Port VGs clothing to the server. (#213)
* Add files via upload * Add files via upload * Update glasses.dm * Update miscellaneous.dm * Update miscellaneous.dm * Update helmet.dm * Update misc.dm * Update magboots.dm * Update miscellaneous.dm * Update colour.dm * Update hardsuit.dm * Update miscellaneous.dm * Update armor.dm * Update miscellaneous.dm * Update miscellaneous.dm * Update security.dm
This commit is contained in:
@@ -363,3 +363,39 @@
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add_client_colour(G.glass_colour_type)
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else
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remove_client_colour(G.glass_colour_type)
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//VG rip
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/obj/item/clothing/glasses/sunglasses/purple
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desc = "Strangely ancient technology used to help provide rudimentary eye cover. Enhanced shielding blocks many flashes, and the colored lenses let you see the world in purple."
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name = "purple sunglasses"
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icon_state = "sun_purple"
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/obj/item/clothing/glasses/sunglasses/star
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name = "star-shaped sunglasses"
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desc = "Novelty sunglasses, both lenses are in the shape of a star."
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icon_state = "sun_star"
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/obj/item/clothing/glasses/sunglasses/rockstar
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name = "red star-shaped sunglasses"
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desc = "Novelty sunglasses with a fancy silver frame and two red-tinted star-shaped lenses. You should probably stomp on them and get a pair of normal ones."
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icon_state = "sun_star_silver"
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/obj/item/clothing/glasses/gglasses
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name = "Green Glasses"
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desc = "Forest green glasses, like the kind you'd wear when hatching a nasty scheme."
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icon_state = "gglasses"
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item_state = "gglasses"
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/obj/item/clothing/glasses/welding/superior
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name = "superior welding goggles"
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desc = "Welding goggles made from more expensive materials, strangely smells like potatoes. Allows for better vision than normal goggles.."
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icon_state = "rwelding-g"
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item_state = "rwelding-g"
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actions_types = list(/datum/action/item_action/toggle)
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flash_protect = 2
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tint = 1
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visor_vars_to_toggle = VISOR_FLASHPROTECT | VISOR_TINT
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flags_cover = GLASSESCOVERSEYES
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visor_flags_inv = HIDEEYES
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glass_colour_type = /datum/client_colour/glass_colour/green
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@@ -55,3 +55,71 @@
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max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
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resistance_flags = 0
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armor = list(melee = 15, bullet = 35, laser = 35, energy = 20, bomb = 35, bio = 35, rad = 35, fire = 0, acid = 0)
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/obj/item/clothing/gloves/batmangloves
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desc = "Used for handling all things bat related."
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name = "batgloves"
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icon_state = "bmgloves"
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item_state = "bmgloves"
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item_color = "bmgloves"
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obj/item/clothing/gloves/bikergloves
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name = "Biker's Gloves"
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icon_state = "biker-gloves"
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item_state = "biker-gloves"
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item_color = "bikergloves"
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/obj/item/clothing/gloves/megagloves
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desc = "Uncomfortably bulky armored gloves."
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name = "DRN-001 Gloves"
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icon_state = "megagloves"
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item_state = "megagloves"
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/obj/item/clothing/gloves/protogloves
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desc = "Funcionally identical to the DRN-001 model's, but in red!"
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name = "Prototype Gloves"
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icon_state = "protogloves"
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item_state = "protogloves"
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/obj/item/clothing/gloves/megaxgloves
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desc = "An upgrade to the DRN-001's gauntlets, retains the uncomfortable armor, but comes with white gloves!"
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name = "Maverick Hunter gloves"
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icon_state = "megaxgloves"
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item_state = "megaxgloves"
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/obj/item/clothing/gloves/joegloves
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desc = "Large grey gloves, very similar to the Prototype's."
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name = "Sniper Gloves"
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icon_state = "joegloves"
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item_state = "joegloves"
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/obj/item/clothing/gloves/doomguy
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desc = ""
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name = "Doomguy's gloves"
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icon_state = "doom"
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item_state = "doom"
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/obj/item/clothing/gloves/anchor_arms
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name = "Anchor Arms"
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desc = "When you're a jerk, everybody loves you."
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icon_state = "anchorarms"
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item_state = "anchorarms"
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/obj/item/clothing/gloves/neorussian
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name = "neo-Russian gloves"
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desc = "Utilizes a non-slip technology that allows you to never drop your precious bottles of vodka."
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icon_state = "nr_gloves"
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item_state = "nr_gloves"
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/obj/item/clothing/gloves/neorussian/fingerless
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name = "neo-Russian fingerless gloves"
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desc = "For these tense combat situations when you just have to pick your nose."
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icon_state = "nr_fgloves"
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item_state = "nr_fgloves"
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@@ -332,3 +332,83 @@
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if(F.on)
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user.AddLuminosity(-F.brightness_on)
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SetLuminosity(F.brightness_on)
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/obj/item/clothing/head/helmet/dredd
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name = "Judge Helmet"
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desc = "Judge, Jury, and Executioner."
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icon_state = "dredd-helmet"
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item_state = "dredd-helmet"
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armor = list(melee = 40, bullet = 30, laser = 30,energy = 30, bomb = 50, bio = 90, rad = 20, fire = 50, acid = 50)
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cold_protection = HEAD
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min_cold_protection_temperature = SPACE_HELM_MIN_TEMP_PROTECT
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heat_protection = HEAD
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max_heat_protection_temperature = SPACE_HELM_MAX_TEMP_PROTECT
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flags = STOPSPRESSUREDMAGE
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strip_delay = 80
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dog_fashion = null
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/obj/item/clothing/head/helmet/aviatorhelmet
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name = "Aviator Helmet"
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desc = "Help the Bombardier!"
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armor = list(melee = 25, bullet = 0, laser = 20, energy = 10, bomb = 10, bio = 0, rad = 0)
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item_state = "aviator_helmet"
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icon_state = "aviator_helmet"
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/obj/item/clothing/head/helmet/biker
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name = "Biker's Helmet"
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desc = "This helmet should protect you from russians and masked vigilantes."
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armor = list(melee = 25, bullet = 15, laser = 20, energy = 10, bomb = 10, bio = 0, rad = 0)
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icon_state = "biker_helmet"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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/obj/item/clothing/head/helmet/richard
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name = "Richard"
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desc = "Do you like hurting people?"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0)
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icon_state = "richard"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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/obj/item/clothing/head/helmet/megahelmet
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name = "DRN-001 Helmet"
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desc = "The helmet of the DRN-001 model. A simple, sturdy blue helmet."
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icon_state = "megahelmet"
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item_state = "megahelmet"
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/protohelmet
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name = "Prototype Helmet"
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desc = "Shiny red helmet with white accents and a built in shaded visor that does absolutely nothing, nothing but look rad as hell."
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icon_state = "protohelmet"
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item_state = "protohelmet"
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/megaxhelmet
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name = "Maverick Hunter Helmet"
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desc = "Heavily armored upgrade to the DRN-001 model's helmet, now comes with a pointless red crystal thing!"
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icon_state = "megaxhelmet"
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item_state = "megaxhelmet"
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/joehelmet
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name = "Sniper Helmet"
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desc = "Helmet belonging to one of the many mass produced 'Joe' type robots."
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icon_state = "joehelmet"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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item_state = "joehelmet"
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/doomguy
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name = "Doomguy's helmet"
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desc = ""
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icon_state = "doom"
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flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
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item_state = "doom"
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armor = list(melee = 50, bullet = 40, laser = 40,energy = 40, bomb = 5, bio = 0, rad = 0)
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siemens_coefficient = 1
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/obj/item/clothing/head/helmet/neorussian
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name = "neo-Russian helmet"
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desc = "This piece of equipment can double as a pillow, a bowl, an emergency toilet, and sometimes as a helmet."
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icon_state = "nr_helmet"
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item_state = "nr_helmet"
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@@ -279,3 +279,80 @@
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name = "magnificent crown"
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desc = "A crown worn by only the highest emperors of the land."
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icon_state = "fancycrown"
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/obj/item/clothing/head/stalhelm
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name = "Stalhelm"
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desc = "Ein Helm, um die Nazi-Interesse an fremden Raumstationen zu sichern."
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icon_state = "stalhelm"
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item_state = "stalhelm"
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/obj/item/clothing/head/panzer
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name = "Panzer Cap"
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desc = "Ein Hut passen nur für die größten Tanks."
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icon_state = "panzercap"
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item_state = "panzercap"
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/obj/item/clothing/head/naziofficer
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name = "Officer Cap"
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desc = "Ein Hut von Offizieren in der Nazi-Partei getragen."
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icon_state = "officercap"
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item_state = "officercap"
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/obj/item/clothing/head/russobluecamohat
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name = "russian blue camo beret"
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desc = "A symbol of discipline, honor, and lots and lots of removal of some type of skewered food."
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icon_state = "russobluecamohat"
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item_state = "russobluecamohat"
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/obj/item/clothing/head/russofurhat
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name = "russian fur hat"
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desc = "Russian winter got you down? Maybe your enemy, but not you!"
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icon_state = "russofurhat"
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item_state = "russofurhat"
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/obj/item/clothing/head/squatter_hat
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name = "slav squatter hat"
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icon_state = "squatter_hat"
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item_state = "squatter_hat"
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desc = "Cyka blyat."
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/obj/item/clothing/head/snake
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name = "snake head"
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desc = "Reenact acts of violence against reptiles, or sneak into a swamp unnoticed."
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icon_state = "snakehead"
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item_state = "snakehead"
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/obj/item/clothing/head/mummy_rags
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name = "mummy rags"
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desc = "Ancient rags taken off from some mummy."
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icon_state = "mummy"
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item_state = "mummy"
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item_color = "mummy"
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flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
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/obj/item/clothing/head/clownpiece
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name = "Clownpiece's jester hat"
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desc = "A purple polka-dotted jester's hat with yellow pompons."
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icon_state = "clownpiece"
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item_state = "clownpiece"
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/obj/item/clothing/head/mitre
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name = "mitre"
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desc = "A funny hat worn by extremely boring people."
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icon_state = "mitre"
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item_state = "mitre"
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/obj/item/clothing/head/tinfoil
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name = "tinfoil hat"
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desc = "There's no evidence that the security staff is NOT out to get you."
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icon_state = "foilhat"
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item_state = "paper"
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siemens_coefficient = 2
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/obj/item/clothing/head/celtic
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name = "\improper Celtic crown"
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desc = "According to legend, Celtic kings would use crowns like this one to shield their subjects from harsh winters back on Earth."
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icon_state = "celtic_crown"
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item_state = "celtic_crown"
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@@ -200,4 +200,19 @@
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/obj/item/clothing/mask/bandana/skull
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name = "skull bandana"
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desc = "A fine black bandana with nanotech lining and a skull emblem."
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icon_state = "bandskull"
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icon_state = "bandskull"
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/obj/item/clothing/mask/gas/clown_hat/wiz
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name = "purple clown wig and mask"
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desc = "Some pranksters are truly magical."
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icon_state = "wizzclown"
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/obj/item/clothing/mask/chapmask
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name = "venetian mask"
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desc = "A plain porcelain mask that covers the entire face. Standard attire for particularly unspeakable religions. The eyes are wide shut."
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icon_state = "chapmask"
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/obj/item/clothing/mask/neorussian
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name = "neo-Russian mask"
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desc = "Somehow, it makes you act and look way more polite than usual."
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icon_state = "nr_mask"
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@@ -111,3 +111,9 @@
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user << "<span class='warning'>You need help taking these off!</span>"
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return
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..()
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/obj/item/clothing/shoes/leather
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name = "leather shoes"
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desc = "A sturdy pair of leather shoes."
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icon_state = "leather"
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item_color = "leather"
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@@ -59,3 +59,18 @@
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icon_state = "syndiemag0"
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magboot_state = "syndiemag"
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origin_tech = "magnets=4;syndicate=2"
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/obj/item/clothing/shoes/magboots/deathsquad
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desc = "Very expensive and advanced magnetic boots, used only by the elite during extravehicular activity to ensure the user remains safely attached to the vehicle."
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name = "deathsquad magboots"
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icon_state = "DS-magboots0"
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magboot_state = "DS-magboots"
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origin_tech = null
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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/obj/item/clothing/shoes/magboots/atmos
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desc = "Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. These are painted in the colors of an atmospheric technician."
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name = "atmospherics magboots"
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icon_state = "atmosmagboots0"
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magboot_state = "atmosmagboots"
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resistance_flags = FIRE_PROOF
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@@ -214,4 +214,97 @@
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name = "blue performer's boots"
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desc = "These boots were made for dancing."
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icon_state = "bsing"
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put_on_delay = 50
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put_on_delay = 50
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/obj/item/clothing/shoes/simonshoes
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name = "Simon's Shoes"
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desc = "Simon's Shoes."
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icon_state = "simonshoes"
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/obj/item/clothing/shoes/kneesocks
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name = "kneesocks"
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desc = "A pair of girly knee-high socks."
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icon_state = "kneesock"
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/obj/item/clothing/shoes/jestershoes
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name = "Jester Shoes"
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desc = "As worn by the clowns of old."
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icon_state = "jestershoes"
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/obj/item/clothing/shoes/aviatorboots
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name = "Aviator Boots"
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desc = "Boots suitable for just about any occasion."
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icon_state = "aviator_boots"
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||||
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/obj/item/clothing/shoes/libertyshoes
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name = "Liberty Shoes"
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||||
desc = "Freedom isn't free, neither were these shoes."
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icon_state = "libertyshoes"
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||||
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||||
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||||
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/obj/item/clothing/shoes/megaboots
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name = "DRN-001 Boots"
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desc = "Large armored boots, very weak to large spikes."
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icon_state = "megaboots"
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||||
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||||
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||||
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/obj/item/clothing/shoes/protoboots
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name = "Prototype Boots"
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desc = "Functionally identical to the DRN-001 model's boots, but in red."
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icon_state = "protoboots"
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||||
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||||
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||||
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/obj/item/clothing/shoes/megaxboots
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name = "Maverick Hunter boots"
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desc = "Regardless of how much stronger these boots are than the DRN-001 model's, they're still extremely easy to pierce with a large spike."
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||||
icon_state = "megaxboots"
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||||
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||||
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||||
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/obj/item/clothing/shoes/joeboots
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name = "Sniper Boots"
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||||
desc = "Nearly identical to the Prototype's boots, except in black."
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||||
icon_state = "joeboots"
|
||||
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||||
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||||
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/obj/item/clothing/shoes/doomguy
|
||||
name = "Doomguy's boots"
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||||
desc = ""
|
||||
icon_state = "doom"
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||||
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||||
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||||
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/obj/item/clothing/shoes/rottenshoes
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name = "rotten shoes"
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desc = "These shoes seem perfect for sneaking around."
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icon_state = "rottenshoes"
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||||
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||||
|
||||
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/obj/item/clothing/shoes/sandal/slippers
|
||||
name = "magic slippers"
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icon_state = "slippers"
|
||||
desc = "For the wizard that puts comfort first. Who's going to laugh?"
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||||
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/obj/item/clothing/shoes/slippers_worn
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name = "worn bunny slippers"
|
||||
desc = "Fluffy..."
|
||||
icon_state = "slippers_worn"
|
||||
|
||||
|
||||
/obj/item/clothing/shoes/jackboots/neorussian
|
||||
name = "neo-Russian boots"
|
||||
desc = "Tovarish, no one will realize you stepped on a pile of shit if your pair already looks like shit."
|
||||
icon_state = "nr_boots"
|
||||
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||||
@@ -721,3 +721,109 @@
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||||
strip_delay = 130
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
|
||||
actions_types = list()
|
||||
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/nazi
|
||||
name = "nazi hardhelmet"
|
||||
desc = "This is the face of das vaterland's top elite. Gas or energy are your only escapes."
|
||||
item_state = "hardsuit0-nazi"
|
||||
icon_state = "hardsuit0-nazi"
|
||||
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
|
||||
item_color = "nazi"
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/nazi
|
||||
name = "nazi hardsuit"
|
||||
desc = "The attire of a true krieger. All shall fall, and only das vaterland will remain."
|
||||
item_state = "hardsuit-nazi"
|
||||
icon_state = "hardsuit-nazi"
|
||||
slowdown = 1
|
||||
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
|
||||
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/melee/)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/nazi
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/soviet
|
||||
name = "soviet hardhelmet"
|
||||
desc = "Crafted with the pride of the proletariat. The vengeful gaze of the visor roots out all fascists and capitalists."
|
||||
item_state = "hardsuit0-soviet"
|
||||
icon_state = "hardsuit0-soviet"
|
||||
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
|
||||
item_color = "soviet"
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/soviet
|
||||
name = "soviet hardsuit"
|
||||
desc = "Crafted with the pride of the proletariat. The last thing the enemy sees is the bottom of this armor's boot."
|
||||
item_state = "hardsuit-soviet"
|
||||
icon_state = "hardsuit-soviet"
|
||||
slowdown = 1
|
||||
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
|
||||
allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/melee/)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/soviet
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/knight
|
||||
name = "Space-Knight helm"
|
||||
desc = "A well polished helmet belonging to a Space-Knight. Favored by space-jousters for its ability to stay on tight after being launched from a mass driver."
|
||||
icon_state = "hardsuit0-knight"
|
||||
item_state = "hardsuit0-knight"
|
||||
armor = list(melee = 60, bullet = 40, laser = 40,energy = 30, bomb = 50, bio = 100, rad = 60)
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_HELM_MAX_TEMP_PROTECT
|
||||
item_color="knight"
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/knight
|
||||
name = "Space-Knight armour"
|
||||
desc = "A well polished set of armour belonging to a Space-Knight. Maidens Rescued in Space: 100, Maidens who have slept with me in Space: 0."
|
||||
icon_state = "hardsuit-knight"
|
||||
item_state = "hardsuit-knight"
|
||||
slowdown = 1
|
||||
allowed = list(/obj/item/weapon/gun,/obj/item/weapon/melee/baton,/obj/item/weapon/tank,/obj/item/weapon/shield/energy,/obj/item/weapon/claymore)
|
||||
armor = list(melee = 60, bullet = 40, laser = 40,energy = 30, bomb = 50, bio = 100, rad = 60)
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
|
||||
siemens_coefficient = 0.5
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/knight/black
|
||||
name = "Black Knight's helm"
|
||||
desc = "An ominous black helmet with a gold trim. The small viewports create an intimidating look, while also making it nearly impossible to see anything."
|
||||
icon_state = "hardsuit0-blackknight"
|
||||
item_state = "hardsuit0-blackknight"
|
||||
armor = list(melee = 70, bullet = 65, laser = 50,energy = 25, bomb = 60, bio = 100, rad = 60)
|
||||
item_color="blackknight"
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/knight/black
|
||||
name = "Black Knight's armour"
|
||||
desc = "An ominous black suit of armour with a gold trim. Surprisingly good at preventing accidental loss of limbs."
|
||||
icon_state = "hardsuit-blackknight"
|
||||
item_state = "hardsuit-blackknight"
|
||||
armor = list(melee = 70, bullet = 65, laser = 50,energy = 25, bomb = 60, bio = 100, rad = 60)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight/black
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/knight/solaire
|
||||
name = "Solar helm"
|
||||
desc = "A simple helmet. 'Made in Astora' is inscribed on the back."
|
||||
icon_state = "hardsuit0-solaire"
|
||||
item_state = "hardsuit0-solaire"
|
||||
armor = list(melee = 60, bullet = 65, laser = 90,energy = 30, bomb = 60, bio = 100, rad = 100)
|
||||
item_color="solaire"
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/knight/solaire
|
||||
name = "Solar armour"
|
||||
desc = "A solar powered hardsuit with a fancy insignia on the chest. Perfect for stargazers and adventurers alike."
|
||||
icon_state = "hardsuit-solaire"
|
||||
item_state = "hardsuit-solaire"
|
||||
armor = list(melee = 60, bullet = 65, laser = 90,energy = 30, bomb = 60, bio = 100, rad = 100)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/knight/solaire
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/t51b
|
||||
name = "T-51b Power Armor"
|
||||
desc = "Relic of a bygone era, the T-51b is powered by a TX-28 MicroFusion Pack, which holds enough fuel to power its internal hydraulics for a century!"
|
||||
icon_state = "hardsuit0-t51b"
|
||||
item_state = "hardsuit0-t51b"
|
||||
armor = list(melee = 35, bullet = 35, laser = 40, energy = 40, bomb = 80, bio = 100, rad = 100)
|
||||
item_color="t51b"
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/t51b
|
||||
name = "T-51b Power Armor"
|
||||
desc = "Relic of a bygone era, the T-51b is powered by a TX-28 MicroFusion Pack, which holds enough fuel to power its internal hydraulics for a century!"
|
||||
icon_state = "hardsuit-t51b"
|
||||
item_state = "hardsuit-t51b"
|
||||
armor = list(melee = 35, bullet = 35, laser = 40, energy = 40, bomb = 80, bio = 100, rad = 100)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/t51b
|
||||
|
||||
@@ -308,3 +308,21 @@ Contains:
|
||||
desc = "Peering into the eyes of the helmet is enough to seal damnation."
|
||||
icon_state = "hardsuit0-beserker"
|
||||
item_state = "hardsuit0-beserker"
|
||||
|
||||
/obj/item/clothing/head/helmet/space/bomberman
|
||||
name = "Bomberman head"
|
||||
desc = "Terrorism has never looked so adorable."
|
||||
icon_state = "bomberman"
|
||||
item_state = "bomberman"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0)
|
||||
siemens_coefficient = 0
|
||||
|
||||
obj/item/clothing/suit/space/bomberman
|
||||
name = "Bomberman's suit"
|
||||
desc = "Doesn't actually make you immune to bombs!"
|
||||
icon_state = "bomberman"
|
||||
item_state = "bomberman"
|
||||
slowdown = 0
|
||||
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 100, bio = 0, rad = 0)
|
||||
siemens_coefficient = 0
|
||||
max_heat_protection_temperature = FIRE_IMMUNITY_SUIT_MAX_TEMP_PROTECT
|
||||
|
||||
@@ -403,3 +403,44 @@
|
||||
desc = "God wills it!"
|
||||
icon_state = "knight_templar"
|
||||
item_state = "knight_templar"
|
||||
|
||||
/obj/item/clothing/suit/armor/xcomsquaddie
|
||||
name = "Squaddie Armor"
|
||||
desc = "A suit of armor with heavy padding to protect against projectile and laser attacks. Distributed to shadow organization squaddies."
|
||||
icon_state = "xcomarmor2"
|
||||
item_state = "xcomarmor2"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
armor = list(melee = 10, bullet = 50, laser = 10, energy = 10, bomb = 0, bio = 0, rad = 0)
|
||||
siemens_coefficient = 0.5
|
||||
|
||||
/obj/item/clothing/suit/armor/xcomsquaddie/dredd
|
||||
name = "Judge Armor"
|
||||
desc = "A large suit of heavy armor, fit for a Judge."
|
||||
icon_state = "dredd-suit"
|
||||
item_state = "dredd-suit"
|
||||
|
||||
|
||||
/obj/item/clothing/suit/armor/xcomarmor
|
||||
name = "Mysterious Armor"
|
||||
desc = "A suit of armor with heavy plating to protect against melee attacks. Distributed to shadow organization squaddies."
|
||||
icon_state = "xcomarmor1"
|
||||
item_state = "xcomarmor1"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
|
||||
armor = list(melee = 50, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0)
|
||||
slowdown = 1
|
||||
siemens_coefficient = 0.5
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/neorussian
|
||||
name = "neo-Russian vest"
|
||||
desc = "The narkotiki camo pattern will come useful for botany raids."
|
||||
icon_state = "nr_vest"
|
||||
item_state = "nr_vest"
|
||||
|
||||
/obj/item/clothing/suit/armor/doomguy
|
||||
name = "Doomguy's armor"
|
||||
desc = ""
|
||||
icon_state = "doom"
|
||||
item_state = "doom"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
slowdown = 0
|
||||
armor = list(melee = 50, bullet = 30, laser = 20, energy = 20, bomb = 30, bio = 0, rad = 0)
|
||||
|
||||
@@ -535,3 +535,57 @@
|
||||
icon_state = "bedsheet"
|
||||
user_vars_to_edit = list("name" = "Spooky Ghost", "real_name" = "Spooky Ghost" , "incorporeal_move" = 1, "appearance_flags" = KEEP_TOGETHER|TILE_BOUND, "alpha" = 150)
|
||||
alternate_worn_layer = ABOVE_BODY_FRONT_LAYER //so the bedsheet goes over everything but fire
|
||||
|
||||
/obj/item/clothing/suit/kaminacape
|
||||
name = "Kamina's Cape"
|
||||
desc = "Don't believe in yourself, dumbass. Believe in me. Believe in the Kamina who believes in you."
|
||||
icon_state = "kaminacape"
|
||||
body_parts_covered = 0
|
||||
|
||||
/obj/item/clothing/suit/officercoat
|
||||
name = "Officer's Coat"
|
||||
desc = "Ein Mantel gemacht, um die Juden zu bestrafen."
|
||||
icon_state = "officersuit"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
|
||||
/obj/item/clothing/suit/soldiercoat
|
||||
name = "Soldier's Coat"
|
||||
desc = "Und das heißt: Erika."
|
||||
icon_state = "soldiersuit"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
|
||||
/obj/item/clothing/suit/russofurcoat
|
||||
name = "russian fur coat"
|
||||
desc = "Let the land do the fighting for you."
|
||||
icon_state = "russofurcoat"
|
||||
allowed = list(/obj/item/weapon/gun)
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
|
||||
/obj/item/clothing/suit/doshjacket
|
||||
name = "Plasterer's Jacket"
|
||||
desc = "Perfect for doing up the house."
|
||||
icon_state = "doshjacket"
|
||||
body_parts_covered = CHEST|GROIN|ARMS
|
||||
|
||||
/obj/item/clothing/suit/maidapron
|
||||
name = "Apron"
|
||||
desc = "Simple white apron."
|
||||
icon_state = "maidapron"
|
||||
body_parts_covered = CHEST|GROIN
|
||||
|
||||
/obj/item/clothing/suit/clownpiece
|
||||
name = "small fairy wings"
|
||||
desc = "Some small and translucid insect-like wings."
|
||||
icon_state = "clownpiece"
|
||||
body_parts_covered = 0
|
||||
|
||||
/obj/item/clothing/suit/clownpiece/flying
|
||||
name = "small fairy wings"
|
||||
desc = "Some small and translucid insect-like wings. Looks like these are the real deal!"
|
||||
icon_state = "clownpiece-fly"
|
||||
|
||||
/obj/item/clothing/suit/raincoat
|
||||
name = "Raincoat"
|
||||
desc = "Do you like Huey Lewis and the News?"
|
||||
icon_state = "raincoat"
|
||||
body_parts_covered =CHEST|GROIN|LEGS|ARMS|HANDS
|
||||
|
||||
@@ -132,3 +132,11 @@
|
||||
item_state = "blueshift"
|
||||
item_color = "blueshift"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/rank/security/sneaksuit
|
||||
name = "sneaking suit"
|
||||
desc = "It's made of a strong material developed by the Soviet Union centuries ago which provides robust protection."
|
||||
icon_state = "sneakingsuit"
|
||||
item_state = "sneakingsuit"
|
||||
item_color = "sneakingsuit"
|
||||
can_adjust = 0
|
||||
|
||||
@@ -654,3 +654,321 @@
|
||||
icon_state = "hostanclothes"
|
||||
item_state = "hostanclothes"
|
||||
item_color = "hostanclothes"
|
||||
|
||||
/obj/item/clothing/under/stripper_pink
|
||||
name = "pink stripper outfit"
|
||||
icon_state = "stripper_p"
|
||||
item_state = "stripper_p"
|
||||
item_color = "stripper_p"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/stripper_green
|
||||
name = "green stripper outfit"
|
||||
icon_state = "stripper_g"
|
||||
item_state = "stripper_g"
|
||||
item_color = "stripper_g"
|
||||
can_adjust = 0
|
||||
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_orange
|
||||
name = "orange wedding dress"
|
||||
desc = "A big and puffy orange dress."
|
||||
icon_state = "bride_orange"
|
||||
item_state = "bride_orange"
|
||||
item_color = "bride_orange"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_purple
|
||||
name = "purple wedding dress"
|
||||
desc = "A big and puffy purple dress."
|
||||
icon_state = "bride_purple"
|
||||
item_state = "bride_purple"
|
||||
item_color = "bride_purple"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_blue
|
||||
name = "blue wedding dress"
|
||||
desc = "A big and puffy blue dress."
|
||||
icon_state = "bride_blue"
|
||||
item_state = "bride_blue"
|
||||
item_color = "bride_blue"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_red
|
||||
name = "red wedding dress"
|
||||
desc = "A big and puffy red dress."
|
||||
icon_state = "bride_red"
|
||||
item_state = "bride_red"
|
||||
item_color = "bride_red"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/wedding/bride_white
|
||||
name = "white wedding dress"
|
||||
desc = "A white wedding gown made from the finest silk."
|
||||
icon_state = "bride_white"
|
||||
item_state = "bride_white"
|
||||
item_color = "bride_white"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/mankini
|
||||
name = "pink mankini"
|
||||
icon_state = "mankini"
|
||||
item_state = "mankini"
|
||||
item_color = "mankini"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/psysuit
|
||||
name = "dark undersuit"
|
||||
desc = "A thick, layered grey undersuit lined with power cables. Feels a little like wearing an electrical storm."
|
||||
icon_state = "psysuit"
|
||||
item_state = "psysuit"
|
||||
item_color = "psysuit"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/officeruniform
|
||||
name = "officer's uniform"
|
||||
desc = "Bestraft die Juden fur ihre Verbrechen."
|
||||
icon_state = "officeruniform"
|
||||
item_state = "officeruniform"
|
||||
item_color = "officeruniform"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/soldieruniform
|
||||
name = "soldier's uniform"
|
||||
desc = "Bestraft die Verbundeten fur ihren Widerstand."
|
||||
icon_state = "soldieruniform"
|
||||
item_state = "soldieruniform"
|
||||
item_color = "soldieruniform"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/squatter_outfit
|
||||
name = "slav squatter tracksuit"
|
||||
desc = "Cyka blyat."
|
||||
icon_state = "squatteroutfit"
|
||||
item_state = "squatteroutfit"
|
||||
item_color = "squatteroutfit"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/russobluecamooutfit
|
||||
name = "russian blue camo"
|
||||
desc = "Drop and give me dvadtsat!"
|
||||
icon_state = "russobluecamo"
|
||||
item_state = "russobluecamo"
|
||||
item_color = "russobluecamo"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/stilsuit
|
||||
name = "stillsuit"
|
||||
desc = "Designed to preserve bodymoisture."
|
||||
icon_state = "stilsuit"
|
||||
item_state = "stilsuit"
|
||||
item_color = "stilsuit"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/aviatoruniform
|
||||
name = "aviator uniform"
|
||||
desc = "Now you can look absolutely dashing!"
|
||||
icon_state = "aviator_uniform"
|
||||
item_state = "aviator_uniform"
|
||||
item_color = "aviator_uniform"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/bikersuit
|
||||
name = "biker's outfit"
|
||||
icon_state = "biker"
|
||||
item_state = "biker"
|
||||
item_color = "biker"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/jacketsuit
|
||||
name = "richard's outfit"
|
||||
desc = "Do you know what time it is?"
|
||||
icon_state = "jacket"
|
||||
item_state = "jacket"
|
||||
item_color = "jacket"
|
||||
can_adjust = 0
|
||||
|
||||
obj/item/clothing/under/mega
|
||||
name = "\improper DRN-001 suit"
|
||||
desc = "The original. Simple, yet very adaptable."
|
||||
icon_state = "mega"
|
||||
item_state = "mega"
|
||||
item_color = "mega"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/proto
|
||||
name = "The Prototype Suit"
|
||||
desc = "Even robots know scarves are the perfect accessory for a brooding rival."
|
||||
icon_state = "proto"
|
||||
item_state = "proto"
|
||||
item_color = "proto"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/megax
|
||||
name = "\improper Maverick Hunter regalia"
|
||||
desc = "The best outfit for taking out rogue borgs."
|
||||
icon_state = "megax"
|
||||
item_state = "megax"
|
||||
item_color = "megax"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/joe
|
||||
name = "The Sniper Suit"
|
||||
desc = "Mass produced combat robots with a rather unfitting name."
|
||||
icon_state = "joe"
|
||||
item_state = "joe"
|
||||
item_color = "joe"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/roll
|
||||
name = "\improper DRN-002 Dress"
|
||||
desc = "A simple red dress, the good doctor's second robot wasn't quite as exciting as the first."
|
||||
icon_state = "roll"
|
||||
item_state = "roll"
|
||||
item_color = "roll"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/gokugidown
|
||||
name = "turtle hermit undershirt"
|
||||
desc = "Something seems oddly familiar about this outfit..."
|
||||
icon_state = "gokugidown"
|
||||
item_state = "gokugidown"
|
||||
item_color = "gokugidown"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/gokugi
|
||||
name = "turtle hermit outfit"
|
||||
desc = "An outfit from one trained by the great Turtle Hermit."
|
||||
icon_state = "gokugi"
|
||||
item_state = "gokugi"
|
||||
item_color = "gokugi"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/doomguy
|
||||
name = "\improper Doomguy's pants"
|
||||
desc = ""
|
||||
icon_state = "doom"
|
||||
item_state = "doom"
|
||||
item_color = "doom"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/vault13
|
||||
name = "vault 13 Jumpsuit"
|
||||
desc = "Oddly similar to the station's usual jumpsuits, but with a rustic charm to it. Has a large thirteen emblazened on the back."
|
||||
icon_state = "v13-jumpsuit"
|
||||
item_state = "v13-jumpsuit"
|
||||
item_color = "v13-jumpsuit"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/vault
|
||||
name = "vault jumpsuit"
|
||||
desc = "Oddly similar to the station's usual jumpsuits, but with a rustic charm to it."
|
||||
icon_state = "v-jumpsuit"
|
||||
item_state = "v-jumpsuit"
|
||||
item_color = "v-jumpsuit"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/clownpiece
|
||||
name = "Clownpiece's Pierrot suit"
|
||||
desc = "A female-sized set of leggings and shirt with a pattern similar to the American flag, featuring a frilled collar."
|
||||
icon_state = "clownpiece"
|
||||
item_state = "clownpiece"
|
||||
item_color = "clownpiece"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/cia
|
||||
name = "casual IAA outfit"
|
||||
desc = "Just looking at this makes you feel in charge."
|
||||
icon_state = "cia"
|
||||
item_state = "cia"
|
||||
item_color = "cia"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/greaser
|
||||
name = "greaser outfit"
|
||||
desc = "The one that you want!"
|
||||
icon_state = "greaser_default"
|
||||
item_state = "greaser_default"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/greaser/New()
|
||||
var/greaser_colour = "default"
|
||||
switch(rand(1,4))
|
||||
if(1)
|
||||
greaser_colour = "default"
|
||||
if(2)
|
||||
greaser_colour = "cult"
|
||||
if(3)
|
||||
greaser_colour = "spider"
|
||||
if(4)
|
||||
greaser_colour = "snakes"
|
||||
desc = "Tunnel Snakes Rule!"
|
||||
icon_state = "greaser_[greaser_colour]"
|
||||
item_state = "greaser_[greaser_colour]"
|
||||
item_color = "greaser_[greaser_colour]"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/wintercasualwear
|
||||
name = "winter casualwear"
|
||||
desc = "Perfect for winter!"
|
||||
icon_state = "shizunewinter"
|
||||
item_state = "shizunewinter"
|
||||
item_color = "shizunewinter"
|
||||
can_adjust = 0
|
||||
|
||||
|
||||
/obj/item/clothing/under/casualwear
|
||||
name = "spring casualwear"
|
||||
desc = "Perfect for spring!"
|
||||
icon_state = "shizunenormal"
|
||||
item_state = "shizunenormal"
|
||||
item_color = "shizunenormal"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/keyholesweater
|
||||
name = "keyhole sweater"
|
||||
desc = "What is the point of this, anyway?"
|
||||
icon_state = "keyholesweater"
|
||||
item_state = "keyholesweater"
|
||||
item_color = "keyholesweater"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/casualhoodie
|
||||
name = "casual hoodie"
|
||||
desc = "Pefect for lounging about in."
|
||||
icon_state = "hoodiejeans"
|
||||
item_state = "hoodiejeans"
|
||||
item_color = "hoodiejeans"
|
||||
can_adjust = 0
|
||||
|
||||
|
||||
/obj/item/clothing/under/casualhoodie/skirt
|
||||
icon_state = "hoodieskirt"
|
||||
item_state = "hoodieskirt"
|
||||
item_color = "hoodieskirt"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/mummy_rags
|
||||
name = "mummy rags"
|
||||
desc = "Ancient rags taken off from some mummy."
|
||||
icon_state = "mummy"
|
||||
item_state = "mummy"
|
||||
item_color = "mummy"
|
||||
can_adjust = 0
|
||||
has_sensor = 0
|
||||
|
||||
/obj/item/clothing/under/neorussian
|
||||
name = "neo-Russian uniform"
|
||||
desc = "Employs a special toshnit pattern, will render you invisible when you eat a potato on an empty stomach."
|
||||
icon_state = "nr_uniform"
|
||||
item_state = "nr_uniform"
|
||||
item_color = "nr_uniform"
|
||||
can_adjust = 0
|
||||
|
||||
/obj/item/clothing/under/rottensuit
|
||||
name = "rotten suit"
|
||||
desc = "This suit seems perfect for wearing underneath a disguise."
|
||||
icon_state = "rottensuit"
|
||||
item_state = "rottensuit"
|
||||
item_color = "rottensuit"
|
||||
can_adjust = 0
|
||||
|
||||
Reference in New Issue
Block a user