Applied suggested changes.

This commit is contained in:
Useroth
2019-05-15 02:07:16 +02:00
parent 4355584833
commit 6a29a0744b
+3 -4
View File
@@ -179,7 +179,6 @@
name = "pet collar"
desc = "It's for pets. Though you probably could wear it yourself, you'd doubtless be the subject of ridicule. It seems to be made out of a polychromic material."
icon_state = "petcollar"
alternate_worn_icon = 'icons/mob/neck.dmi'
item_color = "petcollar"
hasprimary = TRUE
primary_color = "#00BBBB"
@@ -195,15 +194,15 @@
if(hasprimary | hassecondary | hastertiary)
if(!isinhands) //prevents the worn sprites from showing up if you're just holding them
if(hasprimary) //checks if overlays are enabled
var/mutable_appearance/primary_worn = mutable_appearance(alternate_worn_icon, "[item_color]-primary") //automagical sprite selection
var/mutable_appearance/primary_worn = mutable_appearance(icon, "[item_color]-primary") //automagical sprite selection
primary_worn.color = primary_color //colors the overlay
. += primary_worn //adds the overlay onto the buffer list to draw on the mob sprite.
if(hassecondary)
var/mutable_appearance/secondary_worn = mutable_appearance(alternate_worn_icon, "[item_color]-secondary")
var/mutable_appearance/secondary_worn = mutable_appearance(icon, "[item_color]-secondary")
secondary_worn.color = secondary_color
. += secondary_worn
if(hastertiary)
var/mutable_appearance/tertiary_worn = mutable_appearance(alternate_worn_icon, "[item_color]-tertiary")
var/mutable_appearance/tertiary_worn = mutable_appearance(icon, "[item_color]-tertiary")
tertiary_worn.color = tertiary_color
. += tertiary_worn