Replaces a bunch of mob loops with hopefully better ones
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CitadelStationBot
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0e0eb351b3
commit
6ce69fb2c8
@@ -162,7 +162,7 @@
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var/locname = initial(A.name)
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possible_targets[avoid_assoc_duplicate_keys("[locname] [O.name]", teleportnames)] = O
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for(var/mob/living/L in GLOB.living_mob_list)
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for(var/mob/living/L in GLOB.alive_mob_list)
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if(!L.stat && is_servant_of_ratvar(L) && !L.Adjacent(invoker) && (L.z <= ZLEVEL_SPACEMAX)) //People right next to the invoker can't be portaled to, for obvious reasons
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possible_targets[avoid_assoc_duplicate_keys("[L.name] ([L.real_name])", teleportnames)] = L
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