Replaces a bunch of mob loops with hopefully better ones
This commit is contained in:
committed by
CitadelStationBot
parent
0e0eb351b3
commit
6ce69fb2c8
@@ -12,11 +12,13 @@ GLOBAL_LIST_EMPTY(stealthminID) //reference list with IDs that store ckeys,
|
||||
GLOBAL_LIST_EMPTY(player_list) //all mobs **with clients attached**. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(mob_list) //all mobs, including clientless
|
||||
GLOBAL_LIST_EMPTY(mob_directory) //mob_id -> mob
|
||||
GLOBAL_LIST_EMPTY(living_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(alive_mob_list) //all alive mobs, including clientless. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(drones_list)
|
||||
GLOBAL_LIST_EMPTY(dead_mob_list) //all dead mobs, including clientless. Excludes /mob/dead/new_player
|
||||
GLOBAL_LIST_EMPTY(joined_player_list) //all clients that have joined the game at round-start or as a latejoin.
|
||||
GLOBAL_LIST_EMPTY(silicon_mobs) //all silicon mobs
|
||||
GLOBAL_LIST_EMPTY(mob_living_list) //all instances of /mob/living and subtypes
|
||||
GLOBAL_LIST_EMPTY(carbon_list) //all instances of /mob/living/carbon and subtypes, notably does not contain brains or simple animals
|
||||
GLOBAL_LIST_EMPTY(ai_list)
|
||||
GLOBAL_LIST_EMPTY(pai_list)
|
||||
GLOBAL_LIST_EMPTY(available_ai_shells)
|
||||
|
||||
Reference in New Issue
Block a user