From 5d0f206936b46b7ede3b0dbe587e9a2659727797 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Sat, 5 Aug 2017 12:20:41 -0500 Subject: [PATCH] Replaces blob's send intercept sleep() with addtimer --- code/game/gamemodes/blob/blob.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm index 1c30d84313..ec923c635b 100644 --- a/code/game/gamemodes/blob/blob.dm +++ b/code/game/gamemodes/blob/blob.dm @@ -97,7 +97,8 @@ GLOBAL_LIST_EMPTY(blobs_legit) //used for win-score calculations, contains only send_intercept(1) message_sent = TRUE + addtimer(CALLBACK(src, .proc/SendSecondIntercept), 24000) - sleep(24000) //40 minutes, plus burst_delay*3(minimum of 6 minutes, maximum of 8) +/datum/game_mode/blob/proc/SendSecondIntercept() if(!replacementmode) - send_intercept(2) //if the blob has been alive this long, it's time to bomb it \ No newline at end of file + send_intercept(2) //if the blob has been alive this long, it's time to bomb it