This commit is contained in:
LetterJay
2017-08-28 10:34:31 -05:00
parent f3721ff2f0
commit 6c76ae2395
236 changed files with 0 additions and 3648 deletions
@@ -1,10 +0,0 @@
diff a/code/game/objects/structures/beds_chairs/bed.dm b/code/game/objects/structures/beds_chairs/bed.dm (rejected hunks)
@@ -31,7 +31,7 @@
return attack_hand(user)
/obj/structure/bed/attackby(obj/item/W, mob/user, params)
- if(istype(W, /obj/item/wrench) && !(flags&NODECONSTRUCT))
+ if(istype(W, /obj/item/wrench) && !(flags_1&NODECONSTRUCT_1))
playsound(src.loc, W.usesound, 50, 1)
deconstruct(TRUE)
else
@@ -1,10 +0,0 @@
diff a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm (rejected hunks)
@@ -41,7 +41,7 @@
qdel(src)
/obj/structure/chair/attackby(obj/item/W, mob/user, params)
- if(istype(W, /obj/item/wrench) && !(flags&NODECONSTRUCT))
+ if(istype(W, /obj/item/wrench) && !(flags_1&NODECONSTRUCT_1))
playsound(src.loc, W.usesound, 50, 1)
deconstruct()
else if(istype(W, /obj/item/assembly/shock_kit))
@@ -1,16 +0,0 @@
diff a/code/game/objects/structures/crates_lockers/closets.dm b/code/game/objects/structures/crates_lockers/closets.dm (rejected hunks)
@@ -193,12 +193,12 @@
return open(user)
/obj/structure/closet/deconstruct(disassembled = TRUE)
- if(ispath(material_drop) && material_drop_amount && !(flags & NODECONSTRUCT))
+ if(ispath(material_drop) && material_drop_amount && !(flags_1 & NODECONSTRUCT_1))
new material_drop(loc, material_drop_amount)
qdel(src)
/obj/structure/closet/obj_break(damage_flag)
- if(!broken && !(flags & NODECONSTRUCT))
+ if(!broken && !(flags_1 & NODECONSTRUCT_1))
bust_open()
/obj/structure/closet/attackby(obj/item/W, mob/user, params)
@@ -1,19 +0,0 @@
diff a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm (rejected hunks)
@@ -50,7 +50,7 @@
playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
/obj/structure/displaycase/deconstruct(disassembled = TRUE)
- if(!(flags & NODECONSTRUCT))
+ if(!(flags_1 & NODECONSTRUCT_1))
dump()
if(!disassembled)
new /obj/item/shard( src.loc )
@@ -58,7 +58,7 @@
qdel(src)
/obj/structure/displaycase/obj_break(damage_flag)
- if(!broken && !(flags & NODECONSTRUCT))
+ if(!broken && !(flags_1 & NODECONSTRUCT_1))
density = FALSE
broken = 1
new /obj/item/shard( src.loc )
@@ -1,10 +0,0 @@
diff a/code/game/objects/structures/fireaxe.dm b/code/game/objects/structures/fireaxe.dm (rejected hunks)
@@ -91,7 +91,7 @@
new /obj/item/shard(loc)
/obj/structure/fireaxecabinet/deconstruct(disassembled = TRUE)
- if(!(flags & NODECONSTRUCT))
+ if(!(flags_1 & NODECONSTRUCT_1))
if(fireaxe && loc)
fireaxe.forceMove(loc)
fireaxe = null
-10
View File
@@ -1,10 +0,0 @@
diff a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm (rejected hunks)
@@ -13,7 +13,7 @@
var/log_amount = 10
/obj/structure/flora/tree/attackby(obj/item/W, mob/user, params)
- if(!cut && log_amount && (!(NODECONSTRUCT in flags)))
+ if(!cut && log_amount && (!(flags_1 & NODECONSTRUCT_1)))
if(W.sharpness && W.force > 0)
if(W.hitsound)
playsound(get_turf(src), W.hitsound, 100, 0, 0)
@@ -1,10 +0,0 @@
diff a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm (rejected hunks)
@@ -5,7 +5,7 @@
icon_state = "cart"
anchored = FALSE
density = TRUE
- container_type = OPENCONTAINER
+ container_type = OPENCONTAINER_1
//copypaste sorry
var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
var/obj/item/storage/bag/trash/mybag = null
@@ -1,10 +0,0 @@
diff a/code/game/objects/structures/manned_turret.dm b/code/game/objects/structures/manned_turret.dm (rejected hunks)
@@ -177,7 +177,7 @@
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "offhand"
w_class = WEIGHT_CLASS_HUGE
- flags = ABSTRACT | NODROP | NOBLUDGEON | DROPDEL
+ flags_1 = ABSTRACT_1 | NODROP_1 | NOBLUDGEON_1 | DROPDEL_1
resistance_flags = FIRE_PROOF | UNACIDABLE | ACID_PROOF
var/obj/machinery/manned_turret/turret
@@ -1,18 +0,0 @@
diff a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm (rejected hunks)
@@ -47,14 +47,14 @@
..()
/obj/structure/mirror/obj_break(damage_flag)
- if(!broken && !(flags & NODECONSTRUCT))
+ if(!broken && !(flags_1 & NODECONSTRUCT_1))
icon_state = "mirror_broke"
playsound(src, "shatter", 70, 1)
desc = "Oh no, seven years of bad luck!"
broken = 1
/obj/structure/mirror/deconstruct(disassembled = TRUE)
- if(!(flags & NODECONSTRUCT))
+ if(!(flags_1 & NODECONSTRUCT_1))
if(!disassembled)
new /obj/item/shard( src.loc )
qdel(src)
-11
View File
@@ -1,11 +0,0 @@
diff a/code/game/objects/structures/signs.dm b/code/game/objects/structures/signs.dm (rejected hunks)
@@ -326,6 +326,6 @@
icon_state = "direction_bridge"
/obj/structure/sign/logo
- name = "station logo"
- desc = "A sign: SPACE STATION 13."
+ name = "nanotrasen logo"
+ desc = "The Nanotrasen corporate logo."
icon_state = "nanotrasen_sign1"
\ No newline at end of file
@@ -1,37 +0,0 @@
diff a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm (rejected hunks)
@@ -94,7 +94,7 @@
/obj/structure/table/attackby(obj/item/I, mob/user, params)
- if(!(flags & NODECONSTRUCT))
+ if(!(flags_1 & NODECONSTRUCT_1))
if(istype(I, /obj/item/screwdriver) && deconstruction_ready)
to_chat(user, "<span class='notice'>You start disassembling [src]...</span>")
playsound(src.loc, I.usesound, 50, 1)
@@ -429,7 +429,7 @@
/obj/structure/rack/attackby(obj/item/W, mob/user, params)
- if (istype(W, /obj/item/wrench) && !(flags&NODECONSTRUCT))
+ if (istype(W, /obj/item/wrench) && !(flags_1&NODECONSTRUCT_1))
playsound(src.loc, W.usesound, 50, 1)
deconstruct(TRUE)
return
@@ -466,7 +466,7 @@
*/
/obj/structure/rack/deconstruct(disassembled = TRUE)
- if(!(flags&NODECONSTRUCT))
+ if(!(flags_1&NODECONSTRUCT_1))
density = FALSE
var/obj/item/rack_parts/newparts = new(loc)
transfer_fingerprints_to(newparts)
@@ -482,7 +482,7 @@
desc = "Parts of a rack."
icon = 'icons/obj/items_and_weapons.dmi'
icon_state = "rack_parts"
- flags = CONDUCT
+ flags_1 = CONDUCT_1
materials = list(MAT_METAL=2000)
var/building = FALSE
@@ -1,10 +0,0 @@
diff a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm (rejected hunks)
@@ -462,7 +462,7 @@
if(istype(O, /obj/item/reagent_containers))
var/obj/item/reagent_containers/RG = O
- if(RG.container_type & OPENCONTAINER)
+ if(RG.container_type & OPENCONTAINER_1)
if(!RG.reagents.holder_full())
RG.reagents.add_reagent("[dispensedreagent]", min(RG.volume - RG.reagents.total_volume, RG.amount_per_transfer_from_this))
to_chat(user, "<span class='notice'>You fill [RG] from [src].</span>")
@@ -1,10 +0,0 @@
diff a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm (rejected hunks)
@@ -188,7 +188,7 @@
to_chat(user, "<span class='warning'>[src] is already in good condition!</span>")
return
- if(!(flags&NODECONSTRUCT))
+ if(!(flags_1&NODECONSTRUCT_1))
if(istype(I, /obj/item/screwdriver))
playsound(src, I.usesound, 75, 1)
if(reinf)