Merge remote-tracking branch 'citadel/master' into unarmed_parry

This commit is contained in:
silicons
2020-07-07 21:07:58 -07:00
99 changed files with 2195 additions and 1778 deletions
+8 -8
View File
@@ -277,7 +277,7 @@
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
icon_grow = "bee_balm-grow"
icon_dead = "bee_balm-dead"
mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/bee_balm/honey) //Lower odds of becoming honey
mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/bee_balm/honey_balm) //Lower odds of becoming honey
reagents_add = list(/datum/reagent/medicine/spaceacillin = 0.1, /datum/reagent/space_cleaner/sterilizine = 0.05)
/obj/item/reagent_containers/food/snacks/grown/bee_balm
@@ -291,11 +291,11 @@
foodtype = GROSS
// Beebalm
/obj/item/seeds/bee_balm/honey
/obj/item/seeds/bee_balm/honey_balm
name = "pack of Honey Balm seeds"
desc = "These seeds grow into Honey Balms."
icon_state = "seed-bee_balmalt"
species = "seed-bee_balm_alt"
icon_state = "seed-honey_balm"
species = "honey_balm"
plantname = "Honey Balm Pods"
product = /obj/item/reagent_containers/food/snacks/grown/bee_balm/honey
endurance = 1
@@ -304,16 +304,16 @@
potency = 1
growthstages = 3
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
icon_grow = "bee_balmalt-grow"
icon_dead = "bee_balmalt-dead"
icon_grow = "honey_balm-grow"
icon_dead = "honey_balm-dead"
reagents_add = list(/datum/reagent/consumable/honey = 0.1, /datum/reagent/lye = 0.3) //To make wax
rarity = 30
/obj/item/reagent_containers/food/snacks/grown/bee_balm/honey
seed = /obj/item/seeds/bee_balm/honey
seed = /obj/item/seeds/bee_balm/honey_balm
name = "honey balm"
desc = "A large honey filled pod of a flower."
icon_state = "bee_balmalt"
icon_state = "honey_balm"
filling_color = "#FF6347"
bitesize_mod = 8
tastes = list("wax" = 1)
+1 -1
View File
@@ -392,7 +392,7 @@
/datum/plant_gene/trait/battery/on_attackby(obj/item/reagent_containers/food/snacks/grown/G, obj/item/I, mob/user)
if(istype(I, /obj/item/stack/cable_coil))
if(I.use_tool(src, user, 0, 5, max_level = JOB_SKILL_EXPERT))
if(I.use_tool(src, user, 0, 5, skill_gain_mult = TRIVIAL_USE_TOOL_MULT))
to_chat(user, "<span class='notice'>You add some cable to [G] and slide it inside the battery encasing.</span>")
var/obj/item/stock_parts/cell/potato/pocell = new /obj/item/stock_parts/cell/potato(user.loc)
pocell.icon_state = G.icon_state