Merge remote-tracking branch 'citadel/master' into mobility_flags

This commit is contained in:
kevinz000
2020-02-04 16:01:25 -07:00
1118 changed files with 49543 additions and 11522 deletions
+3 -5
View File
@@ -152,6 +152,7 @@
/obj/machinery/power/apc/Initialize(mapload, ndir, building = FALSE)
. = ..()
tdir = ndir || dir
var/area/A = get_base_area(src)
if(!building)
has_electronics = APC_ELECTRONICS_SECURED
@@ -189,9 +190,6 @@
wires = new /datum/wires/apc(src)
// offset 24 pixels in direction of dir
// this allows the APC to be embedded in a wall, yet still inside an area
if (building)
setDir(ndir)
src.tdir = dir // to fix Vars bug
setDir(SOUTH)
switch(tdir)
@@ -840,7 +838,7 @@
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "apc", name, 535, 515, master_ui, state)
ui = new(user, src, ui_key, "apc", name, 450, 460, master_ui, state)
ui.open()
/obj/machinery/power/apc/ui_data(mob/user)
@@ -850,7 +848,7 @@
"failTime" = failure_timer,
"isOperating" = operating,
"externalPower" = main_status,
"powerCellStatus" = cell ? cell.percent() : null,
"powerCellStatus" = (cell?.percent() || null),
"chargeMode" = chargemode,
"chargingStatus" = charging,
"totalLoad" = DisplayPower(lastused_total),
+2 -2
View File
@@ -85,8 +85,8 @@ By design, d1 is the smallest direction and d2 is the highest
if(isnull(_d1) || isnull(_d2))
// ensure d1 & d2 reflect the icon_state for entering and exiting cable
var/dash = findtext(icon_state, "-")
d1 = text2num( copytext( icon_state, 1, dash ) )
d2 = text2num( copytext( icon_state, dash+1 ) )
d1 = text2num(copytext(icon_state, 1, dash))
d2 = text2num(copytext(icon_state, dash + length(icon_state[dash])))
else
d1 = _d1
d2 = _d2
+40 -34
View File
@@ -13,6 +13,7 @@
w_class = WEIGHT_CLASS_SMALL
var/charge = 0 // note %age conveted to actual charge in New
var/maxcharge = 1000
var/start_charged = TRUE
materials = list(MAT_METAL=700, MAT_GLASS=50)
grind_results = list(/datum/reagent/lithium = 15, /datum/reagent/iron = 5, /datum/reagent/silicon = 5)
var/rigged = FALSE // true if rigged to explode
@@ -32,7 +33,8 @@
create_reagents(5, INJECTABLE | DRAINABLE)
if (override_maxcharge)
maxcharge = override_maxcharge
charge = maxcharge
if(start_charged)
charge = maxcharge
if(ratingdesc)
desc += " This one has a rating of [DisplayEnergy(maxcharge)], and you should not swallow it."
update_icon()
@@ -163,9 +165,8 @@
return rating * maxcharge
/* Cell variants*/
/obj/item/stock_parts/cell/empty/Initialize()
. = ..()
charge = 0
/obj/item/stock_parts/cell/empty
start_charged = FALSE
/obj/item/stock_parts/cell/crap
name = "\improper Nanotrasen brand rechargeable AA battery"
@@ -173,10 +174,8 @@
maxcharge = 500
materials = list(MAT_GLASS=40)
/obj/item/stock_parts/cell/crap/empty/Initialize()
. = ..()
charge = 0
update_icon()
/obj/item/stock_parts/cell/crap/empty
start_charged = FALSE
/obj/item/stock_parts/cell/upgraded
name = "upgraded power cell"
@@ -195,10 +194,8 @@
maxcharge = 1250 //25/12/6 disabler/laser/taser shots.
materials = list(MAT_GLASS=40)
/obj/item/stock_parts/cell/secborg/empty/Initialize()
. = ..()
charge = 0
update_icon()
/obj/item/stock_parts/cell/secborg/empty
start_charged = FALSE
/obj/item/stock_parts/cell/lascarbine
name = "laser carbine power supply"
@@ -231,10 +228,8 @@
maxcharge = 15000
chargerate = 2250
/obj/item/stock_parts/cell/high/empty/Initialize()
. = ..()
charge = 0
update_icon()
/obj/item/stock_parts/cell/high/empty
start_charged = FALSE
/obj/item/stock_parts/cell/super
name = "super-capacity power cell"
@@ -243,10 +238,8 @@
materials = list(MAT_GLASS=300)
chargerate = 2000
/obj/item/stock_parts/cell/super/empty/Initialize()
. = ..()
charge = 0
update_icon()
/obj/item/stock_parts/cell/super/empty
start_charged = FALSE
/obj/item/stock_parts/cell/hyper
name = "hyper-capacity power cell"
@@ -255,10 +248,8 @@
materials = list(MAT_GLASS=400)
chargerate = 3000
/obj/item/stock_parts/cell/hyper/empty/Initialize()
. = ..()
charge = 0
update_icon()
/obj/item/stock_parts/cell/hyper/empty
start_charged = FALSE
/obj/item/stock_parts/cell/bluespace
name = "bluespace power cell"
@@ -268,10 +259,8 @@
materials = list(MAT_GLASS=600)
chargerate = 4000
/obj/item/stock_parts/cell/bluespace/empty/Initialize()
. = ..()
charge = 0
update_icon()
/obj/item/stock_parts/cell/bluespace/empty
start_charged = FALSE
/obj/item/stock_parts/cell/infinite
name = "infinite-capacity power cell!"
@@ -321,15 +310,13 @@
maxcharge = 500
rating = 3
/obj/item/stock_parts/cell/emproof/empty/Initialize()
. = ..()
charge = 0
update_icon()
/obj/item/stock_parts/cell/emproof/empty/ComponentInitialize()
/obj/item/stock_parts/cell/emproof/ComponentInitialize()
. = ..()
AddComponent(/datum/component/empprotection, EMP_PROTECT_SELF)
/obj/item/stock_parts/cell/emproof/empty
start_charged = FALSE
/obj/item/stock_parts/cell/emproof/corrupt()
return
@@ -364,3 +351,22 @@
//found inside the inducers ordered from cargo.
/obj/item/stock_parts/cell/inducer_supply
maxcharge = 5000
/obj/item/stock_parts/cell/magnetic
name = "magrifle power supply"
maxcharge = 12000
chargerate = 600
/obj/item/stock_parts/cell/magnetic/empty
start_charged = FALSE
/obj/item/stock_parts/cell/magnetic/pistol
name = "magpistol power supply"
maxcharge = 6000
/obj/item/stock_parts/cell/magnetic/pistol/empty
start_charged = FALSE
/obj/item/stock_parts/cell/toymagburst
name = "toy mag burst rifle power supply"
maxcharge = 4000
+22 -30
View File
@@ -79,7 +79,7 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
return main_part.attackby(I, user)
/obj/machinery/gravity_generator/part/get_status()
return main_part.get_status()
return main_part?.get_status()
/obj/machinery/gravity_generator/part/attack_hand(mob/user)
return main_part.attack_hand(user)
@@ -220,40 +220,32 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne
return
return ..()
/obj/machinery/gravity_generator/main/ui_interact(mob/user)
if(stat & BROKEN)
return
var/dat = "Gravity Generator Breaker: "
if(breaker)
dat += "<span class='linkOn'>ON</span> <A href='?src=[REF(src)];gentoggle=1'>OFF</A>"
else
dat += "<A href='?src=[REF(src)];gentoggle=1'>ON</A> <span class='linkOn'>OFF</span> "
/obj/machinery/gravity_generator/main/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "gravity_generator", name, 400, 200, master_ui, state)
ui.open()
dat += "<br>Generator Status:<br><div class='statusDisplay'>"
if(charging_state != POWER_IDLE)
dat += "<font class='bad'>WARNING</font> Radiation Detected. <br>[charging_state == POWER_UP ? "Charging..." : "Discharging..."]"
else if(on)
dat += "Powered."
else
dat += "Unpowered."
/obj/machinery/gravity_generator/main/ui_data(mob/user)
var/list/data = list()
dat += "<br>Gravity Charge: [charge_count]%</div>"
var/datum/browser/popup = new(user, "gravgen", name)
popup.set_content(dat)
popup.open()
/obj/machinery/gravity_generator/main/Topic(href, href_list)
data["breaker"] = breaker
data["charge_count"] = charge_count
data["charging_state"] = charging_state
data["on"] = on
data["operational"] = (stat & BROKEN) ? FALSE : TRUE
return data
/obj/machinery/gravity_generator/main/ui_act(action, params)
if(..())
return
if(href_list["gentoggle"])
breaker = !breaker
investigate_log("was toggled [breaker ? "<font color='green'>ON</font>" : "<font color='red'>OFF</font>"] by [key_name(usr)].", INVESTIGATE_GRAVITY)
set_power()
src.updateUsrDialog()
switch(action)
if("gentoggle")
breaker = !breaker
investigate_log("was toggled [breaker ? "<font color='green'>ON</font>" : "<font color='red'>OFF</font>"] by [key_name(usr)].", INVESTIGATE_GRAVITY)
set_power()
// Power and Icon States
+10 -10
View File
@@ -193,9 +193,9 @@
var/on = FALSE // 1 if on, 0 if off
var/on_gs = FALSE
var/static_power_used = 0
var/brightness = 8 // luminosity when on, also used in power calculation
var/brightness = 11 // luminosity when on, also used in power calculation
var/bulb_power = 0.75 // basically the alpha of the emitted light source
var/bulb_colour = "#FFEEDD" // befault colour of the light.
var/bulb_colour = "#FFF6ED" // befault colour of the light.
var/status = LIGHT_OK // LIGHT_OK, _EMPTY, _BURNED or _BROKEN
var/flickering = FALSE
var/light_type = /obj/item/light/tube // the type of light item
@@ -231,7 +231,7 @@
icon_state = "bulb"
base_state = "bulb"
fitting = "bulb"
brightness = 4
brightness = 6
bulb_colour = "#FFDDBB"
desc = "A small lighting fixture."
light_type = /obj/item/light/bulb
@@ -272,11 +272,11 @@
spawn(2)
switch(fitting)
if("tube")
brightness = 8
brightness = 11
if(prob(2))
break_light_tube(1)
if("bulb")
brightness = 4
brightness = 6
if(prob(5))
break_light_tube(1)
spawn(1)
@@ -351,11 +351,11 @@
set_light(0)
update_icon()
active_power_usage = (brightness * 10)
active_power_usage = (brightness * 7.2)
if(on != on_gs)
on_gs = on
if(on)
static_power_used = brightness * 20 //20W per unit luminosity
static_power_used = brightness * 14.4 //20W per unit luminosity
addStaticPower(static_power_used, STATIC_LIGHT)
else
removeStaticPower(static_power_used, STATIC_LIGHT)
@@ -738,7 +738,7 @@
icon_state = "ltube"
base_state = "ltube"
item_state = "c_tube"
brightness = 8
brightness = 11
/obj/item/light/tube/broken
status = LIGHT_BROKEN
@@ -751,7 +751,7 @@
item_state = "contvapour"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
brightness = 4
brightness = 6
/obj/item/light/bulb/broken
status = LIGHT_BROKEN
@@ -820,7 +820,7 @@
icon = 'icons/obj/lighting.dmi'
base_state = "floor" // base description and icon_state
icon_state = "floor"
brightness = 4
brightness = 6
layer = 2.5
light_type = /obj/item/light/bulb
fitting = "bulb"
+3 -1
View File
@@ -19,6 +19,8 @@
var/record_interval = 50
var/next_record = 0
var/is_secret_monitor = FALSE
tgui_id = "power_monitor"
ui_style = "ntos"
/obj/machinery/computer/monitor/secret //Hides the power monitor (such as ones on ruins & CentCom) from PDA's to prevent metagaming.
name = "outdated power monitoring console"
@@ -85,7 +87,7 @@
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "power_monitor", name, 1200, 1000, master_ui, state)
ui = new(user, src, ui_key, tgui_id, name, 550, 700, master_ui, state)
ui.open()
/obj/machinery/computer/monitor/ui_data()
@@ -59,7 +59,12 @@
/obj/effect/accelerated_particle/proc/move()
if(!step(src,dir))
forceMove(get_step(src,dir))
var/turf/T = get_step(src,dir)
if(T)
forceMove(T)
else
qdel(src)
return
movement_range--
if(movement_range == 0)
qdel(src)
+41 -33
View File
@@ -348,7 +348,7 @@
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "solar_control", name, 500, 400, master_ui, state)
ui = new(user, src, ui_key, "solar_control", name, 380, 230, master_ui, state)
ui.open()
/obj/machinery/power/solar_control/ui_data()
@@ -369,39 +369,47 @@
/obj/machinery/power/solar_control/ui_act(action, params)
if(..())
return
switch(action)
if("angle")
var/adjust = text2num(params["adjust"])
if(adjust)
currentdir = CLAMP((360 + adjust + currentdir) % 360, 0, 359)
targetdir = currentdir
set_panels(currentdir)
. = TRUE
if("rate")
var/adjust = text2num(params["adjust"])
if(adjust)
trackrate = CLAMP(trackrate + adjust, -7200, 7200)
if(trackrate)
nexttime = world.time + 36000 / abs(trackrate)
. = TRUE
if("tracking")
var/mode = text2num(params["mode"])
track = mode
if(mode == 2 && connected_tracker)
connected_tracker.set_angle(SSsun.angle)
set_panels(currentdir)
else if(mode == 1)
targetdir = currentdir
if(trackrate)
nexttime = world.time + 36000 / abs(trackrate)
set_panels(targetdir)
. = TRUE
if("refresh")
search_for_connected()
if(connected_tracker && track == 2)
connected_tracker.set_angle(SSsun.angle)
if(action == "angle")
var/adjust = text2num(params["adjust"])
var/value = text2num(params["value"])
if(adjust)
value = currentdir + adjust
if(value != null)
currentdir = CLAMP((360 + value) % 360, 0, 359)
targetdir = currentdir
set_panels(currentdir)
. = TRUE
return TRUE
return FALSE
if(action == "rate")
var/adjust = text2num(params["adjust"])
var/value = text2num(params["value"])
if(adjust)
value = trackrate + adjust
if(value != null)
trackrate = CLAMP(value, -7200, 7200)
if(trackrate)
nexttime = world.time + 36000 / abs(trackrate)
return TRUE
return FALSE
if(action == "tracking")
var/mode = text2num(params["mode"])
track = mode
if(mode == 2 && connected_tracker)
connected_tracker.set_angle(SSsun.angle)
set_panels(currentdir)
else if(mode == 1)
targetdir = currentdir
if(trackrate)
nexttime = world.time + 36000 / abs(trackrate)
set_panels(targetdir)
return TRUE
if(action == "refresh")
search_for_connected()
if(connected_tracker && track == 2)
connected_tracker.set_angle(SSsun.angle)
set_panels(currentdir)
return TRUE
return FALSE
/obj/machinery/power/solar_control/attackby(obj/item/I, mob/user, params)
if(istype(I, /obj/item/screwdriver))
+30 -9
View File
@@ -66,6 +66,8 @@
#define SUPERMATTER_COUNTDOWN_TIME 30 SECONDS
#define SUPERMATTER_INTEGRITY_MULT 1.3 //(loss of integrity / 10) ^ 1.3
GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
/obj/machinery/power/supermatter_crystal
@@ -158,6 +160,8 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
var/datum/looping_sound/supermatter/soundloop
var/moveable = FALSE
var/min_damage = 0
var/power_calc = 0
/obj/machinery/power/supermatter_crystal/Initialize()
. = ..()
@@ -359,6 +363,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
//capping damage
damage = min(damage_archived + (DAMAGE_HARDCAP * explosion_point),damage)
damage = max(min_damage, damage) //max integrity
if(damage > damage_archived && prob(10))
playsound(get_turf(src), 'sound/effects/empulse.ogg', 50, 1)
@@ -398,7 +403,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
if(matter_power)
var/removed_matter = max(matter_power/MATTER_POWER_CONVERSION, 40)
power = max(power + removed_matter, 0)
power_calc = max(power_calc + removed_matter, 0)
matter_power = max(matter_power - removed_matter, 0)
var/temp_factor = 50
@@ -411,7 +416,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
temp_factor = 30
icon_state = base_icon_state
power = max( (removed.temperature * temp_factor / T0C) * gasmix_power_ratio + power, 0) //Total laser power plus an overload
power_calc = max( (removed.temperature * temp_factor / T0C) * gasmix_power_ratio + power_calc, 0) //Total laser power plus an overload
if(prob(50))
radiation_pulse(src, power * (1 + (tritiumcomp * TRITIUM_RADIOACTIVITY_MODIFIER) + ((pluoxiumcomp * PLUOXIUM_RADIOACTIVITY_MODIFIER) * pluoxiumbonus) * (power_transmission_bonus/(10-(bzcomp * BZ_RADIOACTIVITY_MODIFIER))))) // Rad Modifiers BZ(500%), Tritium(300%), and Pluoxium(-200%)
@@ -443,15 +448,19 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
for(var/mob/living/carbon/human/l in view(src, HALLUCINATION_RANGE(power))) // If they can see it without mesons on. Bad on them.
if(!istype(l.glasses, /obj/item/clothing/glasses/meson))
var/D = sqrt(1 / max(1, get_dist(l, src)))
l.hallucination += power * config_hallucination_power * D
l.hallucination += power_calc * config_hallucination_power * D
l.hallucination = CLAMP(0, 200, l.hallucination)
for(var/mob/living/l in range(src, round((power / 100) ** 0.25)))
var/rads = (power / 10) * sqrt( 1 / max(get_dist(l, src),1) )
l.rad_act(rads)
power -= ((power/500)**3) * powerloss_inhibitor
power_calc -= ((power_calc/500)**3) * powerloss_inhibitor
if ((100-get_integrity()) < 75)
power = (power_calc * ((100 - (0.15*(100-get_integrity()) - 5)**2) / 100)) + power_calc*0.1
else
power = power_calc * (((100-get_integrity())^((3*(100-get_integrity()))/1000) + 2*(100-get_integrity()))/100) //new and improved, more linear
//power = power_calc * ((((100-get_integrity())**1.3)-(2*(100-get_integrity())))/100)
if(power > POWER_PENALTY_THRESHOLD || damage > damage_penalty_point)
if(power > POWER_PENALTY_THRESHOLD)
@@ -474,8 +483,9 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
supermatter_anomaly_gen(src, GRAVITATIONAL_ANOMALY, rand(5, 10))
if(power > SEVERE_POWER_PENALTY_THRESHOLD && prob(2) || prob(0.3) && power > POWER_PENALTY_THRESHOLD)
supermatter_anomaly_gen(src, PYRO_ANOMALY, rand(5, 10))
if(damage > warning_point) // while the core is still damaged and it's still worth noting its status
if (damage - damage_archived > 0)
min_damage += ((damage - damage_archived) / 9) * SUPERMATTER_INTEGRITY_MULT
if(damage > (min_damage < 200 ? min_damage : 0) + warning_point) // while the core is still damaged and it's still worth noting its status
if((REALTIMEOFDAY - lastwarning) / 10 >= WARNING_DELAY)
alarm()
@@ -514,7 +524,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
if(!istype(Proj.firer, /obj/machinery/power/emitter))
investigate_log("has been hit by [Proj] fired by [key_name(Proj.firer)]", INVESTIGATE_SUPERMATTER)
if(Proj.flag != "bullet")
power += Proj.damage * config_bullet_energy
power_calc += Proj.damage * config_bullet_energy
if(!has_been_powered)
investigate_log("has been powered for the first time.", INVESTIGATE_SUPERMATTER)
message_admins("[src] has been powered for the first time [ADMIN_JMP(src)].")
@@ -555,7 +565,7 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
to_chat(C, "<span class='userdanger'>That was a really dense idea.</span>")
C.visible_message("<span class='userdanger'>A bright flare of radiation is seen from [C]'s head, shortly before you hear a sickening sizzling!</span>")
var/obj/item/organ/brain/rip_u = locate(/obj/item/organ/brain) in C.internal_organs
rip_u.Remove(C)
rip_u.Remove()
qdel(rip_u)
return
return ..()
@@ -615,6 +625,17 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
to_chat(user, "<span class='notice'>You extract a sliver from \the [src]. \The [src] begins to react violently!</span>")
new /obj/item/nuke_core/supermatter_sliver(drop_location())
matter_power += 200
if (istype(W, /obj/item/supermatterspray))
var/obj/item/supermatterspray/S = W
if (S.usesleft > 0 && do_after(user, 60, target=src))
min_damage = max(0,min_damage - 10)
to_chat(user, "<span class='notice'>You spray \the [src] with [S].</span>")
playsound(user.loc,'sound/effects/spray2.ogg',50,1,-6)
S.usesleft--
if (prob(10))
to_chat(user, "<span class='warning'>Your hands slip and you drop [S] into \the [src]!</span>")
Consume(S)
return
else if(user.dropItemToGround(W))
user.visible_message("<span class='danger'>As [user] touches \the [src] with \a [W], silence fills the room...</span>",\
"<span class='userdanger'>You touch \the [src] with \the [W], and everything suddenly goes silent.</span>\n<span class='notice'>\The [W] flashes into dust as you flinch away from \the [src].</span>",\
+1 -1
View File
@@ -136,7 +136,7 @@
to_chat(C, "<span class='userdanger'>That was a shockingly dumb idea.</span>")
C.visible_message("<span class='userdanger'>A bright flare of lightning is seen from [C]'s head, shortly before you hear a sickening sizzling!</span>")
var/obj/item/organ/brain/rip_u = locate(/obj/item/organ/brain) in C.internal_organs
rip_u.Remove(C)
rip_u.Remove()
qdel(rip_u)
return
return ..()
+23 -28
View File
@@ -57,15 +57,6 @@
var/lastgen
var/productivity = 1
/obj/machinery/computer/turbine_computer
name = "gas turbine control computer"
desc = "A computer to remotely control a gas turbine."
icon_screen = "turbinecomp"
icon_keyboard = "tech_key"
circuit = /obj/item/circuitboard/computer/turbine_computer
var/obj/machinery/power/compressor/compressor
var/id = 0
// the inlet stage of the gas turbine electricity generator
/obj/machinery/power/compressor/Initialize()
@@ -118,12 +109,13 @@
default_deconstruction_crowbar(I)
/obj/machinery/power/compressor/process()
if(!turbine)
stat = BROKEN
if(stat & BROKEN || panel_open)
return
if(!starter)
return
if(!turbine || (turbine.stat & BROKEN))
starter = FALSE
if(stat & BROKEN || panel_open)
starter = FALSE
return
cut_overlays()
rpm = 0.9* rpm + 0.1 * rpmtarget
@@ -298,7 +290,14 @@
// COMPUTER NEEDS A SERIOUS REWRITE.
/obj/machinery/computer/turbine_computer
name = "gas turbine control computer"
desc = "A computer to remotely control a gas turbine."
icon_screen = "turbinecomp"
icon_keyboard = "tech_key"
circuit = /obj/item/circuitboard/computer/turbine_computer
var/obj/machinery/power/compressor/compressor
var/id = 0
/obj/machinery/computer/turbine_computer/Initialize()
. = ..()
@@ -314,27 +313,27 @@
compressor = C
return
else
compressor = locate(/obj/machinery/power/compressor) in range(5, src)
compressor = locate(/obj/machinery/power/compressor) in range(7, src)
/obj/machinery/computer/turbine_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "turbine_computer", name, 350, 280, master_ui, state)
ui = new(user, src, ui_key, "turbine_computer", name, 300, 200, master_ui, state)
ui.open()
/obj/machinery/computer/turbine_computer/ui_data(mob/user)
var/list/data = list()
data["connected"] = (compressor && compressor.turbine) ? TRUE : FALSE
data["compressor"] = compressor ? TRUE : FALSE
data["compressor_broke"] = (!compressor || (compressor.stat & BROKEN)) ? TRUE : FALSE
data["turbine"] = compressor?.turbine ? TRUE : FALSE
data["turbine_broke"] = (!compressor || !compressor.turbine || (compressor.turbine.stat & BROKEN)) ? TRUE : FALSE
data["broken"] = (data["compressor_broke"] || data["turbine_broke"])
data["online"] = compressor.starter
data["online"] = compressor?.starter
data["power"] = DisplayPower(compressor.turbine.lastgen)
data["rpm"] = compressor.rpm
data["temp"] = compressor.gas_contained.temperature
data["power"] = DisplayPower(compressor?.turbine?.lastgen)
data["rpm"] = compressor?.rpm
data["temp"] = compressor?.gas_contained.temperature
return data
@@ -342,13 +341,9 @@
if(..())
return
switch(action)
if("power-on")
if("toggle_power")
if(compressor && compressor.turbine)
compressor.starter = TRUE
. = TRUE
if("power-off")
if(compressor && compressor.turbine)
compressor.starter = FALSE
compressor.starter = !compressor.starter
. = TRUE
if("reconnect")
locate_machinery()