pooj fixed this anyway

This commit is contained in:
Linzolle
2019-10-05 10:38:17 -05:00
parent d36715ee7b
commit 6ce8db8d7b

View File

@@ -54,7 +54,7 @@
if(damaged_clothes)
. += mutable_appearance('icons/effects/item_damage.dmi', "damaged[blood_overlay_type]")
IF_HAS_BLOOD_DNA(src)
if(tauric)
if(taurmode == SNEK_TAURIC)
. += mutable_appearance('modular_citadel/icons/mob/64x32_effects.dmi', "[blood_overlay_type]blood")
else
. += mutable_appearance('icons/effects/blood.dmi', "[blood_overlay_type]blood")