Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into muzzled-masks
This commit is contained in:
@@ -34,6 +34,7 @@
|
||||
var/failed_last_breath = 0 //This is used to determine if the mob failed a breath. If they did fail a brath, they will attempt to breathe each tick, otherwise just once per 4 ticks.
|
||||
|
||||
var/co2overloadtime = null
|
||||
var/o2overloadtime = null //for Ash walker's weaker lungs, and future atmosia hazards
|
||||
var/temperature_resistance = T0C+75
|
||||
var/obj/item/reagent_containers/food/snacks/meat/slab/type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab
|
||||
|
||||
|
||||
@@ -341,8 +341,13 @@
|
||||
else if(isobserver(user) && traitstring)
|
||||
msg += "<span class='info'><b>Traits:</b> [traitstring]</span><br>"
|
||||
|
||||
if(print_flavor_text() && get_visible_name() != "Unknown")//Are we sure we know who this is? Don't show flavor text unless we can recognize them. Prevents certain metagaming with impersonation.
|
||||
msg += "[print_flavor_text()]\n"
|
||||
if(print_flavor_text())
|
||||
if(get_visible_name() == "Unknown") //Are we sure we know who this is? Don't show flavor text unless we can recognize them. Prevents certain metagaming with impersonation.
|
||||
msg += "...?<br>"
|
||||
else if(skipface) //Sometimes we're not unknown, but impersonating someone in a hardsuit, let's not reveal our flavor text then either.
|
||||
msg += "...?<br>"
|
||||
else
|
||||
msg += "[print_flavor_text()]\n"
|
||||
msg += "*---------*</span>"
|
||||
|
||||
to_chat(user, msg)
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
var/obj/item/clothing/suit/space/space_ninja/SN = wear_suit
|
||||
if(statpanel("SpiderOS"))
|
||||
stat("SpiderOS Status:","[SN.s_initialized ? "Initialized" : "Disabled"]")
|
||||
stat("Current Time:", "[station_time_timestamp()]")
|
||||
stat("Current Time:", "[STATION_TIME_TIMESTAMP("hh:mm:ss")]")
|
||||
if(SN.s_initialized)
|
||||
//Suit gear
|
||||
stat("Energy Charge:", "[round(SN.cell.charge/100)]%")
|
||||
@@ -438,7 +438,7 @@
|
||||
return
|
||||
else if(!istype(H.glasses, /obj/item/clothing/glasses/hud/security) && !istype(H.getorganslot(ORGAN_SLOT_HUD), /obj/item/organ/cyberimp/eyes/hud/security))
|
||||
return
|
||||
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, station_time_timestamp())
|
||||
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"))
|
||||
GLOB.data_core.addMinorCrime(R.fields["id"], crime)
|
||||
investigate_log("New Minor Crime: <strong>[t1]</strong>: [t2] | Added to [R.fields["name"]] by [key_name(usr)]", INVESTIGATE_RECORDS)
|
||||
to_chat(usr, "<span class='notice'>Successfully added a minor crime.</span>")
|
||||
@@ -454,7 +454,7 @@
|
||||
return
|
||||
else if (!istype(H.glasses, /obj/item/clothing/glasses/hud/security) && !istype(H.getorganslot(ORGAN_SLOT_HUD), /obj/item/organ/cyberimp/eyes/hud/security))
|
||||
return
|
||||
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, station_time_timestamp())
|
||||
var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"))
|
||||
GLOB.data_core.addMajorCrime(R.fields["id"], crime)
|
||||
investigate_log("New Major Crime: <strong>[t1]</strong>: [t2] | Added to [R.fields["name"]] by [key_name(usr)]", INVESTIGATE_RECORDS)
|
||||
to_chat(usr, "<span class='notice'>Successfully added a major crime.</span>")
|
||||
@@ -487,7 +487,7 @@
|
||||
var/counter = 1
|
||||
while(R.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
R.fields[text("com_[]", counter)] = text("Made by [] on [] [], []<BR>[]", allowed_access, station_time_timestamp(), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
|
||||
R.fields[text("com_[]", counter)] = text("Made by [] on [] [], []<BR>[]", allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
|
||||
to_chat(usr, "<span class='notice'>Successfully added comment.</span>")
|
||||
return
|
||||
to_chat(usr, "<span class='warning'>Unable to locate a data core entry for this person.</span>")
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
|
||||
if(def_zone)
|
||||
if(isbodypart(def_zone))
|
||||
return checkarmor(def_zone, type)
|
||||
var/obj/item/bodypart/bp = def_zone
|
||||
if(bp.body_part)
|
||||
return checkarmor(def_zone, type)
|
||||
var/obj/item/bodypart/affecting = get_bodypart(ran_zone(def_zone))
|
||||
return checkarmor(affecting, type)
|
||||
//If a specific bodypart is targetted, check how that bodypart is protected and return the value.
|
||||
|
||||
@@ -724,10 +724,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
|
||||
|
||||
var/list/colorlist = list()
|
||||
colorlist.Cut()
|
||||
colorlist += ReadRGB(H.dna.features["mcolor"])
|
||||
colorlist += ReadRGB(H.dna.features["mcolor2"])
|
||||
colorlist += ReadRGB(H.dna.features["mcolor3"])
|
||||
colorlist += list(0,0,0)
|
||||
colorlist += ReadRGB("[H.dna.features["mcolor"]]0")
|
||||
colorlist += ReadRGB("[H.dna.features["mcolor2"]]0")
|
||||
colorlist += ReadRGB("[H.dna.features["mcolor3"]]0")
|
||||
colorlist += list(0,0,0, hair_alpha)
|
||||
for(var/index=1, index<=colorlist.len, index++)
|
||||
colorlist[index] = colorlist[index]/255
|
||||
|
||||
@@ -774,11 +774,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
|
||||
husklist += ReadRGB("#a3a3a3")
|
||||
husklist += ReadRGB("#a3a3a3")
|
||||
husklist += ReadRGB("#a3a3a3")
|
||||
husklist += list(0,0,0)
|
||||
husklist += list(0,0,0, hair_alpha)
|
||||
for(var/index=1, index<=husklist.len, index++)
|
||||
husklist[index] = husklist[index]/255
|
||||
accessory_overlay.color = husklist
|
||||
|
||||
standing += accessory_overlay
|
||||
|
||||
if(S.hasinner)
|
||||
@@ -1143,7 +1142,15 @@ GLOBAL_LIST_EMPTY(roundstart_races)
|
||||
H.add_trait(TRAIT_FAT, OBESITY)
|
||||
H.update_inv_w_uniform()
|
||||
H.update_inv_wear_suit()
|
||||
|
||||
|
||||
if(H.noisy && H.nutrition <= NUTRITION_LEVEL_STARVING)
|
||||
if(prob(10))
|
||||
playsound(get_turf(H),"hunger_sounds",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
|
||||
|
||||
else if(H.noisy && H.nutrition <= NUTRITION_LEVEL_HUNGRY)
|
||||
if(prob(10))
|
||||
playsound(get_turf(H),"hunger_sounds",15,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
|
||||
|
||||
// nutrition decrease and satiety
|
||||
if (H.nutrition > 0 && H.stat != DEAD && !H.has_trait(TRAIT_NOHUNGER))
|
||||
// THEY HUNGER
|
||||
@@ -1653,13 +1660,19 @@ GLOBAL_LIST_EMPTY(roundstart_races)
|
||||
|
||||
var/obj/item/bodypart/BP = null
|
||||
if(isbodypart(def_zone))
|
||||
BP = def_zone
|
||||
if(damagetype == STAMINA && istype(def_zone, /obj/item/bodypart/head))
|
||||
BP = H.get_bodypart(check_zone(BODY_ZONE_CHEST))
|
||||
else
|
||||
BP = def_zone
|
||||
else
|
||||
if(!def_zone)
|
||||
def_zone = ran_zone(def_zone)
|
||||
if(damagetype == STAMINA && def_zone == BODY_ZONE_HEAD)
|
||||
def_zone = BODY_ZONE_CHEST
|
||||
BP = H.get_bodypart(check_zone(def_zone))
|
||||
if(!BP)
|
||||
BP = H.bodyparts[1]
|
||||
|
||||
if(!BP)
|
||||
BP = H.bodyparts[1]
|
||||
|
||||
switch(damagetype)
|
||||
if(BRUTE)
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
id = "human"
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY)
|
||||
mutant_bodyparts = list("mam_ears", "mam_tail", "wings", "taur") // CITADEL EDIT gives humans snowflake parts
|
||||
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "wings" = "None", "taur" = "None")
|
||||
mutant_bodyparts = list("ears", "tail_human", "wings", "taur") // CITADEL EDIT gives humans snowflake parts
|
||||
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "None")
|
||||
use_skintones = 1
|
||||
skinned_type = /obj/item/stack/sheet/animalhide/human
|
||||
disliked_food = GROSS | RAW
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
default_color = "00FF90"
|
||||
say_mod = "chirps"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "taur") //CIT CHANGE
|
||||
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None") //CIT CHANGE
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_snouts", "taur") //CIT CHANGE
|
||||
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None") //CIT CHANGE
|
||||
inherent_traits = list(TRAIT_TOXINLOVER)
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
|
||||
exotic_blood = "slimejelly"
|
||||
|
||||
@@ -91,6 +91,7 @@
|
||||
id = "ashlizard"
|
||||
limbs_id = "lizard"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,DIGITIGRADE)
|
||||
inherent_traits = list(TRAIT_NOGUNS,TRAIT_NOBREATH)
|
||||
inherent_traits = list(TRAIT_NOGUNS)
|
||||
mutantlungs = /obj/item/organ/lungs/ashwalker
|
||||
burnmod = 0.9
|
||||
brutemod = 0.9
|
||||
@@ -141,6 +141,7 @@
|
||||
return 0
|
||||
|
||||
var/safe_oxy_min = 16
|
||||
var/safe_oxy_max = 50
|
||||
var/safe_co2_max = 10
|
||||
var/safe_tox_max = 0.05
|
||||
var/SA_para_min = 1
|
||||
@@ -156,6 +157,19 @@
|
||||
|
||||
|
||||
//OXYGEN
|
||||
if(O2_partialpressure > safe_oxy_max) // Too much Oxygen - blatant CO2 effect copy/pasta
|
||||
if(!o2overloadtime)
|
||||
o2overloadtime = world.time
|
||||
else if(world.time - o2overloadtime > 120)
|
||||
Dizzy(10) // better than a minute of you're fucked KO, but certainly a wake up call. Honk.
|
||||
adjustOxyLoss(3)
|
||||
if(world.time - o2overloadtime > 300)
|
||||
adjustOxyLoss(8)
|
||||
if(prob(20))
|
||||
emote("cough")
|
||||
throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy)
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "suffocation", /datum/mood_event/suffocation)
|
||||
|
||||
if(O2_partialpressure < safe_oxy_min) //Not enough oxygen
|
||||
if(prob(20))
|
||||
emote("gasp")
|
||||
@@ -172,6 +186,7 @@
|
||||
|
||||
else //Enough oxygen
|
||||
failed_last_breath = 0
|
||||
o2overloadtime = 0 //reset our counter for this too
|
||||
if(health >= crit_threshold)
|
||||
adjustOxyLoss(-5)
|
||||
oxygen_used = breath_gases[/datum/gas/oxygen][MOLES]
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
|
||||
spill_organs(no_brain, no_organs, no_bodyparts)
|
||||
|
||||
release_vore_contents(silent = TRUE) // return of the bomb safe internals.
|
||||
|
||||
if(!no_bodyparts)
|
||||
spread_bodyparts(no_brain, no_organs)
|
||||
|
||||
@@ -36,6 +38,7 @@
|
||||
buckled.unbuckle_mob(src, force = TRUE)
|
||||
|
||||
dust_animation()
|
||||
release_vore_contents(silent = TRUE) //technically grief protection, I guess? if they're SM'd it doesn't matter seconds after anyway.
|
||||
spawn_dust(just_ash)
|
||||
QDEL_IN(src,5) // since this is sometimes called in the middle of movement, allow half a second for movement to finish, ghosting to happen and animation to play. Looks much nicer and doesn't cause multiple runtimes.
|
||||
|
||||
@@ -50,7 +53,7 @@
|
||||
stat = DEAD
|
||||
unset_machine()
|
||||
timeofdeath = world.time
|
||||
tod = station_time_timestamp()
|
||||
tod = STATION_TIME_TIMESTAMP("hh:mm:ss")
|
||||
var/turf/T = get_turf(src)
|
||||
for(var/obj/item/I in contents)
|
||||
I.on_mob_death(src, gibbed)
|
||||
|
||||
@@ -312,7 +312,8 @@
|
||||
return TRUE
|
||||
|
||||
/mob/living/verb/succumb(whispered as null)
|
||||
set hidden = TRUE
|
||||
set name = "Succumb"
|
||||
set category = "IC"
|
||||
if (InCritical())
|
||||
log_message("Has [whispered ? "whispered his final words" : "succumbed to death"] while in [InFullCritical() ? "hard":"soft"] critical with [round(health, 0.1)] points of health!", LOG_ATTACK)
|
||||
adjustOxyLoss(health - HEALTH_THRESHOLD_DEAD)
|
||||
|
||||
@@ -127,8 +127,18 @@
|
||||
IgniteMob()
|
||||
|
||||
/mob/living/proc/grabbedby(mob/living/carbon/user, supress_message = 0)
|
||||
if(user == src || anchored || !isturf(user.loc))
|
||||
if(user == anchored || !isturf(user.loc))
|
||||
return FALSE
|
||||
|
||||
if(user.pulling && user.grab_state == GRAB_AGGRESSIVE && user.voremode)
|
||||
if(ismob(user.pulling))
|
||||
var/mob/P = user.pulling
|
||||
user.vore_attack(user, P, src) // User, Pulled, Predator target (which can be user, pulling, or src)
|
||||
return
|
||||
|
||||
if(user == src) //we want to be able to self click if we're voracious
|
||||
return FALSE
|
||||
|
||||
if(!user.pulling || user.pulling != src)
|
||||
user.start_pulling(src, supress_message)
|
||||
return
|
||||
@@ -163,6 +173,8 @@
|
||||
return 0
|
||||
if(!user.pulling || user.pulling != src || user.grab_state != old_grab_state || user.a_intent != INTENT_GRAB)
|
||||
return 0
|
||||
if(user.voremode && user.grab_state == GRAB_AGGRESSIVE)
|
||||
return 0
|
||||
user.grab_state++
|
||||
switch(user.grab_state)
|
||||
if(GRAB_AGGRESSIVE)
|
||||
|
||||
@@ -22,4 +22,6 @@
|
||||
to_chat(src, "<span class='notice'>You can ventcrawl! Use alt+click on vents to quickly travel about the station.</span>")
|
||||
|
||||
if(ranged_ability)
|
||||
ranged_ability.add_ranged_ability(src, "<span class='notice'>You currently have <b>[ranged_ability]</b> active!</span>")
|
||||
ranged_ability.add_ranged_ability(src, "<span class='notice'>You currently have <b>[ranged_ability]</b> active!</span>")
|
||||
if(vore_init && !vorepref_init) //Vore's been initialized, voreprefs haven't. If this triggers then that means that voreprefs failed to load due to the client being missing.
|
||||
apply_vore_prefs()
|
||||
|
||||
@@ -63,6 +63,9 @@
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/mouse/handle_automated_action()
|
||||
if(isbelly(loc))
|
||||
return
|
||||
|
||||
if(prob(chew_probability))
|
||||
var/turf/open/floor/F = get_turf(src)
|
||||
if(istype(F) && !F.intact)
|
||||
|
||||
@@ -100,7 +100,7 @@
|
||||
if(!target || !isturf(target.loc) || !isturf(loc) || stat == DEAD)
|
||||
return
|
||||
var/target_dir = get_dir(src,target)
|
||||
|
||||
|
||||
var/static/list/cardinal_sidestep_directions = list(-90,-45,0,45,90)
|
||||
var/static/list/diagonal_sidestep_directions = list(-45,0,45)
|
||||
var/chosen_dir = 0
|
||||
@@ -202,6 +202,8 @@
|
||||
|
||||
if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it
|
||||
return FALSE
|
||||
if(isbelly(the_target.loc)) //Target's inside a gut, forget about it too
|
||||
return FALSE
|
||||
if(search_objects < 2)
|
||||
if(isliving(the_target))
|
||||
var/mob/living/L = the_target
|
||||
@@ -301,7 +303,7 @@
|
||||
if(target)
|
||||
if(targets_from && isturf(targets_from.loc) && target.Adjacent(targets_from)) //If they're next to us, attack
|
||||
MeleeAction()
|
||||
else
|
||||
else
|
||||
if(rapid_melee > 1 && target_distance <= melee_queue_distance)
|
||||
MeleeAction(FALSE)
|
||||
in_melee = FALSE //If we're just preparing to strike do not enter sidestep mode
|
||||
|
||||
@@ -83,18 +83,12 @@
|
||||
if(L.stat != DEAD)
|
||||
if(!client && ranged && ranged_cooldown <= world.time)
|
||||
OpenFire()
|
||||
|
||||
else if(L.stat >= SOFT_CRIT)
|
||||
if(vore_active == TRUE && L.devourable == TRUE)
|
||||
if(isliving(target) && !target.Adjacent(targets_from))
|
||||
return
|
||||
else
|
||||
if(L.Adjacent(src) && (L.stat != CONSCIOUS))
|
||||
if(vore_active && L.devourable == TRUE)
|
||||
dragon_feeding(src,L)
|
||||
if(L.loc == src.contents)
|
||||
LoseTarget()
|
||||
return 0
|
||||
else
|
||||
devour(L)
|
||||
LoseTarget()
|
||||
else
|
||||
devour(L)
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/proc/devour(mob/living/L)
|
||||
if(!L)
|
||||
|
||||
@@ -284,5 +284,5 @@
|
||||
emote("deathgasp")
|
||||
add_trait(TRAIT_FAKEDEATH, source)
|
||||
add_trait(TRAIT_DEATHCOMA, source)
|
||||
tod = station_time_timestamp()
|
||||
tod = STATION_TIME_TIMESTAMP("hh:mm:ss")
|
||||
update_stat()
|
||||
Reference in New Issue
Block a user