Fixes debraining messages showing up one place they shouldn't
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@@ -50,7 +50,8 @@
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if(C.has_brain_worms())
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var/mob/living/simple_animal/borer/B = C.has_brain_worms()
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B.leave_victim() //Should remove borer if the brain is removed - RR
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transfer_identity(C)
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if(!gc_destroyed || (owner && !owner.gc_destroyed))
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transfer_identity(C)
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C.update_hair()
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/obj/item/organ/brain/prepare_eat()
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