Fixes bartender suit having an adjust state

This commit is contained in:
ShizCalev
2017-11-22 13:40:12 -05:00
committed by CitadelStationBot
parent dc0128a6d3
commit 6ab499b57b
36 changed files with 517 additions and 163 deletions
+9 -9
View File
@@ -21,7 +21,7 @@
max_w_class = WEIGHT_CLASS_NORMAL
max_combined_w_class = 21
storage_slots = 21
resistance_flags = 0
resistance_flags = NONE
max_integrity = 300
/*
@@ -147,7 +147,7 @@
desc = "It's a special backpack made exclusively for Nanotrasen officers."
icon_state = "captainpack"
item_state = "captainpack"
resistance_flags = 0
resistance_flags = NONE
/obj/item/storage/backpack/industrial
name = "industrial backpack"
@@ -179,7 +179,7 @@
desc = "A specially designed backpack. It's fire resistant and smells vaguely of plasma."
icon_state = "toxpack"
item_state = "toxpack"
resistance_flags = 0
resistance_flags = NONE
/obj/item/storage/backpack/virology
name = "virology backpack"
@@ -202,7 +202,7 @@
name = "leather satchel"
desc = "It's a very fancy satchel made with fine leather."
icon_state = "satchel"
resistance_flags = 0
resistance_flags = NONE
/obj/item/storage/backpack/satchel/leather/withwallet/PopulateContents()
new /obj/item/storage/wallet/random(src)
@@ -212,7 +212,7 @@
desc = "A tough satchel with extra pockets."
icon_state = "satchel-eng"
item_state = "engiepack"
resistance_flags = 0
resistance_flags = NONE
/obj/item/storage/backpack/satchel/med
name = "medical satchel"
@@ -243,7 +243,7 @@
desc = "Useful for holding research materials."
icon_state = "satchel-tox"
item_state = "satchel-tox"
resistance_flags = 0
resistance_flags = NONE
/obj/item/storage/backpack/satchel/hyd
name = "botanist satchel"
@@ -268,7 +268,7 @@
desc = "An exclusive satchel for Nanotrasen officers."
icon_state = "satchel-cap"
item_state = "captainpack"
resistance_flags = 0
resistance_flags = NONE
/obj/item/storage/backpack/satchel/flat
name = "smuggler's satchel"
@@ -335,7 +335,7 @@
desc = "A large duffel bag for holding extra captainly goods."
icon_state = "duffel-captain"
item_state = "duffel-captain"
resistance_flags = 0
resistance_flags = NONE
/obj/item/storage/backpack/duffelbag/med
name = "medical duffel bag"
@@ -383,7 +383,7 @@
desc = "A large duffel bag for holding extra tools and supplies."
icon_state = "duffel-eng"
item_state = "duffel-eng"
resistance_flags = 0
resistance_flags = NONE
/obj/item/storage/backpack/duffelbag/drone
name = "drone duffel bag"
+1 -1
View File
@@ -939,7 +939,7 @@
card_throw_speed = 3
card_throw_range = 7
card_attack_verb = list("attacked", "sliced", "diced", "slashed", "cut")
resistance_flags = 0
resistance_flags = NONE
/*
* Fake nuke
+79
View File
@@ -3,6 +3,7 @@
icon = 'icons/obj/janitor.dmi'
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
<<<<<<< HEAD
desc = "This is rubbish."
w_class = WEIGHT_CLASS_TINY
resistance_flags = FLAMMABLE
@@ -79,4 +80,82 @@
/obj/item/trash/coal/burn()
visible_message("[src] fuses into a diamond! Someone wasn't so naughty after all...")
new /obj/item/ore/diamond(loc)
=======
desc = "This is rubbish."
w_class = WEIGHT_CLASS_TINY
resistance_flags = FLAMMABLE
/obj/item/trash/raisins
name = "\improper 4no raisins"
icon_state= "4no_raisins"
/obj/item/trash/candy
name = "candy"
icon_state= "candy"
/obj/item/trash/cheesie
name = "cheesie honkers"
icon_state = "cheesie_honkers"
/obj/item/trash/chips
name = "chips"
icon_state = "chips"
/obj/item/trash/popcorn
name = "popcorn"
icon_state = "popcorn"
/obj/item/trash/sosjerky
name = "\improper Scaredy's Private Reserve Beef Jerky"
icon_state = "sosjerky"
/obj/item/trash/syndi_cakes
name = "syndi-cakes"
icon_state = "syndi_cakes"
/obj/item/trash/waffles
name = "waffles tray"
icon_state = "waffles"
/obj/item/trash/plate
name = "plate"
icon_state = "plate"
resistance_flags = NONE
/obj/item/trash/pistachios
name = "pistachios pack"
icon_state = "pistachios_pack"
/obj/item/trash/semki
name = "semki pack"
icon_state = "semki_pack"
/obj/item/trash/tray
name = "tray"
icon_state = "tray"
resistance_flags = NONE
/obj/item/trash/candle
name = "candle"
icon = 'icons/obj/candle.dmi'
icon_state = "candle4"
/obj/item/trash/can
name = "crushed can"
icon_state = "cola"
resistance_flags = NONE
/obj/item/trash/attack(mob/M, mob/living/user)
return
/obj/item/trash/coal
name = "lump of coal"
icon = 'icons/obj/mining.dmi'
icon_state = "slag"
desc = "Someone's gotten on the naughty list."
/obj/item/trash/coal/burn()
visible_message("[src] fuses into a diamond! Someone wasn't so naughty after all...")
new /obj/item/ore/diamond(loc)
>>>>>>> b0f24a8... Fixes bartender suit having an adjust state (#32968)
qdel(src)