This commit is contained in:
LetterJay
2017-08-28 10:34:31 -05:00
parent f3721ff2f0
commit 6c76ae2395
236 changed files with 0 additions and 3648 deletions
@@ -1,10 +0,0 @@
diff a/code/modules/projectiles/guns/beam_rifle.dm b/code/modules/projectiles/guns/beam_rifle.dm (rejected hunks)
@@ -715,7 +715,7 @@
light_range = 2
light_color = "#00ffff"
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
- flags = ABSTRACT
+ flags_1 = ABSTRACT_1
appearance_flags = 0
/obj/effect/projectile_beam/proc/scale_to(nx,ny,override=TRUE)
@@ -1,10 +0,0 @@
diff a/code/modules/projectiles/guns/energy/pulse.dm b/code/modules/projectiles/guns/energy/pulse.dm (rejected hunks)
@@ -6,7 +6,7 @@
w_class = WEIGHT_CLASS_BULKY
force = 10
modifystate = TRUE
- flags = CONDUCT
+ flags_1 = CONDUCT_1
slot_flags = SLOT_BACK
ammo_type = list(/obj/item/ammo_casing/energy/laser/pulse, /obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/laser)
cell_type = "/obj/item/stock_parts/cell/pulse"
@@ -1,10 +0,0 @@
diff a/code/modules/projectiles/projectile.dm b/code/modules/projectiles/projectile.dm (rejected hunks)
@@ -4,7 +4,7 @@
icon_state = "bullet"
density = FALSE
anchored = TRUE
- flags = ABSTRACT
+ flags_1 = ABSTRACT_1
pass_flags = PASSTABLE
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
hitsound = 'sound/weapons/pierce.ogg'