Reee mirror bot. Hard syncs some missed PR stuff + maps (#5951)
* maps and tgui * missed defines and helpsers * controller things * datums * game folder stuff * module things * icons * stragglers * map sync and updating wew lad
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@@ -6,9 +6,8 @@ RPD
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#define PAINT_MODE -2
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#define EATING_MODE -1
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#define ATMOS_MODE 0
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#define METER_MODE 1
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#define DISPOSALS_MODE 2
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#define TRANSIT_MODE 3
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#define DISPOSALS_MODE 1
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#define TRANSIT_MODE 2
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GLOBAL_LIST_INIT(atmos_pipe_recipes, list(
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@@ -318,7 +317,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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var/queued_p_flipped = p_flipped
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// clicking on an existing component puts the new one on the same layer
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if ((mode == ATMOS_MODE || mode == METER_MODE) && istype(A, /obj/machinery/atmospherics))
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if (mode == ATMOS_MODE && istype(A, /obj/machinery/atmospherics))
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var/obj/machinery/atmospherics/AM = A
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temp_piping_layer = AM.piping_layer
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A = get_turf(user)
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@@ -352,35 +351,30 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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if(ATMOS_MODE) //Making pipes
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if(!can_make_pipe)
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return ..()
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to_chat(user, "<span class='notice'>You start building a pipe...</span>")
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playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
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if(do_after(user, 2, target = A))
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activate()
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if (recipe.type == /datum/pipe_info/meter)
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to_chat(user, "<span class='notice'>You start building a meter...</span>")
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if(do_after(user, 2, target = A))
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activate()
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var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
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PM.setAttachLayer(temp_piping_layer)
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else
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to_chat(user, "<span class='notice'>You start building a pipe...</span>")
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if(do_after(user, 2, target = A))
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activate()
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var/obj/machinery/atmospherics/path = queued_p_type
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var/pipe_item_type = initial(path.construction_type) || /obj/item/pipe
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var/obj/item/pipe/P = new pipe_item_type(get_turf(A), queued_p_type, queued_p_dir)
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var/obj/machinery/atmospherics/path = queued_p_type
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var/pipe_item_type = initial(path.construction_type) || /obj/item/pipe
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var/obj/item/pipe/P = new pipe_item_type(get_turf(A), queued_p_type, queued_p_dir)
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if(queued_p_flipped && istype(P, /obj/item/pipe/trinary/flippable))
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var/obj/item/pipe/trinary/flippable/F = P
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F.flipped = queued_p_flipped
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P.update()
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P.add_fingerprint(usr)
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P.setPipingLayer(temp_piping_layer)
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P.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY)
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if(METER_MODE) //Making pipe meters
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if(!can_make_pipe)
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return ..()
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to_chat(user, "<span class='notice'>You start building a meter...</span>")
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playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
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if(do_after(user, 2, target = A))
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activate()
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var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
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PM.setAttachLayer(temp_piping_layer)
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if(queued_p_flipped && istype(P, /obj/item/pipe/trinary/flippable))
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var/obj/item/pipe/trinary/flippable/F = P
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F.flipped = queued_p_flipped
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P.update()
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P.add_fingerprint(usr)
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P.setPipingLayer(temp_piping_layer)
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P.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY)
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if(DISPOSALS_MODE) //Making disposals pipes
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if(!can_make_pipe)
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return ..()
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@@ -439,5 +433,4 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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#undef PAINT_MODE
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#undef EATING_MODE
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#undef ATMOS_MODE
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#undef METER_MODE
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#undef DISPOSALS_MODE
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@@ -9,7 +9,7 @@
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new /obj/item/storage/lockbox/medal/cargo(src)
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new /obj/item/clothing/under/rank/cargo(src)
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new /obj/item/clothing/shoes/sneakers/brown(src)
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// new /obj/item/device/radio/headset/headset_cargo(src)
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new /obj/item/device/radio/headset/headset_cargo(src)
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new /obj/item/clothing/suit/fire/firefighter(src)
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new /obj/item/clothing/gloves/fingerless(src)
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new /obj/item/device/megaphone/cargo(src)
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@@ -12,6 +12,7 @@
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var/list/tube_dirs //list of directions this tube section can connect to.
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var/exit_delay = 1
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var/enter_delay = 0
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var/const/time_to_unwrench = 2 SECONDS
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/obj/structure/transit_tube/CanPass(atom/movable/mover, turf/target)
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if(istype(mover) && (mover.pass_flags & PASSGLASS))
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@@ -42,7 +43,7 @@
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to_chat(user, "<span class='warning'>Remove the pod first!</span>")
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return
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user.visible_message("[user] starts to deattach \the [src].", "<span class='notice'>You start to deattach the [name]...</span>")
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if(W.use_tool(src, user, 40, volume=50))
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if(W.use_tool(src, user, time_to_unwrench, volume=50))
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to_chat(user, "<span class='notice'>You deattach the [name].</span>")
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var/obj/structure/c_transit_tube/R = new tube_construction(loc)
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R.setDir(dir)
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@@ -9,6 +9,7 @@
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density = FALSE
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layer = LOW_ITEM_LAYER //same as the built tube
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anchored = FALSE
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var/const/time_to_unwrench = 2 SECONDS
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var/flipped = 0
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var/build_type = /obj/structure/transit_tube
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var/flipped_build_type
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@@ -33,7 +34,7 @@
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/obj/structure/c_transit_tube/wrench_act(mob/living/user, obj/item/I)
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to_chat(user, "<span class='notice'>You start attaching the [name]...</span>")
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add_fingerprint(user)
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if(I.use_tool(src, user, 40, volume=50))
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if(I.use_tool(src, user, time_to_unwrench, volume=50))
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to_chat(user, "<span class='notice'>You attach the [name].</span>")
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var/obj/structure/transit_tube/R = new build_type(loc, dir)
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transfer_fingerprints_to(R)
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