diff --git a/code/modules/projectiles/projectile/special/neurotoxin.dm b/code/modules/projectiles/projectile/special/neurotoxin.dm index 46027e7bdf..def7ea187e 100644 --- a/code/modules/projectiles/projectile/special/neurotoxin.dm +++ b/code/modules/projectiles/projectile/special/neurotoxin.dm @@ -3,10 +3,12 @@ icon_state = "neurotoxin" damage = 5 damage_type = TOX - knockdown = 100 /obj/item/projectile/bullet/neurotoxin/on_hit(atom/target, blocked = FALSE) if(isalien(target)) knockdown = 0 nodamage = TRUE + else if(isliving(target)) + var/mob/living/L = target + L.Knockdown(100, override_duration = 30, override_stam = 25) return ..()