Mesons no longer show turfs on lavaland, but miners no longer need mesons to see minerals scanned by a mineral scanner through walls

This commit is contained in:
CitadelStationBot
2017-05-22 22:21:20 -05:00
parent 3cf30f3a6b
commit 6b4b6ee70d
11 changed files with 112 additions and 124 deletions
+27 -62
View File
@@ -345,28 +345,23 @@
/**********************Mining Scanners**********************/
/obj/item/device/mining_scanner
desc = "A scanner that checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear material scanners for optimal results."
desc = "A scanner that checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations."
name = "manual mining scanner"
icon_state = "mining1"
item_state = "analyzer"
w_class = WEIGHT_CLASS_SMALL
flags = CONDUCT
slot_flags = SLOT_BELT
var/cooldown = 0
var/cooldown = 35
var/current_cooldown = 0
origin_tech = "engineering=1;magnets=1"
/obj/item/device/mining_scanner/attack_self(mob/user)
if(!user.client)
return
if(!cooldown)
cooldown = TRUE
addtimer(CALLBACK(src, .proc/clear_cooldown), 40)
var/list/mobs = list()
mobs |= user
mineral_scan_pulse(mobs, get_turf(user))
/obj/item/device/mining_scanner/proc/clear_cooldown()
cooldown = FALSE
if(current_cooldown <= world.time)
current_cooldown = world.time + cooldown
mineral_scan_pulse(get_turf(user))
//Debug item to identify all ore spread quickly
@@ -379,7 +374,7 @@
qdel(src)
/obj/item/device/t_scanner/adv_mining_scanner
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear meson scanners for optimal results. This one has an extended range."
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. This one has an extended range."
name = "advanced automatic mining scanner"
icon_state = "mining0"
item_state = "analyzer"
@@ -387,77 +382,47 @@
flags = CONDUCT
slot_flags = SLOT_BELT
var/cooldown = 35
var/on_cooldown = 0
var/current_cooldown = 0
var/range = 7
var/meson = TRUE
origin_tech = "engineering=3;magnets=3"
/obj/item/device/t_scanner/adv_mining_scanner/material
meson = FALSE
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear material scanners for optimal results. This one has an extended range."
/obj/item/device/t_scanner/adv_mining_scanner/lesser
name = "automatic mining scanner"
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear meson scanners for optimal results."
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations."
range = 4
cooldown = 50
/obj/item/device/t_scanner/adv_mining_scanner/lesser/material
desc = "A scanner that automatically checks surrounding rock for useful minerals; it can also be used to stop gibtonite detonations. Wear material scanners for optimal results."
meson = FALSE
/obj/item/device/t_scanner/adv_mining_scanner/scan()
if(!on_cooldown)
on_cooldown = 1
spawn(cooldown)
on_cooldown = 0
if(current_cooldown <= world.time)
current_cooldown = world.time + cooldown
var/turf/t = get_turf(src)
var/list/mobs = recursive_mob_check(t, 1,0,0)
if(!mobs.len)
return
if(meson)
mineral_scan_pulse(mobs, t, range)
else
mineral_scan_pulse_material(mobs, t, range)
mineral_scan_pulse(t, range)
//For use with mesons
/proc/mineral_scan_pulse(list/mobs, turf/T, range = world.view)
/proc/mineral_scan_pulse(turf/T, range = world.view)
var/list/minerals = list()
for(var/turf/closed/mineral/M in range(range, T))
if(M.scan_state)
minerals += M
if(minerals.len)
for(var/mob/user in mobs)
if(user.client)
var/client/C = user.client
for(var/turf/closed/mineral/M in minerals)
var/turf/F = get_turf(M)
var/image/I = image('icons/turf/smoothrocks.dmi', loc = F, icon_state = M.scan_state, layer = FLASH_LAYER)
I.plane = FULLSCREEN_PLANE
C.images += I
spawn(30)
if(C)
C.images -= I
//For use with material scanners
/proc/mineral_scan_pulse_material(list/mobs, turf/T, range = world.view)
var/list/minerals = list()
for(var/turf/closed/mineral/M in range(range, T))
if(M.scan_state)
minerals += M
if(minerals.len)
if(LAZYLEN(minerals))
for(var/turf/closed/mineral/M in minerals)
var/obj/effect/temp_visual/mining_overlay/oldC = locate(/obj/effect/temp_visual/mining_overlay) in M
if(oldC)
qdel(oldC)
var/obj/effect/temp_visual/mining_overlay/C = new /obj/effect/temp_visual/mining_overlay(M)
C.icon_state = M.scan_state
/obj/effect/temp_visual/mining_overlay
plane = FULLSCREEN_PLANE
layer = FLASH_LAYER
icon = 'icons/turf/smoothrocks.dmi'
anchored = 1
mouse_opacity = 0
duration = 30
pixel_x = -4
pixel_y = -4
icon = 'icons/effects/ore_visuals.dmi'
appearance_flags = 0 //to avoid having TILE_BOUND in the flags, so that the 480x480 icon states let you see it no matter where you are
duration = 35
pixel_x = -224
pixel_y = -224
/obj/effect/temp_visual/mining_overlay/Initialize()
. = ..()
animate(src, alpha = 0, time = duration, easing = EASE_IN)
/**********************Xeno Warning Sign**********************/
+1 -1
View File
@@ -19,7 +19,7 @@
new /datum/data/mining_equipment("Stabilizing Serum", /obj/item/weapon/hivelordstabilizer, 400),
new /datum/data/mining_equipment("Fulton Beacon", /obj/item/fulton_core, 400),
new /datum/data/mining_equipment("Shelter Capsule", /obj/item/weapon/survivalcapsule, 400),
new /datum/data/mining_equipment("GAR scanners", /obj/item/clothing/glasses/meson/gar, 500),
new /datum/data/mining_equipment("GAR Meson Scanners", /obj/item/clothing/glasses/meson/gar, 500),
new /datum/data/mining_equipment("Explorer's Webbing", /obj/item/weapon/storage/belt/mining, 500),
new /datum/data/mining_equipment("Survival Medipen", /obj/item/weapon/reagent_containers/hypospray/medipen/survival, 500),
new /datum/data/mining_equipment("Brute First-Aid Kit", /obj/item/weapon/storage/firstaid/brute, 600),
-20
View File
@@ -44,7 +44,6 @@
var/light_on = 0
var/datum/action/innate/minedrone/toggle_light/toggle_light_action
var/datum/action/innate/minedrone/toggle_meson_vision/toggle_meson_vision_action
var/datum/action/innate/minedrone/toggle_mode/toggle_mode_action
var/datum/action/innate/minedrone/dump_ore/dump_ore_action
@@ -52,8 +51,6 @@
..()
toggle_light_action = new()
toggle_light_action.Grant(src)
toggle_meson_vision_action = new()
toggle_meson_vision_action.Grant(src)
toggle_mode_action = new()
toggle_mode_action.Grant(src)
dump_ore_action = new()
@@ -189,23 +186,6 @@
user.light_on = !user.light_on
to_chat(user, "<span class='notice'>You toggle your light [user.light_on ? "on" : "off"].</span>")
/datum/action/innate/minedrone/toggle_meson_vision
name = "Toggle Meson Vision"
button_icon_state = "meson"
/datum/action/innate/minedrone/toggle_meson_vision/Activate()
var/mob/living/simple_animal/hostile/mining_drone/user = owner
if(user.sight & SEE_TURFS)
user.sight &= ~SEE_TURFS
user.lighting_alpha = LIGHTING_PLANE_ALPHA_VISIBLE
else
user.sight |= SEE_TURFS
user.lighting_alpha = LIGHTING_PLANE_ALPHA_INVISIBLE
user.sync_lighting_plane_alpha()
to_chat(user, "<span class='notice'>You toggle your meson vision [(user.sight & SEE_TURFS) ? "on" : "off"].</span>")
/datum/action/innate/minedrone/toggle_mode
name = "Toggle Mode"
button_icon_state = "mech_cycle_equip_off"