From 3ba3d5fb5e2011de1aae83930f844f467365fd04 Mon Sep 17 00:00:00 2001 From: kevinz000 <2003111+kevinz000@users.noreply.github.com> Date: Mon, 30 Apr 2018 02:54:25 -0700 Subject: [PATCH 1/2] beam rifle delay (#37544) --- code/modules/projectiles/guns/misc/beam_rifle.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/projectiles/guns/misc/beam_rifle.dm b/code/modules/projectiles/guns/misc/beam_rifle.dm index 7a7cad45d6..ce2e11bec7 100644 --- a/code/modules/projectiles/guns/misc/beam_rifle.dm +++ b/code/modules/projectiles/guns/misc/beam_rifle.dm @@ -58,7 +58,7 @@ var/projectile_damage = 30 var/projectile_stun = 0 var/projectile_setting_pierce = TRUE - var/delay = 65 + var/delay = 25 var/lastfire = 0 //ZOOMING @@ -182,6 +182,7 @@ /obj/item/gun/energy/beam_rifle/Initialize() . = ..() + fire_delay = delay current_tracers = list() START_PROCESSING(SSprojectiles, src) zoom_lock_action = new(src)