whew
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@@ -58,7 +58,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
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/obj/structure/bodycontainer/attack_paw(mob/user)
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return attack_hand(user)
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/obj/structure/bodycontainer/attack_hand(mob/user)
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/obj/structure/bodycontainer/attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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. = ..()
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if(.)
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return
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@@ -322,7 +322,7 @@ GLOBAL_LIST_EMPTY(crematoriums)
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/obj/structure/tray/attack_paw(mob/user)
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return attack_hand(user)
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/obj/structure/tray/attack_hand(mob/user)
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/obj/structure/tray/attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
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. = ..()
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if(.)
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return
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