Merge branch 'master' into void-but-for-real
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@@ -721,24 +721,24 @@
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/obj/item/disk/medical/defib_heal
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name = "Defibrillator Healing Disk"
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desc = "An upgrade which increases the healing power of the defibrillator"
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desc = "An upgrade which increases the healing power of the defibrillator."
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icon_state = "heal_disk"
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custom_materials = list(/datum/material/iron=16000, /datum/material/glass = 18000, /datum/material/gold = 6000, /datum/material/silver = 6000)
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/obj/item/disk/medical/defib_shock
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name = "Defibrillator Anti-Shock Disk"
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desc = "A safety upgrade that guarantees only the patient will get shocked"
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desc = "A safety upgrade that guarantees only the patient will get shocked."
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icon_state = "zap_disk"
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custom_materials = list(/datum/material/iron=16000, /datum/material/glass = 18000, /datum/material/gold = 6000, /datum/material/silver = 6000)
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/obj/item/disk/medical/defib_decay
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name = "Defibrillator Body-Decay Extender Disk"
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desc = "An upgrade allowing the defibrillator to work on more decayed bodies"
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desc = "An upgrade allowing the defibrillator to work on bodies that have decayed further."
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icon_state = "body_disk"
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custom_materials = list(/datum/material/iron=16000, /datum/material/glass = 18000, /datum/material/gold = 16000, /datum/material/silver = 6000, /datum/material/titanium = 2000)
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/obj/item/disk/medical/defib_speed
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name = "Defibrillator Fast Charge Disk"
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desc = "An upgrade to the defibrillator capacitors, which let it charge faster"
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desc = "An upgrade to the defibrillator capacitors, which lets it charge faster."
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icon_state = "fast_disk"
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custom_materials = list(/datum/material/iron=16000, /datum/material/glass = 8000, /datum/material/gold = 26000, /datum/material/silver = 26000)
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@@ -3,9 +3,8 @@
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/obj/item/melee/proc/check_martial_counter(mob/living/carbon/human/target, mob/living/carbon/human/user)
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if(target.check_martial_melee_block())
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target.visible_message("<span class='danger'>[target.name] blocks [src] and twists [user]'s arm behind [user.p_their()] back!</span>",
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target.visible_message("<span class='danger'>[target.name] blocks your attack!</span>",
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"<span class='userdanger'>You block the attack!</span>")
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user.Stun(40)
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return TRUE
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/obj/item/melee/chainofcommand
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