More carpet options and ways to get them
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@@ -358,44 +358,83 @@
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frame = /obj/structure/table_frame
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framestack = /obj/item/stack/rods
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buildstack = /obj/item/stack/tile/carpet
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canSmoothWith = list(/obj/structure/table/wood/fancy, /obj/structure/table/wood/fancy/black, /obj/structure/table/wood/fancy/blackred, /obj/structure/table/wood/fancy/monochrome)
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canSmoothWith = list(/obj/structure/table/wood/fancy,
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/obj/structure/table/wood/fancy/black,
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/obj/structure/table/wood/fancy/blackred,
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/obj/structure/table/wood/fancy/monochrome,
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/obj/structure/table/wood/fancy/blue,
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/obj/structure/table/wood/fancy/cyan,
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/obj/structure/table/wood/fancy/green,
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/obj/structure/table/wood/fancy/orange,
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/obj/structure/table/wood/fancy/purple,
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/obj/structure/table/wood/fancy/red,
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/obj/structure/table/wood/fancy/royalblack,
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/obj/structure/table/wood/fancy/royalblue)
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var/smooth_icon = 'icons/obj/smooth_structures/fancy_table.dmi' // see Initialize()
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/obj/structure/table/wood/fancy/New()
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// New() is used so that the /black subtype can override `icon` easily and
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// the correct value will be used by the smoothing subsystem.
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/obj/structure/table/wood/fancy/Initialize()
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. = ..()
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// Needs to be set dynamically because table smooth sprites are 32x34,
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// which the editor treats as a two-tile-tall object. The sprites are that
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// size so that the north/south corners look nice - examine the detail on
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// the sprites in the editor to see why.
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icon = 'icons/obj/smooth_structures/fancy_table.dmi'
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icon = smooth_icon
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/obj/structure/table/wood/fancy/black
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icon_state = "fancy_table_black"
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buildstack = /obj/item/stack/tile/carpet/black
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_black.dmi'
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/obj/structure/table/wood/fancy/blackred
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icon = 'icons/obj/structures.dmi'
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icon_state = "fancy_table_blackred"
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buildstack = /obj/item/stack/tile/carpet/blackred
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/obj/structure/table/wood/fancy/blackred/New()
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. = ..()
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icon = 'icons/obj/smooth_structures/fancy_table_blackred.dmi'
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icon_state = "fancy_table_blackred"
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buildstack = /obj/item/stack/tile/carpet/blackred
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_blackred.dmi'
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/obj/structure/table/wood/fancy/monochrome
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icon = 'icons/obj/structures.dmi'
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icon_state = "fancy_table_monochrome"
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buildstack = /obj/item/stack/tile/carpet/monochrome
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icon_state = "fancy_table_monochrome"
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buildstack = /obj/item/stack/tile/carpet/monochrome
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_monochrome.dmi'
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/obj/structure/table/wood/fancy/monochrome/New()
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. = ..()
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icon = 'icons/obj/smooth_structures/fancy_table_monochrome.dmi'
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/obj/structure/table/wood/fancy/blue
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icon_state = "fancy_table_blue"
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buildstack = /obj/item/stack/tile/carpet/blue
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_blue.dmi'
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/obj/structure/table/wood/fancy/cyan
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icon_state = "fancy_table_cyan"
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buildstack = /obj/item/stack/tile/carpet/cyan
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_cyan.dmi'
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/obj/structure/table/wood/fancy/green
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icon_state = "fancy_table_green"
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buildstack = /obj/item/stack/tile/carpet/green
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_green.dmi'
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/obj/structure/table/wood/fancy/orange
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icon_state = "fancy_table_orange"
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buildstack = /obj/item/stack/tile/carpet/orange
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_orange.dmi'
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/obj/structure/table/wood/fancy/purple
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icon_state = "fancy_table_purple"
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buildstack = /obj/item/stack/tile/carpet/purple
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_purple.dmi'
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/obj/structure/table/wood/fancy/red
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icon_state = "fancy_table_red"
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buildstack = /obj/item/stack/tile/carpet/red
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_red.dmi'
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/obj/structure/table/wood/fancy/royalblack
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icon_state = "fancy_table_royalblack"
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buildstack = /obj/item/stack/tile/carpet/royalblack
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_royalblack.dmi'
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/obj/structure/table/wood/fancy/royalblue
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icon_state = "fancy_table_royalblue"
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buildstack = /obj/item/stack/tile/carpet/royalblue
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smooth_icon = 'icons/obj/smooth_structures/fancy_table_royalblue.dmi'
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/obj/structure/table/wood/fancy/black/New()
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. = ..()
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// Ditto above.
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icon = 'icons/obj/smooth_structures/fancy_table_black.dmi'
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/*
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* Reinforced tables
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*/
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