Merge remote-tracking branch 'refs/remotes/Citadel-Station-13/master' into muzzled-masks
This commit is contained in:
@@ -34,6 +34,7 @@
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var/failed_last_breath = 0 //This is used to determine if the mob failed a breath. If they did fail a brath, they will attempt to breathe each tick, otherwise just once per 4 ticks.
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var/co2overloadtime = null
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var/o2overloadtime = null //for Ash walker's weaker lungs, and future atmosia hazards
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var/temperature_resistance = T0C+75
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var/obj/item/reagent_containers/food/snacks/meat/slab/type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab
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@@ -341,8 +341,13 @@
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else if(isobserver(user) && traitstring)
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msg += "<span class='info'><b>Traits:</b> [traitstring]</span><br>"
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if(print_flavor_text() && get_visible_name() != "Unknown")//Are we sure we know who this is? Don't show flavor text unless we can recognize them. Prevents certain metagaming with impersonation.
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msg += "[print_flavor_text()]\n"
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if(print_flavor_text())
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if(get_visible_name() == "Unknown") //Are we sure we know who this is? Don't show flavor text unless we can recognize them. Prevents certain metagaming with impersonation.
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msg += "...?<br>"
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else if(skipface) //Sometimes we're not unknown, but impersonating someone in a hardsuit, let's not reveal our flavor text then either.
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msg += "...?<br>"
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else
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msg += "[print_flavor_text()]\n"
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msg += "*---------*</span>"
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to_chat(user, msg)
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@@ -84,7 +84,7 @@
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var/obj/item/clothing/suit/space/space_ninja/SN = wear_suit
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if(statpanel("SpiderOS"))
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stat("SpiderOS Status:","[SN.s_initialized ? "Initialized" : "Disabled"]")
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stat("Current Time:", "[station_time_timestamp()]")
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stat("Current Time:", "[STATION_TIME_TIMESTAMP("hh:mm:ss")]")
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if(SN.s_initialized)
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//Suit gear
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stat("Energy Charge:", "[round(SN.cell.charge/100)]%")
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@@ -438,7 +438,7 @@
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return
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else if(!istype(H.glasses, /obj/item/clothing/glasses/hud/security) && !istype(H.getorganslot(ORGAN_SLOT_HUD), /obj/item/organ/cyberimp/eyes/hud/security))
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return
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var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, station_time_timestamp())
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var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"))
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GLOB.data_core.addMinorCrime(R.fields["id"], crime)
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investigate_log("New Minor Crime: <strong>[t1]</strong>: [t2] | Added to [R.fields["name"]] by [key_name(usr)]", INVESTIGATE_RECORDS)
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to_chat(usr, "<span class='notice'>Successfully added a minor crime.</span>")
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@@ -454,7 +454,7 @@
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return
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else if (!istype(H.glasses, /obj/item/clothing/glasses/hud/security) && !istype(H.getorganslot(ORGAN_SLOT_HUD), /obj/item/organ/cyberimp/eyes/hud/security))
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return
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var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, station_time_timestamp())
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var/crime = GLOB.data_core.createCrimeEntry(t1, t2, allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"))
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GLOB.data_core.addMajorCrime(R.fields["id"], crime)
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investigate_log("New Major Crime: <strong>[t1]</strong>: [t2] | Added to [R.fields["name"]] by [key_name(usr)]", INVESTIGATE_RECORDS)
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to_chat(usr, "<span class='notice'>Successfully added a major crime.</span>")
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@@ -487,7 +487,7 @@
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var/counter = 1
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while(R.fields[text("com_[]", counter)])
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counter++
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R.fields[text("com_[]", counter)] = text("Made by [] on [] [], []<BR>[]", allowed_access, station_time_timestamp(), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
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R.fields[text("com_[]", counter)] = text("Made by [] on [] [], []<BR>[]", allowed_access, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
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to_chat(usr, "<span class='notice'>Successfully added comment.</span>")
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return
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to_chat(usr, "<span class='warning'>Unable to locate a data core entry for this person.</span>")
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@@ -4,7 +4,9 @@
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if(def_zone)
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if(isbodypart(def_zone))
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return checkarmor(def_zone, type)
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var/obj/item/bodypart/bp = def_zone
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if(bp.body_part)
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return checkarmor(def_zone, type)
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var/obj/item/bodypart/affecting = get_bodypart(ran_zone(def_zone))
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return checkarmor(affecting, type)
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//If a specific bodypart is targetted, check how that bodypart is protected and return the value.
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@@ -724,10 +724,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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var/list/colorlist = list()
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colorlist.Cut()
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colorlist += ReadRGB(H.dna.features["mcolor"])
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colorlist += ReadRGB(H.dna.features["mcolor2"])
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colorlist += ReadRGB(H.dna.features["mcolor3"])
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colorlist += list(0,0,0)
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colorlist += ReadRGB("[H.dna.features["mcolor"]]0")
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colorlist += ReadRGB("[H.dna.features["mcolor2"]]0")
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colorlist += ReadRGB("[H.dna.features["mcolor3"]]0")
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colorlist += list(0,0,0, hair_alpha)
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for(var/index=1, index<=colorlist.len, index++)
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colorlist[index] = colorlist[index]/255
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@@ -774,11 +774,10 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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husklist += ReadRGB("#a3a3a3")
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husklist += ReadRGB("#a3a3a3")
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husklist += ReadRGB("#a3a3a3")
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husklist += list(0,0,0)
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husklist += list(0,0,0, hair_alpha)
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for(var/index=1, index<=husklist.len, index++)
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husklist[index] = husklist[index]/255
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accessory_overlay.color = husklist
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standing += accessory_overlay
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if(S.hasinner)
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@@ -1143,7 +1142,15 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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H.add_trait(TRAIT_FAT, OBESITY)
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H.update_inv_w_uniform()
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H.update_inv_wear_suit()
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if(H.noisy && H.nutrition <= NUTRITION_LEVEL_STARVING)
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if(prob(10))
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playsound(get_turf(H),"hunger_sounds",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
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else if(H.noisy && H.nutrition <= NUTRITION_LEVEL_HUNGRY)
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if(prob(10))
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playsound(get_turf(H),"hunger_sounds",15,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
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// nutrition decrease and satiety
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if (H.nutrition > 0 && H.stat != DEAD && !H.has_trait(TRAIT_NOHUNGER))
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// THEY HUNGER
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@@ -1653,13 +1660,19 @@ GLOBAL_LIST_EMPTY(roundstart_races)
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var/obj/item/bodypart/BP = null
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if(isbodypart(def_zone))
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BP = def_zone
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if(damagetype == STAMINA && istype(def_zone, /obj/item/bodypart/head))
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BP = H.get_bodypart(check_zone(BODY_ZONE_CHEST))
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else
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BP = def_zone
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else
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if(!def_zone)
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def_zone = ran_zone(def_zone)
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if(damagetype == STAMINA && def_zone == BODY_ZONE_HEAD)
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def_zone = BODY_ZONE_CHEST
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BP = H.get_bodypart(check_zone(def_zone))
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if(!BP)
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BP = H.bodyparts[1]
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if(!BP)
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BP = H.bodyparts[1]
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switch(damagetype)
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if(BRUTE)
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@@ -3,8 +3,8 @@
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id = "human"
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default_color = "FFFFFF"
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species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY)
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mutant_bodyparts = list("mam_ears", "mam_tail", "wings", "taur") // CITADEL EDIT gives humans snowflake parts
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default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "wings" = "None", "taur" = "None")
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mutant_bodyparts = list("ears", "tail_human", "wings", "taur") // CITADEL EDIT gives humans snowflake parts
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default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "None")
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use_skintones = 1
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skinned_type = /obj/item/stack/sheet/animalhide/human
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disliked_food = GROSS | RAW
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@@ -5,8 +5,8 @@
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default_color = "00FF90"
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say_mod = "chirps"
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species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,NOBLOOD)
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mutant_bodyparts = list("mam_tail", "mam_ears", "taur") //CIT CHANGE
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default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None") //CIT CHANGE
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_snouts", "taur") //CIT CHANGE
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default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None") //CIT CHANGE
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inherent_traits = list(TRAIT_TOXINLOVER)
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meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
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exotic_blood = "slimejelly"
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@@ -91,6 +91,7 @@
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id = "ashlizard"
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limbs_id = "lizard"
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,DIGITIGRADE)
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inherent_traits = list(TRAIT_NOGUNS,TRAIT_NOBREATH)
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inherent_traits = list(TRAIT_NOGUNS)
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mutantlungs = /obj/item/organ/lungs/ashwalker
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burnmod = 0.9
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brutemod = 0.9
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@@ -141,6 +141,7 @@
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return 0
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var/safe_oxy_min = 16
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var/safe_oxy_max = 50
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var/safe_co2_max = 10
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var/safe_tox_max = 0.05
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var/SA_para_min = 1
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@@ -156,6 +157,19 @@
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//OXYGEN
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if(O2_partialpressure > safe_oxy_max) // Too much Oxygen - blatant CO2 effect copy/pasta
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if(!o2overloadtime)
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o2overloadtime = world.time
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else if(world.time - o2overloadtime > 120)
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Dizzy(10) // better than a minute of you're fucked KO, but certainly a wake up call. Honk.
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adjustOxyLoss(3)
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if(world.time - o2overloadtime > 300)
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adjustOxyLoss(8)
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if(prob(20))
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emote("cough")
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throw_alert("too_much_oxy", /obj/screen/alert/too_much_oxy)
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SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "suffocation", /datum/mood_event/suffocation)
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if(O2_partialpressure < safe_oxy_min) //Not enough oxygen
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if(prob(20))
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emote("gasp")
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@@ -172,6 +186,7 @@
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else //Enough oxygen
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failed_last_breath = 0
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o2overloadtime = 0 //reset our counter for this too
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if(health >= crit_threshold)
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adjustOxyLoss(-5)
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oxygen_used = breath_gases[/datum/gas/oxygen][MOLES]
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