Whew
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@@ -254,7 +254,7 @@
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/datum/action/innate/cult/spin2win/Activate()
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cooldown = world.time + sword.spin_cooldown
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holder.changeNext_move(50)
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holder.DelayNextAction(50)
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holder.apply_status_effect(/datum/status_effect/sword_spin)
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sword.spinning = TRUE
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sword.block_chance = 100
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@@ -44,7 +44,7 @@
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/obj/structure/destructible/cult/attack_animal(mob/living/simple_animal/M)
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if(istype(M, /mob/living/simple_animal/hostile/construct/builder))
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if(obj_integrity < max_integrity)
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M.changeNext_move(CLICK_CD_MELEE)
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M.DelayNextAction(CLICK_CD_MELEE)
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obj_integrity = min(max_integrity, obj_integrity + 5)
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Beam(M, icon_state="sendbeam", time=4)
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M.visible_message("<span class='danger'>[M] repairs \the <b>[src]</b>.</span>", \
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