Merge remote-tracking branch 'upstream/master' into hudpatches

This commit is contained in:
Detective Google
2020-03-17 16:29:13 -05:00
58 changed files with 476 additions and 562 deletions
+2 -1
View File
@@ -83,6 +83,7 @@
elements.Cut()
/datum/beam/Destroy()
finished = TRUE
Reset()
target = null
origin = null
@@ -100,7 +101,7 @@
var/length = round(sqrt((DX)**2+(DY)**2)) //hypotenuse of the triangle formed by target and origin's displacement
for(N in 0 to length-1 step 32)//-1 as we want < not <=, but we want the speed of X in Y to Z and step X
if(QDELETED(src) || finished)
if(finished)
break
var/obj/effect/ebeam/X = new beam_type(origin_oldloc)
X.owner = src
+6 -6
View File
@@ -32,16 +32,16 @@
..()
switch(stage)
if(1)
if (prob(stage_prob) && stage1)
if (prob(stage_prob) && length(stage1))
to_chat(affected_mob, pick(stage1))
if(2)
if (prob(stage_prob) && stage2)
if (prob(stage_prob) && length(stage2))
to_chat(affected_mob, pick(stage2))
if(3)
if (prob(stage_prob*2) && stage3)
if (prob(stage_prob*2) && length(stage3))
to_chat(affected_mob, pick(stage3))
if(4)
if (prob(stage_prob*2) && stage4)
if (prob(stage_prob*2) && length(stage4))
to_chat(affected_mob, pick(stage4))
if(5)
do_disease_transformation(affected_mob)
@@ -162,7 +162,7 @@
desc = "This disease, actually acute nanomachine infection, converts the victim into a cyborg."
severity = DISEASE_SEVERITY_BIOHAZARD
visibility_flags = 0
stage1 = list()
stage1 = null
stage2 = list("Your joints feel stiff.", "<span class='danger'>Beep...boop..</span>")
stage3 = list("<span class='danger'>Your joints feel very stiff.</span>", "Your skin feels loose.", "<span class='danger'>You can feel something move...inside.</span>")
stage4 = list("<span class='danger'>Your skin feels very loose.</span>", "<span class='danger'>You can feel... something...inside you.</span>")
@@ -195,7 +195,7 @@
desc = "This disease changes the victim into a xenomorph."
severity = DISEASE_SEVERITY_BIOHAZARD
visibility_flags = 0
stage1 = list()
stage1 = null
stage2 = list("Your throat feels scratchy.", "<span class='danger'>Kill...</span>")
stage3 = list("<span class='danger'>Your throat feels very scratchy.</span>", "Your skin feels tight.", "<span class='danger'>You can feel something move...inside.</span>")
stage4 = list("<span class='danger'>Your skin feels very tight.</span>", "<span class='danger'>Your blood boils!</span>", "<span class='danger'>You can feel... something...inside you.</span>")
+2 -2
View File
@@ -108,10 +108,10 @@
var/mob/living/carbon/human/H = quirk_holder
var/obj/item/choice_beacon/music/B = new(get_turf(H))
H.put_in_hands(B)
H.equip_to_slot(B, SLOT_IN_BACKPACK)
H.equip_to_slot_if_possible(B, SLOT_IN_BACKPACK)
var/obj/item/musicaltuner/musicaltuner = new(get_turf(H))
H.put_in_hands(musicaltuner)
H.equip_to_slot(musicaltuner, SLOT_IN_BACKPACK)
H.equip_to_slot_if_possible(musicaltuner, SLOT_IN_BACKPACK)
H.regenerate_icons()
/datum/quirk/photographer