100% less band-aidy polyhood solution

This commit is contained in:
Blue Wildrose
2020-09-10 21:02:27 -07:00
parent f634a31bfb
commit 680872e08b
2 changed files with 15 additions and 20 deletions
+4 -4
View File
@@ -5,9 +5,9 @@
var/obj/item/clothing/head/hooded/hood
var/hoodtype = /obj/item/clothing/head/hooded/winterhood //so the chaplain hoodie or other hoodies can override this
/obj/item/clothing/suit/hooded/New()
/obj/item/clothing/suit/hooded/Initialize()
. = ..()
hood = MakeHelmet()
..()
/obj/item/clothing/suit/hooded/Destroy()
. = ..()
@@ -48,7 +48,7 @@
/obj/item/clothing/suit/hooded/update_icon_state()
icon_state = "[initial(icon_state)]"
if(ishuman(hood.loc))
if(ishuman(hood?.loc))
var/mob/living/carbon/human/H = hood.loc
if(H.head == hood)
icon_state += "_t"
@@ -131,8 +131,8 @@
//Hardsuit toggle code
/obj/item/clothing/suit/space/hardsuit/Initialize()
helmet = MakeHelmet()
. = ..()
helmet = MakeHelmet()
/obj/item/clothing/suit/space/hardsuit/Destroy()
if(helmet)