compile
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@@ -108,7 +108,7 @@
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if(!SEND_SIGNAL(victim, COMSIG_IS_SWIMMING)) //poor guy not swimming time to dunk them!
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victim.AddElement(/datum/element/swimming)
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controller.mobs_in_pool += victim
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if(locate(/obj/structure/pool/ladder) in victim.loc) //safe climbing
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if(locate(/obj/structure/pool/ladder) in src) //safe climbing
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return
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if(iscarbon(AM)) //FUN TIME!
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var/mob/living/carbon/H = victim
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