just need to fine tweak gibs and we're gucci
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@@ -50,6 +50,7 @@
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random_icon_states = list("floor1", "floor2", "floor3", "floor4", "floor5", "floor6", "floor7")
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blood_state = BLOOD_STATE_OIL
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bloodiness = BLOOD_AMOUNT_PER_DECAL
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c
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/obj/effect/decal/cleanable/oil/Initialize()
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. = ..()
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