From 68f3b5e719daf2477f68f289d5533f6ece46bfae Mon Sep 17 00:00:00 2001 From: LetterJay Date: Wed, 27 Sep 2017 19:10:26 -0500 Subject: [PATCH] Update time.dm --- code/__HELPERS/time.dm | 55 ------------------------------------------ 1 file changed, 55 deletions(-) diff --git a/code/__HELPERS/time.dm b/code/__HELPERS/time.dm index 630d87a82a..e3ce12397e 100644 --- a/code/__HELPERS/time.dm +++ b/code/__HELPERS/time.dm @@ -1,57 +1,3 @@ -<<<<<<< HEAD -//Returns the world time in english -/proc/worldtime2text() - return gameTimestamp("hh:mm:ss", world.time) - -/proc/time_stamp(format = "hh:mm:ss", show_ds) - var/time_string = time2text(world.timeofday, format) - return show_ds ? "[time_string]:[world.timeofday % 10]" : time_string - -/proc/gameTimestamp(format = "hh:mm:ss", wtime=null) - if(!wtime) - wtime = world.time - return time2text(wtime - GLOB.timezoneOffset + SSticker.gametime_offset - SSticker.round_start_time, format) - -/* Returns 1 if it is the selected month and day */ -/proc/isDay(month, day) - if(isnum(month) && isnum(day)) - var/MM = text2num(time2text(world.timeofday, "MM")) // get the current month - var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day - if(month == MM && day == DD) - return 1 - - // Uncomment this out when debugging! - //else - //return 1 - -//returns timestamp in a sql and ISO 8601 friendly format -/proc/SQLtime(timevar) - if(!timevar) - timevar = world.realtime - return time2text(timevar, "YYYY-MM-DD hh:mm:ss") - - -GLOBAL_VAR_INIT(midnight_rollovers, 0) -GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0) -/proc/update_midnight_rollover() - if (world.timeofday < GLOB.rollovercheck_last_timeofday) //TIME IS GOING BACKWARDS! - return GLOB.midnight_rollovers++ - return GLOB.midnight_rollovers - -/proc/weekdayofthemonth() - var/DD = text2num(time2text(world.timeofday, "DD")) // get the current day - switch(DD) - if(8 to 13) - return 2 - if(14 to 20) - return 3 - if(21 to 27) - return 4 - if(28 to INFINITY) - return 5 - else - return 1 -======= //Returns the world time in english /proc/worldtime2text() return gameTimestamp("hh:mm:ss", world.time) @@ -200,4 +146,3 @@ GLOBAL_VAR_INIT(rollovercheck_last_timeofday, 0) day = "1 day" return "[day][hour][minute][second]" ->>>>>>> 74f5a8c... DisplayTimeText mk2 (#30969)