remove noreact from being used in plants
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@@ -90,7 +90,7 @@
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lifespan = 30
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endurance = 25
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mutatelist = list()
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genes = list(/datum/plant_gene/trait/glow/white, /datum/plant_gene/trait/noreact, /datum/plant_gene/trait/repeated_harvest)
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genes = list(/datum/plant_gene/trait/glow/white, /datum/plant_gene/trait/repeated_harvest)
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reagents_add = list(/datum/reagent/uranium = 0.25, /datum/reagent/iodine = 0.2, /datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.1)
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rarity = 20
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@@ -492,9 +492,6 @@
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return
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var/turf/T = get_turf(src)
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reagents.chem_temp = 1000
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//Disable seperated contents when the grenade primes
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if (seed.get_gene(/datum/plant_gene/trait/noreact))
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DISABLE_BITFIELD(reagents.reagents_holder_flags, NO_REACT)
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reagents.handle_reactions()
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log_game("Coconut bomb detonation at [AREACOORD(T)], location [loc]")
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qdel(src)
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