This commit is contained in:
lolman360
2020-08-09 23:52:21 +10:00
parent fee304fb19
commit 6c57dce54e
6 changed files with 9 additions and 5 deletions
@@ -149,6 +149,8 @@
var/list/megafauna_spawn_list
/// Flora that can spawn in the tunnel, weighted list
var/list/flora_spawn_list
//terrain to spawn weighted list
var/list/terrain_spawn_list
/// Turf type to choose when spawning in tunnel at 1% chance, weighted list
var/list/choose_turf_type
/// if the tunnel should keep being created
@@ -230,7 +232,8 @@
megafauna_spawn_list = list(/mob/living/simple_animal/hostile/megafauna/dragon = 4, /mob/living/simple_animal/hostile/megafauna/colossus = 2, /mob/living/simple_animal/hostile/megafauna/bubblegum = SPAWN_BUBBLEGUM)
if (!flora_spawn_list)
flora_spawn_list = list(/obj/structure/flora/ash/leaf_shroom = 2 , /obj/structure/flora/ash/cap_shroom = 2 , /obj/structure/flora/ash/stem_shroom = 2 , /obj/structure/flora/ash/cacti = 1, /obj/structure/flora/ash/tall_shroom = 2)
if(!terrain_spawn_list)
terrain_spawn_list = list(/obj/structure/geyser/random = 1)
. = ..()
if(!has_data)
produce_tunnel_from_data()