Merge pull request #8579 from Trilbyspaceclone/patch-171
Gives gangs a new shield and makes their boots cheaper
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@@ -20,7 +20,6 @@
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attack_verb = list("shoved", "bashed")
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var/cooldown = 0 //shield bash cooldown. based on world.time
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/obj/item/shield/riot/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/melee/baton))
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if(cooldown < world.time - 25)
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@@ -166,3 +165,14 @@
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block_chance = 25
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force = 5
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throwforce = 7
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/obj/item/shield/riot/tower
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name = "tower shield"
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desc = "A massive shield that can block a lot of attacks, can take a lot of abuse before braking."
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armor = list("melee" = 95, "bullet" = 95, "laser" = 75, "energy" = 60, "bomb" = 90, "bio" = 90, "rad" = 0, "fire" = 90, "acid" = 10) //Armor for the item, dosnt transfer to user
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icon_state = "metal"
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block_chance = 75 //1/4 shots will hit*
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force = 10
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slowdown = 2
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throwforce = 15 //Massive pice of metal
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w_class = WEIGHT_CLASS_HUGE
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