kay
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@@ -417,7 +417,7 @@
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marker.icon_state = "chronobolt"
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marker.damage = bonus_value
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marker.nodamage = FALSE
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marker.speed = 2
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marker.pixels_per_second = TILES_TO_PIXELS(5)
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deadly_shot = FALSE
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/obj/item/crusher_trophy/blaster_tubes/on_mark_detonation(mob/living/target, mob/living/user)
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@@ -448,7 +448,8 @@
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else
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return ..()
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/obj/item/projectile/proc/set_pixel_speed(new_speed)
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/obj/item/projectile/proc/set_pixel_increment_amount(new_speed)
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pixel_increment_amount = new_speed
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if(trajectory)
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trajectory.set_speed(new_speed)
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return TRUE
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@@ -3,7 +3,7 @@
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damage = 20
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armour_penetration = 20
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light_range = 3
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pixels_per_Second = TILES_TO_PIXELS(16.667)
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pixels_per_second = TILES_TO_PIXELS(16.667)
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speed = 0.6
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range = 35
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light_color = LIGHT_COLOR_RED
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@@ -5,7 +5,7 @@
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pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
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flag = "rad"
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irradiate = 5000
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pixels_per_Second = TILES_TO_PIXELS(25)
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pixels_per_second = TILES_TO_PIXELS(25)
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hitsound = 'sound/weapons/emitter2.ogg'
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impact_type = /obj/effect/projectile/impact/xray
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var/static/list/particle_colors = list(
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@@ -10,7 +10,7 @@
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damage_type = BURN
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damage = 10
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knockdown = 20
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speed = 2
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pixels_per_second = TILES_TO_PIXELS(5)
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range = 16
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movement_type = FLYING | UNSTOPPABLE
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var/datum/beam/arm
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