This commit is contained in:
Ghommie
2019-10-31 23:17:39 +01:00
268 changed files with 1235 additions and 718 deletions

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@@ -3,6 +3,7 @@ SUBSYSTEM_DEF(jukeboxes)
wait = 5
var/list/songs = list()
var/list/activejukeboxes = list()
var/list/freejukeboxchannels = list()
/datum/track
var/song_name = "generic"
@@ -21,23 +22,39 @@ SUBSYSTEM_DEF(jukeboxes)
/datum/controller/subsystem/jukeboxes/proc/addjukebox(obj/jukebox, datum/track/T, jukefalloff = 1)
if(!istype(T))
CRASH("[src] tried to play a song with a nonexistant track")
var/channeltoreserve = CHANNEL_JUKEBOX_START + activejukeboxes.len - 1
if(channeltoreserve > CHANNEL_JUKEBOX)
var/channeltoreserve = pick(freejukeboxchannels)
if(!channeltoreserve)
return FALSE
freejukeboxchannels -= channeltoreserve
var/list/youvegotafreejukebox = list(T, channeltoreserve, jukebox, jukefalloff)
activejukeboxes.len++
activejukeboxes[activejukeboxes.len] = list(T, channeltoreserve, jukebox, jukefalloff)
activejukeboxes[activejukeboxes.len] = youvegotafreejukebox
//Due to changes in later versions of 512, SOUND_UPDATE no longer properly plays audio when a file is defined in the sound datum. As such, we are now required to init the audio before we can actually do anything with it.
//Downsides to this? This means that you can *only* hear the jukebox audio if you were present on the server when it started playing, and it means that it's now impossible to add loops to the jukebox track list.
var/sound/song_to_init = sound(T.song_path)
song_to_init.status = SOUND_MUTE
for(var/mob/M in GLOB.player_list)
if(!M.client)
continue
if(!(M.client.prefs.toggles & SOUND_INSTRUMENTS))
continue
M.playsound_local(M, null, 100, channel = youvegotafreejukebox[2], S = song_to_init)
return activejukeboxes.len
/datum/controller/subsystem/jukeboxes/proc/removejukebox(IDtoremove)
if(islist(activejukeboxes[IDtoremove]))
var/jukechannel = activejukeboxes[IDtoremove][2]
for(var/mob/M in GLOB.player_list)
if(!M.client)
continue
M.stop_sound_channel(activejukeboxes[IDtoremove][2])
M.stop_sound_channel(jukechannel)
freejukeboxchannels |= jukechannel
activejukeboxes.Cut(IDtoremove, IDtoremove+1)
return TRUE
else
to_chat(world, "<span class='warning'>If you see this, screenshot it and send it to a dev. Tried to remove jukebox with invalid ID</span>")
CRASH("Tried to remove jukebox with invalid ID")
/datum/controller/subsystem/jukeboxes/proc/findjukeboxindex(obj/jukebox)
if(activejukeboxes.len)
@@ -57,6 +74,8 @@ SUBSYSTEM_DEF(jukeboxes)
T.song_beat = text2num(L[3])
T.song_associated_id = L[4]
songs |= T
for(var/i in CHANNEL_JUKEBOX_START to CHANNEL_JUKEBOX)
freejukeboxchannels |= i
return ..()
/datum/controller/subsystem/jukeboxes/fire()
@@ -64,14 +83,15 @@ SUBSYSTEM_DEF(jukeboxes)
return
for(var/list/jukeinfo in activejukeboxes)
if(!jukeinfo.len)
to_chat(world, "<span class='warning'>If you see this, screenshot it and send it to a dev. Active jukebox without any associated metadata</span>")
EXCEPTION("Active jukebox without any associated metadata.")
continue
var/datum/track/juketrack = jukeinfo[1]
if(!istype(juketrack))
to_chat(world, "<span class='warning'>If you see this, screenshot it and send it to a dev. After jukebox track grabbing</span>")
EXCEPTION("Invalid jukebox track datum.")
continue
var/obj/jukebox = jukeinfo[3]
if(!istype(jukebox))
to_chat(world, "<span class='warning'>If you see this, screenshot it and send it to a dev. Nonexistant or invalid jukebox in active jukebox list")
EXCEPTION("Nonexistant or invalid object associated with jukebox.")
continue
var/sound/song_played = sound(juketrack.song_path)
var/area/currentarea = get_area(jukebox)

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@@ -54,6 +54,8 @@ SUBSYSTEM_DEF(mapping)
if(!config || config.defaulted)
to_chat(world, "<span class='boldannounce'>Unable to load next or default map config, defaulting to Box Station</span>")
config = old_config
GLOB.year_integer += config.year_offset
GLOB.announcertype = (config.announcertype == "standard" ? (prob(1) ? "medibot" : "classic") : config.announcertype)
loadWorld()
repopulate_sorted_areas()
process_teleport_locs() //Sets up the wizard teleport locations

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@@ -1,6 +1,6 @@
SUBSYSTEM_DEF(npcpool)
name = "NPC Pool"
flags = SS_POST_FIRE_TIMING|SS_NO_INIT|SS_BACKGROUND
flags = SS_KEEP_TIMING | SS_NO_INIT
priority = FIRE_PRIORITY_NPC
runlevels = RUNLEVEL_GAME | RUNLEVEL_POSTGAME

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@@ -1,4 +1,5 @@
#define FILE_ANTAG_REP "data/AntagReputation.json"
#define MAX_RECENT_MAP_RECORD 10
SUBSYSTEM_DEF(persistence)
name = "Persistence"
@@ -11,6 +12,7 @@ SUBSYSTEM_DEF(persistence)
var/list/obj/structure/chisel_message/chisel_messages = list()
var/list/saved_messages = list()
var/list/saved_modes = list(1,2,3)
var/list/saved_maps
var/list/saved_trophies = list()
var/list/spawned_objects = list()
var/list/antag_rep = list()
@@ -25,6 +27,7 @@ SUBSYSTEM_DEF(persistence)
LoadChiselMessages()
LoadTrophies()
LoadRecentModes()
LoadRecentMaps()
LoadPhotoPersistence()
if(CONFIG_GET(flag/use_antag_rep))
LoadAntagReputation()
@@ -163,6 +166,15 @@ SUBSYSTEM_DEF(persistence)
return
saved_modes = json["data"]
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
var/json_file = file("data/RecentMaps.json")
if(!fexists(json_file))
return
var/list/json = json_decode(file2text(json_file))
if(!json)
return
saved_maps = json["maps"]
/datum/controller/subsystem/persistence/proc/LoadAntagReputation()
var/json = file2text(FILE_ANTAG_REP)
if(!json)
@@ -204,6 +216,7 @@ SUBSYSTEM_DEF(persistence)
CollectSecretSatchels()
CollectTrophies()
CollectRoundtype()
RecordMaps()
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
if(CONFIG_GET(flag/use_antag_rep))
CollectAntagReputation()
@@ -359,6 +372,15 @@ SUBSYSTEM_DEF(persistence)
fdel(json_file)
WRITE_FILE(json_file, json_encode(file_data))
/datum/controller/subsystem/persistence/proc/RecordMaps()
saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
var/json_file = file("data/RecentMaps.json")
var/list/file_data = list()
file_data["maps"] = saved_maps
fdel(json_file)
WRITE_FILE(json_file, json_encode(file_data))
/datum/controller/subsystem/persistence/proc/CollectAntagReputation()
var/ANTAG_REP_MAXIMUM = CONFIG_GET(number/antag_rep_maximum)

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@@ -373,7 +373,7 @@ SUBSYSTEM_DEF(shuttle)
emergency.setTimer(emergencyDockTime)
priority_announce("Hostile environment resolved. \
You have 3 minutes to board the Emergency Shuttle.",
null, 'sound/ai/shuttledock.ogg', "Priority")
null, "shuttledock", "Priority")
//try to move/request to dockHome if possible, otherwise dockAway. Mainly used for admin buttons
/datum/controller/subsystem/shuttle/proc/toggleShuttle(shuttleId, dockHome, dockAway, timed)

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@@ -303,7 +303,7 @@ SUBSYSTEM_DEF(ticker)
SSdbcore.SetRoundStart()
to_chat(world, "<span class='notice'><B>Welcome to [station_name()], enjoy your stay!</B></span>")
SEND_SOUND(world, sound('sound/ai/welcome.ogg'))
SEND_SOUND(world, sound(get_announcer_sound("welcome")))
current_state = GAME_STATE_PLAYING
Master.SetRunLevel(RUNLEVEL_GAME)

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@@ -208,9 +208,19 @@ SUBSYSTEM_DEF(vote)
if("gamemode")
choices.Add(config.votable_modes)
if("map")
choices.Add(config.maplist)
for(var/i in choices)//this is necessary because otherwise we'll end up with a bunch of /datum/map_config's as the default vote value instead of 0 as intended
choices[i] = 0
var/players = GLOB.clients.len
var/list/lastmaps = SSpersistence.saved_maps?.len ? list("[SSmapping.config.map_name]") | SSpersistence.saved_maps : list("[SSmapping.config.map_name]")
for(var/M in config.maplist) //This is a typeless loop due to the finnicky nature of keyed lists in this kind of context
var/datum/map_config/targetmap = config.maplist[M]
if(!istype(targetmap))
continue
if(!targetmap.voteweight)
continue
if((targetmap.config_min_users && players < targetmap.config_min_users) || (targetmap.config_max_users && players > targetmap.config_max_users))
continue
if(targetmap.max_round_search_span && count_occurences_of_value(lastmaps, M, targetmap.max_round_search_span) >= targetmap.max_rounds_played)
continue
choices |= M
if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
choices.Add("secret", "extended")
if("custom")