fixes mechs exploding on sale too btw
This commit is contained in:
@@ -1,7 +1,6 @@
|
||||
/obj/vehicle/sealed
|
||||
enclosed = TRUE // you're in a sealed vehicle dont get dinked idiot
|
||||
var/enter_delay = 20
|
||||
var/explode_on_death = TRUE
|
||||
flags_1 = BLOCK_FACE_ATOM_1
|
||||
|
||||
/obj/vehicle/sealed/generate_actions()
|
||||
@@ -90,8 +89,6 @@
|
||||
|
||||
/obj/vehicle/sealed/Destroy()
|
||||
DumpMobs()
|
||||
if(explode_on_death)
|
||||
explosion(loc, 0, 1, 2, 3, 0)
|
||||
return ..()
|
||||
|
||||
/obj/vehicle/sealed/proc/DumpMobs(randomstep = TRUE)
|
||||
|
||||
Reference in New Issue
Block a user