From 1eb3473132e69863d6495ce38fa27b4677a1d1ec Mon Sep 17 00:00:00 2001 From: Hatterhat Date: Thu, 27 Aug 2020 19:09:24 -0500 Subject: [PATCH] absolutely goes apeshit on desword data --- code/game/objects/items/dualsaber.dm | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/code/game/objects/items/dualsaber.dm b/code/game/objects/items/dualsaber.dm index cf5c3d4fc5..6cf6a524de 100644 --- a/code/game/objects/items/dualsaber.dm +++ b/code/game/objects/items/dualsaber.dm @@ -26,6 +26,7 @@ wound_bonus = -110 bare_wound_bonus = 20 block_parry_data = /datum/block_parry_data/dual_esword + block_chance = 60 var/hacked = FALSE /// Can this reflect all energy projectiles? var/can_reflect = TRUE @@ -38,7 +39,8 @@ var/wielded = FALSE // track wielded status on item var/slowdown_wielded = 0 -/datum/block_parry_data/dual_esword +/datum/block_parry_data/dual_esword // please run at the man going apeshit with his funny doublesword + can_block_directions = BLOCK_DIR_NORTH | BLOCK_DIR_NORTHEAST | BLOCK_DIR_NORTHWEST | BLOCK_DIR_WEST | BLOCK_DIR_EAST block_damage_absorption = 2 block_damage_multiplier = 0.15 block_damage_multiplier_override = list( @@ -50,10 +52,10 @@ block_lock_sprinting = TRUE // no attacking while blocking block_lock_attacking = TRUE - block_projectile_mitigation = 75 + block_projectile_mitigation = 85 // more efficient vs projectiles block_stamina_efficiency_override = list( - TEXT_ATTACK_TYPE_PROJECTILE = 4 + TEXT_ATTACK_TYPE_PROJECTILE = 6 ) parry_time_windup = 0