diff --git a/code/__DEFINES/is_helpers.dm b/code/__DEFINES/is_helpers.dm index 47db1dbc06..1e5e994636 100644 --- a/code/__DEFINES/is_helpers.dm +++ b/code/__DEFINES/is_helpers.dm @@ -59,6 +59,9 @@ #define iszombie(A) (is_species(A, /datum/species/zombie)) #define ishumanbasic(A) (is_species(A, /datum/species/human)) +//why arent catpeople a subspecies +#define iscatperson(A) (ishumanbasic(A) && ( A.dna.features["ears"] == "Cat" || A.dna.features["human_tail"] == "Cat") ) + //more carbon mobs #define ismonkey(A) (istype(A, /mob/living/carbon/monkey)) diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm index eef7a0bf7a..4233a82779 100644 --- a/code/game/objects/items/devices/laserpointer.dm +++ b/code/game/objects/items/devices/laserpointer.dm @@ -16,6 +16,7 @@ var/effectchance = 33 var/recharging = 0 var/recharge_locked = FALSE +<<<<<<< HEAD var/obj/item/stock_parts/micro_laser/diode //used for upgrading! @@ -150,6 +151,167 @@ START_PROCESSING(SSobj, src) if(energy <= 0) to_chat(user, "[src]'s battery is overused, it needs time to recharge!") +======= + var/obj/item/stock_parts/micro_laser/diode //used for upgrading! + + +/obj/item/device/laser_pointer/red + pointer_icon_state = "red_laser" +/obj/item/device/laser_pointer/green + pointer_icon_state = "green_laser" +/obj/item/device/laser_pointer/blue + pointer_icon_state = "blue_laser" +/obj/item/device/laser_pointer/purple + pointer_icon_state = "purple_laser" + +/obj/item/device/laser_pointer/New() + ..() + diode = new(src) + if(!pointer_icon_state) + pointer_icon_state = pick("red_laser","green_laser","blue_laser","purple_laser") + +/obj/item/device/laser_pointer/upgraded/New() + ..() + diode = new /obj/item/stock_parts/micro_laser/ultra + +/obj/item/device/laser_pointer/attackby(obj/item/W, mob/user, params) + if(istype(W, /obj/item/stock_parts/micro_laser)) + if(!diode) + if(!user.transferItemToLoc(W, src)) + return + diode = W + to_chat(user, "You install a [diode.name] in [src].") + else + to_chat(user, "[src] already has a diode installed.") + + else if(istype(W, /obj/item/screwdriver)) + if(diode) + to_chat(user, "You remove the [diode.name] from \the [src].") + diode.loc = get_turf(src.loc) + diode = null + else + return ..() + +/obj/item/device/laser_pointer/afterattack(atom/target, mob/living/user, flag, params) + laser_act(target, user, params) + +/obj/item/device/laser_pointer/proc/laser_act(atom/target, mob/living/user, params) + if( !(user in (viewers(7,target))) ) + return + if (!diode) + to_chat(user, "You point [src] at [target], but nothing happens!") + return + if (!user.IsAdvancedToolUser()) + to_chat(user, "You don't have the dexterity to do this!") + return + if(ishuman(user)) + var/mob/living/carbon/human/H = user + if(H.dna.check_mutation(HULK) || (NOGUNS in H.dna.species.species_traits)) + to_chat(user, "Your fingers can't press the button!") + return + + add_fingerprint(user) + + //nothing happens if the battery is drained + if(recharge_locked) + to_chat(user, "You point [src] at [target], but it's still charging.") + return + + var/outmsg + var/turf/targloc = get_turf(target) + + //human/alien mobs + if(iscarbon(target)) + var/mob/living/carbon/C = target + if(user.zone_selected == "eyes") + add_logs(user, C, "shone in the eyes", src) + + var/severity = 1 + if(prob(33)) + severity = 2 + else if(prob(50)) + severity = 0 + + //chance to actually hit the eyes depends on internal component + if(prob(effectchance * diode.rating) && C.flash_act(severity)) + outmsg = "You blind [C] by shining [src] in their eyes." + else + outmsg = "You fail to blind [C] by shining [src] at their eyes!" + + //robots + else if(iscyborg(target)) + var/mob/living/silicon/S = target + add_logs(user, S, "shone in the sensors", src) + //chance to actually hit the eyes depends on internal component + if(prob(effectchance * diode.rating)) + S.flash_act(affect_silicon = 1) + S.Knockdown(rand(100,200)) + to_chat(S, "Your sensors were overloaded by a laser!") + outmsg = "You overload [S] by shining [src] at their sensors." + else + outmsg = "You fail to overload [S] by shining [src] at their sensors!" + + //cameras + else if(istype(target, /obj/machinery/camera)) + var/obj/machinery/camera/C = target + if(prob(effectchance * diode.rating)) + C.emp_act(EMP_HEAVY) + outmsg = "You hit the lens of [C] with [src], temporarily disabling the camera!" + add_logs(user, C, "EMPed", src) + else + outmsg = "You miss the lens of [C] with [src]!" + + //catpeople + for(var/mob/living/carbon/human/H in view(1,targloc)) + if(!iscatperson(H) || H.incapacitated() || H.eye_blind ) + continue + if(!H.lying) + H.setDir(get_dir(H,targloc)) // kitty always looks at the light + if(prob(effectchance)) + H.visible_message("[H] makes a grab for the light!","LIGHT!") + H.Move(targloc) + add_logs(user, H, "moved with a laser pointer",src) + else + H.visible_message("[H] looks briefly distracted by the light."," You're briefly tempted by the shiny light... ") + else + H.visible_message("[H] stares at the light"," You stare at the light... ") + + //cats! + for(var/mob/living/simple_animal/pet/cat/C in view(1,targloc)) + if(prob(50)) + C.visible_message("[C] pounces on the light!","LIGHT!") + C.Move(targloc) + C.resting = TRUE + C.update_canmove() + else + C.visible_message("[C] looks uninterested in your games.","You spot [user] shining [src] at you. How insulting!") + + //laser pointer image + icon_state = "pointer_[pointer_icon_state]" + var/image/I = image('icons/obj/projectiles.dmi',targloc,pointer_icon_state,10) + var/list/click_params = params2list(params) + if(click_params) + if(click_params["icon-x"]) + I.pixel_x = (text2num(click_params["icon-x"]) - 16) + if(click_params["icon-y"]) + I.pixel_y = (text2num(click_params["icon-y"]) - 16) + else + I.pixel_x = target.pixel_x + rand(-5,5) + I.pixel_y = target.pixel_y + rand(-5,5) + + if(outmsg) + to_chat(user, outmsg) + else + to_chat(user, "You point [src] at [target].") + + energy -= 1 + if(energy <= max_energy) + if(!recharging) + recharging = 1 + START_PROCESSING(SSobj, src) + if(energy <= 0) + to_chat(user, "[src]'s battery is overused, it needs time to recharge!") +>>>>>>> ae9ba7b... Advanced Laserpointer Feline Interaction (#32940) recharge_locked = TRUE flick_overlay_view(I, targloc, 10) diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index accd8f7dcf..bf12b3eb66 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -1091,9 +1091,6 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits log_admin("[key_name(usr)] sent \"[input]\" as the Tip of the Round.") SSblackbox.record_feedback("tally", "admin_verb", 1, "Show Tip") -#define ON_PURRBATION(H) (\H.getorgan(/obj/item/organ/tail/cat) || H.getorgan(/obj/item/organ/ears/cat) || \ - H.dna.features["ears"] == "Cat" || H.dna.features["human_tail"] == "Cat") - /proc/mass_purrbation() for(var/M in GLOB.mob_list) if(ishumanbasic(M)) @@ -1109,7 +1106,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits /proc/purrbation_toggle(mob/living/carbon/human/H, silent = FALSE) if(!ishumanbasic(H)) return - if(!ON_PURRBATION(H)) + if(!iscatperson(H)) purrbation_apply(H, silent) . = TRUE else @@ -1119,7 +1116,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits /proc/purrbation_apply(mob/living/carbon/human/H, silent = FALSE) if(!ishuman(H)) return - if(ON_PURRBATION(H)) + if(iscatperson(H)) return var/obj/item/organ/ears/cat/ears = new @@ -1134,7 +1131,7 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits /proc/purrbation_remove(mob/living/carbon/human/H, silent = FALSE) if(!ishuman(H)) return - if(!ON_PURRBATION(H)) + if(!iscatperson(H)) return var/obj/item/organ/ears/cat/ears = H.getorgan(/obj/item/organ/ears/cat) @@ -1173,8 +1170,6 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits if(!silent) to_chat(H, "You are no longer a cat.") -#undef ON_PURRBATION - /client/proc/modify_goals() set category = "Debug" set name = "Modify goals"