Merge pull request #716 from Citadel-Station-13/upstream-merge-26768

[MIRROR] Species-locked inventory slots are now indicated.
This commit is contained in:
kevinz000
2017-05-07 19:15:02 -07:00
committed by GitHub
4 changed files with 18 additions and 16 deletions
+3 -1
View File
@@ -208,7 +208,6 @@
mymob.reload_fullscreen()
update_parallax_pref(screenmob)
/datum/hud/human/show_hud(version = 0,mob/viewmob)
..()
hidden_inventory_update(viewmob)
@@ -266,3 +265,6 @@
E.screen_loc = ui_equip_position(mymob)
if(mymob.hud_used)
show_hud(HUD_STYLE_STANDARD,mymob)
/datum/hud/proc/update_locked_slots()
return
+12 -14
View File
@@ -124,7 +124,6 @@
inv_box.icon = ui_style
inv_box.slot_id = slot_w_uniform
inv_box.icon_state = "uniform"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_iclothing
toggleable_inventory += inv_box
@@ -133,7 +132,6 @@
inv_box.icon = ui_style
inv_box.slot_id = slot_wear_suit
inv_box.icon_state = "suit"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_oclothing
toggleable_inventory += inv_box
@@ -155,7 +153,6 @@
inv_box.name = "id"
inv_box.icon = ui_style
inv_box.icon_state = "id"
// inv_box.icon_full = "template_small"
inv_box.screen_loc = ui_id
inv_box.slot_id = slot_wear_id
static_inventory += inv_box
@@ -164,7 +161,6 @@
inv_box.name = "mask"
inv_box.icon = ui_style
inv_box.icon_state = "mask"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_mask
inv_box.slot_id = slot_wear_mask
toggleable_inventory += inv_box
@@ -173,7 +169,6 @@
inv_box.name = "neck"
inv_box.icon = ui_style
inv_box.icon_state = "neck"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_neck
inv_box.slot_id = slot_neck
toggleable_inventory += inv_box
@@ -182,7 +177,6 @@
inv_box.name = "back"
inv_box.icon = ui_style
inv_box.icon_state = "back"
// inv_box.icon_full = "template_small"
inv_box.screen_loc = ui_back
inv_box.slot_id = slot_back
static_inventory += inv_box
@@ -191,7 +185,6 @@
inv_box.name = "storage1"
inv_box.icon = ui_style
inv_box.icon_state = "pocket"
// inv_box.icon_full = "template_small"
inv_box.screen_loc = ui_storage1
inv_box.slot_id = slot_l_store
static_inventory += inv_box
@@ -200,7 +193,6 @@
inv_box.name = "storage2"
inv_box.icon = ui_style
inv_box.icon_state = "pocket"
// inv_box.icon_full = "template_small"
inv_box.screen_loc = ui_storage2
inv_box.slot_id = slot_r_store
static_inventory += inv_box
@@ -209,7 +201,6 @@
inv_box.name = "suit storage"
inv_box.icon = ui_style
inv_box.icon_state = "suit_storage"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_sstore1
inv_box.slot_id = slot_s_store
static_inventory += inv_box
@@ -233,7 +224,6 @@
inv_box.name = "gloves"
inv_box.icon = ui_style
inv_box.icon_state = "gloves"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_gloves
inv_box.slot_id = slot_gloves
toggleable_inventory += inv_box
@@ -242,7 +232,6 @@
inv_box.name = "eyes"
inv_box.icon = ui_style
inv_box.icon_state = "glasses"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_glasses
inv_box.slot_id = slot_glasses
toggleable_inventory += inv_box
@@ -251,7 +240,6 @@
inv_box.name = "ears"
inv_box.icon = ui_style
inv_box.icon_state = "ears"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_ears
inv_box.slot_id = slot_ears
toggleable_inventory += inv_box
@@ -260,7 +248,6 @@
inv_box.name = "head"
inv_box.icon = ui_style
inv_box.icon_state = "head"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_head
inv_box.slot_id = slot_head
toggleable_inventory += inv_box
@@ -269,7 +256,6 @@
inv_box.name = "shoes"
inv_box.icon = ui_style
inv_box.icon_state = "shoes"
// inv_box.icon_full = "template"
inv_box.screen_loc = ui_shoes
inv_box.slot_id = slot_shoes
toggleable_inventory += inv_box
@@ -327,6 +313,18 @@
inv_slots[inv.slot_id] = inv
inv.update_icon()
/datum/hud/human/update_locked_slots()
if(!mymob)
return
var/mob/living/carbon/human/H = mymob
var/datum/species/S = H.dna.species
for(var/obj/screen/inventory/inv in (static_inventory + toggleable_inventory))
if(inv.slot_id)
if(inv.slot_id in S.no_equip)
inv.alpha = 128
else
inv.alpha = initial(inv.alpha)
/datum/hud/human/hidden_inventory_update(mob/viewer)
if(!mymob)
return
@@ -119,6 +119,8 @@
var/obj/item/thing = C.get_item_by_slot(slot_id)
if(thing && (!thing.species_exception || !is_type_in_list(src,thing.species_exception)))
C.dropItemToGround(thing)
if(C.hud_used)
C.hud_used.update_locked_slots()
// this needs to be FIRST because qdel calls update_body which checks if we have DIGITIGRADE legs or not and if not then removes DIGITIGRADE from species_traits
if(("legs" in C.dna.species.mutant_bodyparts) && C.dna.features["legs"] == "Digitigrade Legs")
@@ -9,7 +9,7 @@
punchdamagelow = 5
punchdamagehigh = 14
punchstunthreshold = 11 //about 40% chance to stun
no_equip = list(slot_wear_mask, slot_wear_suit, slot_gloves, slot_shoes, slot_w_uniform)
no_equip = list(slot_wear_mask, slot_wear_suit, slot_gloves, slot_shoes, slot_w_uniform, slot_s_store)
nojumpsuit = 1
sexes = 1
damage_overlay_type = ""