fixes oversights
fixes grenadelauncher.ogg being used where it shouldnt FOR GOOD NOW I SWEAR. Bokken sound fixed, mech weapons now use proper sound too
This commit is contained in:
@@ -302,7 +302,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
|
||||
damtype = STAMINA
|
||||
attack_verb = list("whacked", "smacked", "struck")
|
||||
total_mass = TOTAL_MASS_MEDIEVAL_WEAPON
|
||||
hitsound = 'sound/weapons/grenadelaunch.ogg' // no good wood thunk sounds
|
||||
hitsound = 'sound/weapons/woodbonk.ogg'
|
||||
var/harm = FALSE // TRUE = brute, FALSE = stam
|
||||
var/reinforced = FALSE
|
||||
var/burnt = FALSE
|
||||
|
||||
Reference in New Issue
Block a user