remove noreact from being used in plants
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@@ -492,9 +492,6 @@
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return
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var/turf/T = get_turf(src)
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reagents.chem_temp = 1000
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//Disable seperated contents when the grenade primes
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if (seed.get_gene(/datum/plant_gene/trait/noreact))
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DISABLE_BITFIELD(reagents.reagents_holder_flags, NO_REACT)
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reagents.handle_reactions()
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log_game("Coconut bomb detonation at [AREACOORD(T)], location [loc]")
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qdel(src)
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