diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index e365f09b55..ade5458765 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -588,12 +588,18 @@ This is here to make the tiles around the station mininuke change when it's arme var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control if(istype(loneop)) loneop.weight += 1 + if(loneop.weight % 5 == 0) + message_admins("[src] is stationary in [ADMIN_VERBOSEJMP(newturf)]. The weight of Lone Operative is now [loneop.weight].") + log_game("[src] is stationary for too long in [loc_name(newturf)], and has increased the weight of the Lone Operative event to [loneop.weight].") else lastlocation = newturf last_disk_move = world.time var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control if(istype(loneop) && prob(loneop.weight)) loneop.weight = max(loneop.weight - 1, 0) + if(loneop.weight % 5 == 0) + message_admins("[src] is on the move (currently in [ADMIN_VERBOSEJMP(newturf)]). The weight of Lone Operative is now [loneop.weight].") + log_game("[src] being on the move has reduced the weight of the Lone Operative event to [loneop.weight].") /obj/item/disk/nuclear/examine(mob/user) . = ..()