Immovable rod abuse, smite and event trigger. (#33681)
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CitadelStationBot
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408cf32ddc
commit
6c4d687db6
@@ -1207,7 +1207,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
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if(!holder)
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return
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var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_FIREBALL)
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var/list/punishment_list = list(ADMIN_PUNISHMENT_LIGHTNING, ADMIN_PUNISHMENT_BRAINDAMAGE, ADMIN_PUNISHMENT_GIB, ADMIN_PUNISHMENT_BSA, ADMIN_PUNISHMENT_FIREBALL, ADMIN_PUNISHMENT_ROD)
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var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
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@@ -1229,6 +1229,12 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
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bluespace_artillery(target)
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if(ADMIN_PUNISHMENT_FIREBALL)
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new /obj/effect/temp_visual/target(get_turf(target))
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if(ADMIN_PUNISHMENT_ROD)
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var/turf/T = get_turf(target)
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var/startside = pick(GLOB.cardinals)
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var/turf/startT = spaceDebrisStartLoc(startside, T.z)
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var/turf/endT = spaceDebrisFinishLoc(startside, T.z)
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new /obj/effect/immovablerod(startT, endT,target)
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var/msg = "[key_name_admin(usr)] punished [key_name_admin(target)] with [punishment]."
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message_admins(msg)
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@@ -12,6 +12,16 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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typepath = /datum/round_event/immovable_rod
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min_players = 15
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max_occurrences = 5
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var/atom/special_target
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/datum/round_event_control/immovable_rod/admin_setup()
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if(!check_rights(R_FUN))
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return
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var/aimed = alert("Aimed at current location?","Sniperod", "Yes", "No")
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if(aimed == "Yes")
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special_target = get_turf(usr)
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/datum/round_event/immovable_rod
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announceWhen = 5
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@@ -20,10 +30,11 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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priority_announce("What the fuck was that?!", "General Alert")
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/datum/round_event/immovable_rod/start()
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var/datum/round_event_control/immovable_rod/C = control
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var/startside = pick(GLOB.cardinals)
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var/turf/startT = spaceDebrisStartLoc(startside, ZLEVEL_STATION_PRIMARY)
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var/turf/endT = spaceDebrisFinishLoc(startside, ZLEVEL_STATION_PRIMARY)
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new /obj/effect/immovablerod(startT, endT)
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new /obj/effect/immovablerod(startT, endT, C.special_target)
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/obj/effect/immovablerod
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name = "immovable rod"
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@@ -36,18 +47,28 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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var/z_original = 0
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var/destination
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var/notify = TRUE
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var/atom/special_target
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/obj/effect/immovablerod/New(atom/start, atom/end)
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/obj/effect/immovablerod/New(atom/start, atom/end, aimed_at)
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..()
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SSaugury.register_doom(src, 2000)
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z_original = z
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destination = end
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special_target = aimed_at
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if(notify)
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notify_ghosts("\A [src] is inbound!",
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enter_link="<a href=?src=[REF(src)];orbit=1>(Click to orbit)</a>",
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source=src, action=NOTIFY_ORBIT)
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GLOB.poi_list += src
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if(end && end.z==z_original)
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var/special_target_valid = FALSE
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if(special_target)
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var/turf/T = get_turf(special_target)
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if(T.z == z_original)
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special_target_valid = TRUE
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if(special_target_valid)
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walk_towards(src, special_target, 1)
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else if(end && end.z==z_original)
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walk_towards(src, destination, 1)
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/obj/effect/immovablerod/Topic(href, href_list)
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@@ -60,11 +81,20 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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GLOB.poi_list -= src
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. = ..()
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/obj/effect/immovablerod/Move()
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/obj/effect/immovablerod/Moved()
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if((z != z_original) || (loc == destination))
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qdel(src)
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if(special_target && loc == get_turf(special_target))
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complete_trajectory()
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return ..()
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/obj/effect/immovablerod/proc/complete_trajectory()
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//We hit what we wanted to hit, time to go
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special_target = null
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destination = get_edge_target_turf(src, dir)
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walk(src,0)
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walk_towards(src, destination, 1)
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/obj/effect/immovablerod/ex_act(severity, target)
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return 0
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@@ -83,6 +113,9 @@ In my current plan for it, 'solid' will be defined as anything with density == 1
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x = clong.x
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y = clong.y
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if(special_target && clong == special_target)
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complete_trajectory()
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if(isturf(clong) || isobj(clong))
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if(clong.density)
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clong.ex_act(EXPLODE_HEAVY)
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