not a gaius reference
hhhh let me just replace all the ex_acts missing some args and adjust them
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@@ -173,7 +173,7 @@
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var/mob/M = loc
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M.dropItemToGround(src)
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/obj/item/reagent_containers/food/snacks/grown/firelemon/ex_act(severity)
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/obj/item/reagent_containers/food/snacks/grown/firelemon/ex_act(severity, target, origin)
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qdel(src) //Ensuring that it's deleted by its own explosion
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/obj/item/reagent_containers/food/snacks/grown/firelemon/proc/prime(mob/living/lanced_by)
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@@ -224,7 +224,7 @@
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if(!QDELETED(src))
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qdel(src)
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/obj/item/reagent_containers/food/snacks/grown/cherry_bomb/ex_act(severity)
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/obj/item/reagent_containers/food/snacks/grown/cherry_bomb/ex_act(severity, target, origin)
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qdel(src) //Ensuring that it's deleted by its own explosion. Also prevents mass chain reaction with piles of cherry bombs
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/obj/item/reagent_containers/food/snacks/grown/cherry_bomb/proc/prime(mob/living/lanced_by)
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@@ -500,7 +500,7 @@
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log_game("Coconut bomb detonation at [AREACOORD(T)], location [loc]")
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qdel(src)
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/obj/item/reagent_containers/food/snacks/grown/coconut/ex_act(severity)
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/obj/item/reagent_containers/food/snacks/grown/coconut/ex_act(severity, target, origin)
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qdel(src)
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/obj/item/reagent_containers/food/snacks/grown/coconut/deconstruct(disassembled = TRUE)
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