nerfs ash drake swallow time

hopefully fixes telescopic nomming as well.
This commit is contained in:
Poojawa
2018-09-22 14:29:28 -05:00
parent 923f12b547
commit 6d5c5dbcb0
3 changed files with 22 additions and 24 deletions
@@ -25,7 +25,7 @@
desc = "The maw of the dreaded Ash drake closes around you, engulfing you into a swelteringly hot, disgusting enviroment. The acidic saliva tingles over your form while that tongue pushes you further back...towards the dark gullet beyond."
vore_verb = "scoop"
vore_sound = "Stomach Move"
swallow_time = 20
swallow_time = 60
escapechance = 25
// From above, will transfer into gullet
transferchance = 25
@@ -81,25 +81,18 @@
if(. && isliving(target))
var/mob/living/L = target
if(L.stat != DEAD)
if(vore_active == TRUE && L.devourable == TRUE)
if(L.Adjacent(targets_from))
dragon_feeding(src,L)
else if(!client && ranged && ranged_cooldown <= world.time)
OpenFire()
if(L.loc == src.contents)
LoseTarget()
return 0
else if(!client && ranged && ranged_cooldown <= world.time)
if(!client && ranged && ranged_cooldown <= world.time)
OpenFire()
else if(L.stat >= SOFT_CRIT)
if(vore_active == TRUE && L.devourable == TRUE)
if(L.Adjacent(targets_from))
if(isliving(target) && !target.Adjacent(targets_from))
return
else
dragon_feeding(src,L)
if(L.loc == src.contents)
LoseTarget()
return 0
if(L.loc == src.contents)
LoseTarget()
return 0
else
devour(L)