by jump-to-area etc. Updated by area/updateName()
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@@ -45,10 +45,10 @@ GLOBAL_LIST_EMPTY(lastsignalers) //keeps last 100 signals here in format: "[src]
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GLOBAL_PROTECT(lastsignalers)
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GLOBAL_LIST_EMPTY(lawchanges) //Stores who uploaded laws to which silicon-based lifeform, and what the law was
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GLOBAL_PROTECT(lawchanges)
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GLOBAL_VAR(tgui_log)
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GLOBAL_PROTECT(tgui_log)
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GLOBAL_VAR(world_shuttle_log)
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GLOBAL_PROTECT(world_shuttle_log)
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GLOBAL_LIST_EMPTY(combatlog)
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GLOBAL_PROTECT(combatlog)
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GLOBAL_LIST_EMPTY(IClog)
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@@ -63,18 +63,9 @@
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// And here are some good things for free:
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// Now you can click through portals, wormholes, gateways, and teleporters while observing. -Sayu
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/obj/machinery/gateway/centerstation/attack_ghost(mob/user)
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if(awaygate)
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user.forceMove(awaygate.loc)
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else
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to_chat(user, "[src] has no destination.")
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return ..()
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/obj/machinery/gateway/centeraway/attack_ghost(mob/user)
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if(stationgate)
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user.forceMove(stationgate.loc)
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else
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to_chat(user, "[src] has no destination.")
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/obj/effect/gateway_portal_bumper/attack_ghost(mob/user)
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if(gateway)
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gateway.Transfer(user)
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return ..()
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/obj/machinery/teleport/hub/attack_ghost(mob/user)
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@@ -56,6 +56,8 @@
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/datum/config_entry/flag/log_adminchat // log admin chat messages
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protection = CONFIG_ENTRY_LOCKED
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/datum/config_entry/flag/log_shuttle // log shuttle related actions, ie shuttle computers, shuttle manipulator, emergency console
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/datum/config_entry/flag/log_pda // log pda messages
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/datum/config_entry/flag/log_telecomms // log telecomms messages
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@@ -450,18 +450,6 @@ GLOBAL_LIST_EMPTY(the_station_areas)
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message_admins("Loading [away_name] failed!")
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return
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if(GLOB.the_gateway)
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//Link any found away gate with station gate
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var/obj/machinery/gateway/centeraway/new_gate
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for(var/obj/machinery/gateway/centeraway/G in GLOB.machines)
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if(G.z == away_level.z_value) //I'll have to refactor gateway shitcode before multi-away support.
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new_gate = G
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break
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//Link station gate with away gate and remove wait time.
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GLOB.the_gateway.awaygate = new_gate
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GLOB.the_gateway.wait = world.time
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/datum/controller/subsystem/mapping/proc/RequestBlockReservation(width, height, z, type = /datum/turf_reservation, turf_type_override, border_type_override)
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UNTIL((!z || reservation_ready["[z]"]) && !clearing_reserved_turfs)
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var/datum/turf_reservation/reserve = new type
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@@ -255,7 +255,7 @@ SUBSYSTEM_DEF(shuttle)
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var/area/A = get_area(user)
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log_shuttle("[key_name(user)] has called the emergency shuttle.")
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deadchat_broadcast(" has called the shuttle at <span class='name'>[A.name]</span>.", "<span class='name'>[user.real_name]</span>", user, message_type=DEADCHAT_ANNOUNCEMENT)
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deadchat_broadcast(" has called the shuttle at <span class='name'>[A.name]</span>.", "<span class='name'>[user.real_name]</span>", user)
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if(call_reason)
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SSblackbox.record_feedback("text", "shuttle_reason", 1, "[call_reason]")
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log_shuttle("Shuttle call reason: [call_reason]")
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@@ -394,7 +394,7 @@ SUBSYSTEM_DEF(shuttle)
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emergency.setTimer(emergencyDockTime)
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priority_announce("Hostile environment resolved. \
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You have 3 minutes to board the Emergency Shuttle.",
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null, 'sound/ai/shuttledock.ogg', "Priority")
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null, 'shuttledock', "Priority")
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//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
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/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)
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@@ -105,6 +105,9 @@
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rack.AddComponent(/datum/component/magnetic_catch)
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//Whatever special stuff you want
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/datum/map_template/shuttle/proc/post_load(obj/docking_port/mobile/M)
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return
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/datum/map_template/shuttle/proc/on_bought()
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return
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@@ -864,6 +864,8 @@
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log_game(log_text)
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if(LOG_GAME)
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log_game(log_text)
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if(LOG_SHUTTLE)
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log_shuttle(log_text)
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else
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stack_trace("Invalid individual logging type: [message_type]. Defaulting to [LOG_GAME] (LOG_GAME).")
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log_game(log_text)
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@@ -39,7 +39,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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icon_state = (panel_open ? "AAS_Off_Open" : "AAS_Off")
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/obj/machinery/announcement_system/update_overlays()
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. =..()
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. = ..()
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if(arrivalToggle)
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. += greenlight
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@@ -54,19 +54,15 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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GLOB.announcement_systems -= src //"OH GOD WHY ARE THERE 100,000 LISTED ANNOUNCEMENT SYSTEMS?!!"
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return ..()
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/obj/machinery/announcement_system/power_change()
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..()
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update_icon()
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/obj/machinery/announcement_system/attackby(obj/item/P, mob/user, params)
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if(istype(P, /obj/item/screwdriver))
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if(P.tool_behaviour == TOOL_SCREWDRIVER)
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P.play_tool_sound(src)
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panel_open = !panel_open
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to_chat(user, "<span class='notice'>You [panel_open ? "open" : "close"] the maintenance hatch of [src].</span>")
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update_icon()
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else if(default_deconstruction_crowbar(P))
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return
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else if(istype(P, /obj/item/multitool) && panel_open && (stat & BROKEN))
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else if(P.tool_behaviour == TOOL_MULTITOOL && panel_open && (stat & BROKEN))
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to_chat(user, "<span class='notice'>You reset [src]'s firmware.</span>")
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stat &= ~BROKEN
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update_icon()
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@@ -88,10 +84,6 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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message = CompileText(arrival, user, rank)
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else if(message_type == "NEWHEAD" && newheadToggle)
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message = CompileText(newhead, user, rank)
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//CITADEL EDIT for cryopods
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else if(message_type == "CRYOSTORAGE")
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message = CompileText("%PERSON, %RANK has been moved to cryo storage.", user, rank)
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//END EDIT
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else if(message_type == "ARRIVALS_BROKEN")
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message = "The arrivals shuttle has been damaged. Docking for repairs..."
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@@ -103,59 +95,59 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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//config stuff
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/obj/machinery/announcement_system/ui_interact(mob/user)
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/obj/machinery/announcement_system/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
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. = ..()
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "AutomatedAnnouncement", "Automated Announcement System", 500, 225, master_ui, state)
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ui = new(user, src, ui_key, "announcement_system", "Automated Announcement System", 500, 225, master_ui, state)
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ui.open()
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/obj/machinery/announcement_system/ui_data()
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var/list/data = list()
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data["arrival"] = arrival
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data["arrivalToggle"] = arrivalToggle
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data["newhead"] = newhead
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data["newheadToggle"] = newheadToggle
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return data
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var/contents = "Arrival Announcement: <A href='?src=[REF(src)];ArrivalT-Topic=1'>([(arrivalToggle ? "On" : "Off")])</a><br>\n<A href='?src=[REF(src)];ArrivalTopic=1'>[arrival]</a><br><br>\n"
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contents += "Departmental Head Announcement: <A href='?src=[REF(src)];NewheadT-Topic=1'>([(newheadToggle ? "On" : "Off")])</a><br>\n<A href='?src=[REF(src)];NewheadTopic=1'>[newhead]</a><br><br>\n"
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var/datum/browser/popup = new(user, "announcement_config", "Automated Announcement Configuration", 370, 220)
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popup.set_content(contents)
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popup.open()
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/obj/machinery/announcement_system/Topic(href, href_list)
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if(..())
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/obj/machinery/announcement_system/ui_act(action, param)
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. = ..()
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if(.)
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return
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if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
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if(!usr.canUseTopic(src, !issilicon(usr)))
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return
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if(stat & BROKEN)
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visible_message("<span class='warning'>[src] buzzes.</span>", "<span class='italics'>You hear a faint buzz.</span>")
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playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, 1)
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visible_message("<span class='warning'>[src] buzzes.</span>", "<span class='hear'>You hear a faint buzz.</span>")
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playsound(src.loc, 'sound/machines/buzz-two.ogg', 50, TRUE)
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return
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if(href_list["ArrivalTopic"])
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var/NewMessage = stripped_input(usr, "Enter in the arrivals announcement configuration.", "Arrivals Announcement Config", arrival)
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if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
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return
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if(NewMessage)
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arrival = NewMessage
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else if(href_list["NewheadTopic"])
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var/NewMessage = stripped_input(usr, "Enter in the departmental head announcement configuration.", "Head Departmental Announcement Config", newhead)
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if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
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return
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if(NewMessage)
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newhead = NewMessage
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else if(href_list["NewheadT-Topic"])
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newheadToggle = !newheadToggle
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update_icon()
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else if(href_list["ArrivalT-Topic"])
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arrivalToggle = !arrivalToggle
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update_icon()
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switch(action)
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if("ArrivalText")
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var/NewMessage = trim(html_encode(param["newText"]), MAX_MESSAGE_LEN)
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if(!usr.canUseTopic(src, !issilicon(usr)))
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return
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if(NewMessage)
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arrival = NewMessage
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log_game("The arrivals announcement was updated: [NewMessage] by:[key_name(usr)]")
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if("NewheadText")
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var/NewMessage = trim(html_encode(param["newText"]), MAX_MESSAGE_LEN)
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if(!usr.canUseTopic(src, !issilicon(usr)))
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return
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if(NewMessage)
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newhead = NewMessage
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log_game("The head announcement was updated: [NewMessage] by:[key_name(usr)]")
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if("NewheadToggle")
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newheadToggle = !newheadToggle
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update_icon()
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if("ArrivalToggle")
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arrivalToggle = !arrivalToggle
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update_icon()
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add_fingerprint(usr)
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interact(usr)
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/obj/machinery/announcement_system/attack_robot(mob/living/silicon/user)
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. = attack_ai(user)
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/obj/machinery/announcement_system/attack_ai(mob/user)
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if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
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if(!user.canUseTopic(src, !issilicon(user)))
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return
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if(stat & BROKEN)
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to_chat(user, "<span class='warning'>[src]'s firmware appears to be malfunctioning!</span>")
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@@ -163,8 +155,8 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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interact(user)
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/obj/machinery/announcement_system/proc/act_up() //does funny breakage stuff
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stat |= BROKEN
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update_icon()
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if(!obj_break()) // if badmins flag this unbreakable or its already broken
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return
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arrival = pick("#!@%ERR-34%2 CANNOT LOCAT@# JO# F*LE!", "CRITICAL ERROR 99.", "ERR)#: DA#AB@#E NOT F(*ND!")
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newhead = pick("OV#RL()D: \[UNKNOWN??\] DET*#CT)D!", "ER)#R - B*@ TEXT F*O(ND!", "AAS.exe is not responding. NanoOS is searching for a solution to the problem.")
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@@ -175,9 +167,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
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act_up()
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/obj/machinery/announcement_system/emag_act()
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. = ..()
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if(obj_flags & EMAGGED)
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return
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obj_flags |= EMAGGED
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act_up()
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return TRUE
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@@ -175,6 +175,7 @@
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M.load_template(S)
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M.existing_shuttle = SSshuttle.emergency
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M.action_load(S)
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log_shuttle("[key_name(usr)] has purchased [S.name].")
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message_admins("[S.name] loaded, purchased by [usr]")
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else
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to_chat(usr, "Something went wrong! The shuttle exchange system seems to be down.")
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@@ -4,8 +4,6 @@
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icon_state = "infrared"
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custom_materials = list(/datum/material/iron=1000, /datum/material/glass=500)
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is_position_sensitive = TRUE
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drop_sound = 'sound/items/handling/component_drop.ogg'
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pickup_sound = 'sound/items/handling/component_pickup.ogg'
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var/ui_x = 225
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var/ui_y = 110
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var/on = FALSE
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@@ -4,8 +4,6 @@
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icon_state = "prox"
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custom_materials = list(/datum/material/iron=800, /datum/material/glass=200)
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attachable = TRUE
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drop_sound = 'sound/items/handling/component_drop.ogg'
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pickup_sound = 'sound/items/handling/component_pickup.ogg'
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var/ui_x = 250
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var/ui_y = 185
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var/scanning = FALSE
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@@ -8,8 +8,6 @@
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custom_materials = list(/datum/material/iron=400, /datum/material/glass=120)
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wires = WIRE_RECEIVE | WIRE_PULSE | WIRE_RADIO_PULSE | WIRE_RADIO_RECEIVE
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attachable = TRUE
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drop_sound = 'sound/items/handling/component_drop.ogg'
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pickup_sound = 'sound/items/handling/component_pickup.ogg'
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var/ui_x = 280
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var/ui_y = 132
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var/code = DEFAULT_SIGNALER_CODE
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@@ -4,8 +4,6 @@
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icon_state = "timer"
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custom_materials = list(/datum/material/iron=500, /datum/material/glass=50)
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attachable = TRUE
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drop_sound = 'sound/items/handling/component_drop.ogg'
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pickup_sound = 'sound/items/handling/component_pickup.ogg'
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var/ui_x = 275
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var/ui_y = 115
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var/timing = FALSE
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@@ -2,33 +2,34 @@
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GLOBAL_LIST_INIT(potentialRandomZlevels, generateMapList(filename = "[global.config.directory]/awaymissionconfig.txt"))
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/proc/createRandomZlevel()
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if(GLOB.awaydestinations.len) //crude, but it saves another var!
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return
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if(GLOB.potentialRandomZlevels && GLOB.potentialRandomZlevels.len)
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to_chat(world, "<span class='boldannounce'>Loading away mission...</span>")
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var/map = pick(GLOB.potentialRandomZlevels)
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load_new_z_level(map, "Away Mission")
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to_chat(world, "<span class='boldannounce'>Away mission loaded.</span>")
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/proc/reset_gateway_spawns(reset = FALSE)
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for(var/obj/machinery/gateway/G in world)
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if(reset)
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G.randomspawns = GLOB.awaydestinations
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else
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G.randomspawns.Add(GLOB.awaydestinations)
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/obj/effect/landmark/awaystart
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name = "away mission spawn"
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desc = "Randomly picked away mission spawn points."
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var/id
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var/delay = TRUE // If the generated destination should be delayed by configured gateway delay
|
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/obj/effect/landmark/awaystart/New()
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GLOB.awaydestinations += src
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..()
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/obj/effect/landmark/awaystart/Initialize()
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. = ..()
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var/datum/gateway_destination/point/current
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for(var/datum/gateway_destination/point/D in GLOB.gateway_destinations)
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if(D.id == id)
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current = D
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if(!current)
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current = new
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||||
current.id = id
|
||||
if(delay)
|
||||
current.wait = CONFIG_GET(number/gateway_delay)
|
||||
GLOB.gateway_destinations += current
|
||||
current.target_turfs += get_turf(src)
|
||||
|
||||
/obj/effect/landmark/awaystart/Destroy()
|
||||
GLOB.awaydestinations -= src
|
||||
return ..()
|
||||
/obj/effect/landmark/awaystart/nodelay
|
||||
delay = FALSE
|
||||
|
||||
/proc/generateMapList(filename)
|
||||
. = list()
|
||||
|
||||
@@ -92,6 +92,7 @@ interface with the mining shuttle at the landing site if a mobile beacon is also
|
||||
say("<span class='danger'>Launch sequence activated! Prepare for drop!!</span>")
|
||||
playsound(loc, 'sound/machines/warning-buzzer.ogg', 70, 0)
|
||||
launch_warning = FALSE
|
||||
log_shuttle("[key_name(usr)] has launched the auxillary base.")
|
||||
else if(!shuttle_error)
|
||||
say("Shuttle request uploaded. Please stand away from the doors.")
|
||||
else
|
||||
|
||||
@@ -57,6 +57,7 @@
|
||||
switch(SSshuttle.moveShuttle(shuttleId, href_list["move"], 1))
|
||||
if(0)
|
||||
say("Shuttle departing. Please stand away from the doors.")
|
||||
log_shuttle("[key_name(usr)] has sent shuttle \"[M]\" towards \"[href_list["move"]]\", using [src].")
|
||||
if(1)
|
||||
to_chat(usr, "<span class='warning'>Invalid shuttle requested.</span>")
|
||||
else
|
||||
@@ -73,4 +74,4 @@
|
||||
|
||||
/obj/machinery/computer/shuttle/proc/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock, idnum, override=FALSE)
|
||||
if(port && (shuttleId == initial(shuttleId) || override))
|
||||
shuttleId = port.id
|
||||
shuttleId = port.id
|
||||
|
||||
@@ -144,7 +144,7 @@
|
||||
authorized += ID
|
||||
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] has authorized early shuttle launch")
|
||||
log_game("[key_name(user)] has authorized early shuttle launch in [COORD(src)]")
|
||||
log_shuttle("[key_name(user)] has authorized early shuttle launch in [COORD(src)]")
|
||||
// Now check if we're on our way
|
||||
. = TRUE
|
||||
process()
|
||||
@@ -250,7 +250,7 @@
|
||||
|
||||
var/time = TIME_LEFT
|
||||
message_admins("[ADMIN_LOOKUPFLW(user.client)] has emagged the emergency shuttle [time] seconds before launch.")
|
||||
log_game("[key_name(user)] has emagged the emergency shuttle in [COORD(src)] [time] seconds before launch.")
|
||||
log_shuttle("[key_name(user)] has emagged the emergency shuttle in [COORD(src)] [time] seconds before launch.")
|
||||
obj_flags |= EMAGGED
|
||||
SSshuttle.emergency.movement_force = list("KNOCKDOWN" = 60, "THROW" = 20)//YOUR PUNY SEATBELTS can SAVE YOU NOW, MORTAL
|
||||
var/datum/species/S = new
|
||||
|
||||
Reference in New Issue
Block a user